QUOTE(evofantasy @ Jul 31 2012, 11:28 AM)
nope, this isn't true for GW2 cause u can always deposit collectibles to ur bank collectibles tab instantly with 2 clicks =p
what is this sorcery?Guild Wars 2 v3, Sequel to Guild Wars.
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Jul 31 2012, 12:28 PM
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#21
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Jul 31 2012, 12:43 PM
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#22
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Jul 31 2012, 01:51 PM
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#23
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so them extra bag slots can only be unlocked with gems oh?
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Jul 31 2012, 02:03 PM
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#24
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QUOTE(evofantasy @ Jul 31 2012, 02:00 PM) Bag slots without good bags are pointless don't you think. Unless you find it ok to have a 4 slot bag for that new slot. i think he just wanna horde items lor.I never lack bag space on my level 46 guardian or my 40 elementalist. That's how insignificant it is. Unless you plan to keep stuffs from level 1 then maybe rofl. Our you plan to just grind instead of following the natural progression. |
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Jul 31 2012, 02:57 PM
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#25
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woot thanks for sharing!
QUOTE(evofantasy @ Jul 31 2012, 02:52 PM) I'm gonna share what I know and what I am planning to do on release to maximize the game early on. Some of the decision is based on the guild and the alliance planned on the server I would be planning 5 Characters: - - 2 Main - 2 Alt (for point capture/ support) and Crafting - 1 Bank/ AH/ Mule (common for all MMORPGs) Why the Mule character? - Action House. While you can access the AH from anywhere, you need to talk to the AH NPC to collect ur money or stuffs you buy from AH, thus the mule would park at the city and do this role. Everything can be mailed from my mule to my character. - Extra bag slot. This would be the extra bag slots (mostly for higher level gears) which I won't keep in the bank. Would mail over to other character when they reach the level. - Extra 2 crafting. This is crucial as eventhough I already have a team of 4 other players, I always prefer to have my own crafter. Crafting - Minerals/ ores are the most important and rare-est cause they are harder to find (at the edge of maps), on clifts, underwater or caves which is crowded with mobs. They also have gems which can be used or craft. Generally they are used a lot for any profession. - Woods and plants are generally easy to get and not widely used in a lot of profession actually. Jewelcrafting - From my testing, it is the best as the rings, amulets and earings are all really good since you craft the stats you need and they outclass every other ones you can get else where (tested up to lvl46). - They are the costliest as well though usable for all characters. - Hard to level and the other unwanted stats you get from crafting can be sent to lower level chars. Weapons (weaponsmith, artificer, huntsman) - Generally need wood but those are easy to get. - The hard part comes from the supplementary materials which determine which stats you want. So spend those wisely. Armor (tailor, leather, armorsmith) - Generally easy to get the mats if you follow natural progression as you would get a lot from mobs as you salvage. - Note that lower level materials are harder to get. - Again the supplementary materials are hard to get. Chef - Totally useless unless you WvW a lot and in a group. Mats are usually really cheap off AH anyways. General crafting leveling: - - Don't craft so fast, craft the materials upgrade till they turn yellow/ green only proceed to discover new recipe/ follow recipe. This is very important! - Craft gears as you level every 5 levels as the gear you crafted are really good to help you progress. - Trade/ AH for materials, it is really hard to farm all the materials to lvl up ur crafting ^ from my experience since the initial early access to the beta/ event till now with 200ish profession level in most of the professions Leveling - From my experience of all 5 races (at least to lvl 15), the Norn's area is the best of all. The maps are widely spread with a great variety of mobs. The human one would help you complete your daily archivements easier though. - They also have the best lore as you are dealing with one of the dragons since the early part of the game. - Asura's quest are the worst for me. - Human's are polished but boring after a while. - Sylvary is quite fun due to the type of minigames like tower defence. - Char's one is decent with loads of jumping puzzles if you know to find them =) - Story change at lvl 30 when destiny's edge is introduced and from there you chose a branch between the 3 main factions in GW2 - Some mobs are overpowered - Most personal quest would prefer you to have high burst rather than sustainability Added on July 31, 2012, 2:54 pmanother bonus tip: ur traits reset when you buy the tome to unlock the next tier. so don't worry so much on lvling traits. only problem is that those tome are not cheap and thus you can be broke from crafting then can't buy the tomes (happened to me and a couple of my guildmates) |
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Aug 1 2012, 12:04 PM
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#26
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Aug 1 2012, 12:11 PM
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#27
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QUOTE(takkicom @ Aug 1 2012, 12:06 PM) but ... but ... it got light sabers !!! QUOTE(Cheesenium @ Aug 1 2012, 12:08 PM) No thanks, it will be under EA's notorious Play4Free division. Wont touch that cause EA will make it pay to win. hmmmm yeah ke? ooo ya hor u got play ea free driving game before lul. |
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Aug 1 2012, 01:16 PM
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#28
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QUOTE(Miurra @ Aug 1 2012, 01:06 PM) yeah last time trial up to level 15now free to play up to level 50 http://www.swtor.com/free |
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Aug 1 2012, 02:04 PM
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#29
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QUOTE(Dirtz @ Aug 1 2012, 01:48 PM) yeah ke? but cinematics gooding wor. actual game play graphics cannot be that bad rite?QUOTE(bobohead1988 @ Aug 1 2012, 01:50 PM) lul post more info in the star wars the old republic please oh great bobo !!! QUOTE(takkicom @ Aug 1 2012, 01:59 PM) yeah i like champion online too. very naise game. |
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Aug 1 2012, 03:00 PM
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#30
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Aug 1 2012, 03:18 PM
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#31
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buy digital. save trees!
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Aug 2 2012, 09:37 AM
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#32
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hmmm got stress test
Thursday, August 2 from 12:00 Noon PACIFIC Time to 4:00 PM PACIFIC Time. so pacific = gmt-8? means +16 to get our time? so this stress test is 3 august 4am to 8am? |
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Aug 2 2012, 10:17 AM
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#33
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bleh so its tomorrow 4am - 8am rite?
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Aug 2 2012, 10:23 AM
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#34
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daylight saving not happening yet.
if PDT = GMT -8 and we are GMT+8 that means 16 hours difference to me. |
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Aug 2 2012, 10:26 AM
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#35
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link sez 3am - 7am. oh f it. 3am to 7am then.
since 3 days head start is 12am their time and 3pm our time so thats 15 hours difference there. |
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Aug 2 2012, 11:44 AM
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#36
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Aug 2 2012, 01:09 PM
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#37
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QUOTE(M1X @ Aug 2 2012, 12:44 PM) Hmm, in such short time, too much stuff to dig into. for this final stress test yeah i think our bwe3 characters not wiped yet.Crafting will require materials and money, no exploration = none of these. Would be a good idea to just try out races and classes you probably interested in, and then shrink the choices, slowly determine which one will you play on release. There must be millions of players out there still NOT YET decide what to play despite went through all those betas * skills require progressive unlocking for each weapon you use, looks like the unlocking speed increased compared to before. Just get a glimpse. There will be additional tools available on the internet such as... http://en.gw2codex.com/build/generator/ ... to help out in building character when you got free time (it may be a little buggy and inaccurate of course). Oh wait, we're using character from BWE3 are we? |
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Aug 2 2012, 01:14 PM
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#38
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QUOTE(dopp @ Aug 2 2012, 01:13 PM) yeah i trusted google too much. thought it was 16 hours instead of 15 hours difference. daylight saving not kicked in yet. |
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Aug 2 2012, 01:26 PM
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#39
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Aug 2 2012, 01:29 PM
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#40
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QUOTE(dopp @ Aug 2 2012, 01:27 PM) ah say so mar. i think most of us who participated in beta weekend events will know sea of sorrows is hard to get in. thats why i said camp at home saturday afternoon 1pm onwards. by the way, http://en.gw2codex.com/build/generator/ is this build tool up to date? the guardian skills seems a bit off. |
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