QUOTE
well it seems like sea of sorrows more "individual players" at the moment.
So where are we heading? Loner
Guild Wars 2 v3, Sequel to Guild Wars.
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Aug 7 2012, 10:18 PM
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#141
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Senior Member
2,334 posts Joined: May 2007 From: Kuching |
QUOTE well it seems like sea of sorrows more "individual players" at the moment. So where are we heading? Loner |
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Aug 7 2012, 11:23 PM
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#142
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2,334 posts Joined: May 2007 From: Kuching |
Btw back in stress test.................
![]() How are you/we suppose to make decision? The problem why we see ghost town probably due to... 1, everyone at wvw 2, I was unaware I stuck in overflow This post has been edited by M1X: Aug 7 2012, 11:24 PM |
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Aug 8 2012, 08:08 AM
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#143
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2,334 posts Joined: May 2007 From: Kuching |
QUOTE For those of you who have been asking about DX11 support for Guild Wars 2, our goal with GW2 has always been to provide a gorgeous fantasy world while at the same time running on a wide range of gaming PCs. Focusing on DX9 allows us to do this, as it’s a much wider supported graphics API than DX11 is and we wanted our game to reach as many of our fans as possible. We will be evaluating supporting DX11 post launch. ~RB2 Yes please......... Probably 18 months later |
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Aug 8 2012, 12:27 PM
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#144
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2,334 posts Joined: May 2007 From: Kuching |
Sos banyak pedas oh... I'm in doubt where I will go, probably just pejam mata tembak forveralone je.
I got used to play with ang-mo... Now want to stick with local feels kinda anxious. ![]() forgot to say this is the chart for the list above. so don't misunderstood This post has been edited by M1X: Aug 8 2012, 12:32 PM |
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Aug 8 2012, 12:33 PM
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#145
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2,334 posts Joined: May 2007 From: Kuching |
QUOTE forgot to say this is the chart for the list above (Deimos's list). so don't misunderstood |
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Aug 8 2012, 12:46 PM
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#146
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2,334 posts Joined: May 2007 From: Kuching |
Hmm, "Furnace" = oven?
http://en.wikipedia.org/wiki/Furnace » Click to show Spoiler - click again to hide... « |
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Aug 8 2012, 03:40 PM
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#147
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2,334 posts Joined: May 2007 From: Kuching |
I thought the list of Crystal Desert suppose to be slightly bigger as AGGR in it?
Double check [AGGR] mistabean.5408 (mistabean) Shray. (SimBa) Cyberkaki.7591 (tatyinw) and more... |
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Aug 8 2012, 06:24 PM
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#148
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2,334 posts Joined: May 2007 From: Kuching |
A few things lefted out:
spacelion ID : declan.3967 ZeratoS ID : Alexandriea.2901 CapMonkey.3672 LYN: claptrap OH NO THE WAIT IS... still got 17 days... ![]() Sometime I asked myself: what's the point playing GW2? Am I just drift blindly along the wave? Hmm, was suppose to run another game but don't know why clicked on GW2.exe.......... And yeah, got a few new files update now. This post has been edited by M1X: Aug 8 2012, 06:27 PM |
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Aug 8 2012, 07:32 PM
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#149
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2,334 posts Joined: May 2007 From: Kuching |
QUOTE +SoS must be full of pinoy too i guess Hmm, that's a major concern. As for control, as far as I know there is no click to move. But you can hold down left and right mouse buttons to move. The SOS-pie getting bigger... There are still 13 people listed on first page not confirm where they will go yet. This post has been edited by M1X: Aug 8 2012, 07:39 PM |
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Aug 8 2012, 07:48 PM
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#150
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Senior Member
2,334 posts Joined: May 2007 From: Kuching |
![]() Some fan-arts by: http://k-atrina.deviantart.com/ & http://browse.deviantart.com/?order=15&q=g...set=48#/d5a182z oooo.... wait, is there really any female centaur in the game?! ಠ_ಠThis post has been edited by M1X: Aug 8 2012, 07:53 PM |
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Aug 8 2012, 09:57 PM
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#151
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2,334 posts Joined: May 2007 From: Kuching |
![]() (hopefully don't regret lah... 1800gem = USD22.5 wor!) Btw, the ping with my wireless 3G, very decent consider this is *wireless* after all ![]() This post has been edited by M1X: Aug 8 2012, 10:00 PM |
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Aug 9 2012, 07:57 AM
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#152
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2,334 posts Joined: May 2007 From: Kuching |
OMFG ANOTHER STRESS TEST @ 3am??!?!?!?!
![]() ![]() ![]() And I am surprised Streamyx and Unifi didn't reach ~100ms ping? I thought my 3G was slower with already 100ms ping to Maxis, add up 200ms to US.... » Click to show Spoiler - click again to hide... « |
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Aug 9 2012, 08:01 AM
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#153
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2,334 posts Joined: May 2007 From: Kuching |
Urgh... with the zombie experience last time... Don't think so I'll play >_> Need to drive tomorrow... Unless I take leave.
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Aug 9 2012, 08:32 AM
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#154
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Senior Member
2,334 posts Joined: May 2007 From: Kuching |
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Aug 9 2012, 09:14 AM
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#155
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2,334 posts Joined: May 2007 From: Kuching |
Wah, you guys work at 3am already? I think I'll take leave tomorrow (also on 27th)
boss: apa hal take leave? worker: sakit hati |
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Aug 9 2012, 09:21 AM
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#156
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Senior Member
2,334 posts Joined: May 2007 From: Kuching |
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Aug 9 2012, 10:43 AM
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#157
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Senior Member
2,334 posts Joined: May 2007 From: Kuching |
QUOTE warrior / guardian contribute effectively in a WvWvW skirmish Smash the bulky door with your rusty hammer/axe and blunt sword... (can you imagine how TOUGH those doors are?!) Anyway, WvW seems a lot more complicated/stuff going on: - PvP in WvW obviously - PvE & DE in WvW - supply management - construction - secret chamber? <- not sure Might be a good idea to read this: http://www.guildwars2hub.com/guides (scroll down for WvW guide) As long as you don't ended up like this lah... » Click to show Spoiler - click again to hide... « This post has been edited by M1X: Aug 9 2012, 10:55 AM |
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Aug 9 2012, 11:01 AM
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#158
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2,334 posts Joined: May 2007 From: Kuching |
For this test...
1, try out two of my elementalist super fast travel techniques, dual-dagger and staff 2, search for clues at north of Lion's Arch, someone claims there is a [hood] for [The Shadow] set.... he typo or what? Someone also claims NPC in Kesseks Hills sales the same set recipes. 3, Learn about supply in WvW maybe 4 hours... short short short... Do as much as I can lor. |
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Aug 9 2012, 11:26 AM
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#159
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2,334 posts Joined: May 2007 From: Kuching |
OMG OMGEvery read this~
http://www.reddit.com/r/Guildwars2/comment...to_do_on_day_1/ QUOTE One thing I'm gonna do the first few weeks is farming WvW skill challenges. They reset each time the match up changes, which will be quite frequently in the beginning. Seriously those things RESET?! *WvW changes every 24 hours in the first two weeks. |
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Aug 9 2012, 11:37 AM
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#160
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Senior Member
2,334 posts Joined: May 2007 From: Kuching |
In WvW we're not just limited to PvP contents but also including PvE contents, skill challenges, map completion (point of interests, waypoints, etc), big bosses, etc.
So there are some skill challenge location inside WvW map. Since WvW will reset every day on the first two weeks of release (to balance the game out), means everyday we can farm those locations once... Not sure if Anet taking any measurement to prevent this farming though. If not, this will be one heck of an incident- PvP of different faction getting to skill challenge location... |
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