if u are talking about barb, why not focus on life leech rather than LOH..i do think life leech better on barb compare to LOH
Inferno melee build viability
Inferno melee build viability
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Jul 9 2012, 02:02 PM
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#1
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if u are talking about barb, why not focus on life leech rather than LOH..i do think life leech better on barb compare to LOH
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Jul 9 2012, 02:14 PM
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#2
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QUOTE(statikinetic @ Jul 9 2012, 02:09 PM) Because in Inferno, Life Leech is cut to 20%. I wrote about it under 'sustain' in the initial post. For example to beat 2k LOH, assuming you get a massive 10% life leech : i though barb have some kind of god mode..berserk? during that barb could regain lost hpDPS : 100k Life Leech : 10% Total life leeched from damage : 10k life Inferno life leech rate (20%) : 10k * 20% Total net life leech : 2k As you can see, unless you're outputting massive amounts of damage consistently (Like over 100k DPS)...under current game mechanics LOH is more efficient. most of the time warcry could buff res and armor..so i think that would be enuf to take some hit.. not sure coz dont play barb yet |
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Jul 9 2012, 02:56 PM
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#3
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QUOTE(Currylaksa @ Jul 9 2012, 02:48 PM) agree...even with gem socketed into weapon it would be hard to reach more than 1000 LOH without being a millionaire..barb depend on massive damage compare to monk that focus on rapid hit...life leech for barb n LOH for monk...dunno how to explain so that u get my message... |
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Jul 9 2012, 03:14 PM
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#4
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QUOTE(statikinetic @ Jul 9 2012, 02:59 PM) I understand what you're saying bro. Monks hit faster, so your LOH will scale off additional hits. Barbs stacking damage will hit harder, so more damage gets converted into life. Will probably need to spend a bit to test out which is viable. QUOTE(The Amateur Working Bee @ Jul 9 2012, 03:07 PM) heard about the scaling but i do think barb can utilize life leach better than LOH..need to try barb..for monk i cnfm LOH is more effective |
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Jul 9 2012, 04:33 PM
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#5
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