This article is very wrong. The goal is not to stack LOH and outlast. Stacking LOH and mitigation is a brute force way that is both expensive, linear and high DR.
The goal is to have just ngam ngam enough LOH/mitigation and stack as much crit/crit damage. With that build, you have enough DPS to kill elites without sustain issues hitting the way. Crit/crit damage is exponential which is not subject to diminishing returns.
Perhaps I worded it a bit too blurry. I know the goal of stacking LOH is as a form of damage mitigation which buys you some time to kill the elites without kicking the bucket yourself, hence extending the window for yourself. And currently crit chance/crit damage is the way to go.
The reason for my post is that there only seems to be 2 ways to go for a more viable Inferno melee hero. Either by stacking sustain (Damage mitigation) or by health globe dependency for healing.
Edited : Help me theorize a potential build that can survive Inferno. Be creative! Screw cookie cutters.
Both ways are bad. I mean some tank barbs here made it that way but it is because they brute force sustain/mitigation with 50m+ worth of gear. This is a bad mindset: oh i don't have enough dps so to kill off mobs so instead of having more dps i spend millions to stack sustain to buy more time to dps.
Watch the 20m video linked above, that's your answer. You will realize that with so-so mitigation and sustain, having 32k+ DPS is enough to kill off most A3 elite packs easily in one wrath. If you kill faster, you don't need to stack LOH. Very simple
Because in Inferno, Life Leech is cut to 20%. I wrote about it under 'sustain' in the initial post. For example to beat 2k LOH, assuming you get a massive 10% life leech :
DPS : 100k Life Leech : 10%
Total life leeched from damage : 10k life
Inferno life leech rate (20%) : 10k * 20%
Total net life leech : 2k As you can see, unless you're outputting massive amounts of damage consistently (Like over 100k DPS)...under current game mechanics LOH is more efficient.
Why 2000 LOH? How did you come up with this number?
It's for arguments sake that I used a nice round number to show efficiency between LOH and % life leech. It would be the same if I used numbers like 1476 LOH, but that would result in a little more work in calculation. In the end, it is just to highlight the difference in efficiency.