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 Inferno melee build viability

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Currylaksa
post Jul 9 2012, 11:37 AM

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This article is very wrong. The goal is not to stack LOH and outlast. Stacking LOH and mitigation is a brute force way that is both expensive, linear and high DR.

The goal is to have just ngam ngam enough LOH/mitigation and stack as much crit/crit damage. With that build, you have enough DPS to kill elites without sustain issues hitting the way. Crit/crit damage is exponential which is not subject to diminishing returns.


Currylaksa
post Jul 9 2012, 12:06 PM

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QUOTE(statikinetic @ Jul 9 2012, 11:44 AM)
Perhaps I worded it a bit too blurry. I know the goal of stacking LOH is as a form of damage mitigation which buys you some time to kill the elites without kicking the bucket yourself, hence extending the window for yourself. And currently crit chance/crit damage is the way to go.

The reason for my post is that there only seems to be 2 ways to go for a more viable Inferno melee hero. Either by stacking sustain (Damage mitigation) or by health globe dependency for healing.

Edited : Help me theorize a potential build that can survive Inferno. Be creative! Screw cookie cutters.
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Both ways are bad. I mean some tank barbs here made it that way but it is because they brute force sustain/mitigation with 50m+ worth of gear. This is a bad mindset: oh i don't have enough dps so to kill off mobs so instead of having more dps i spend millions to stack sustain to buy more time to dps.

Watch the 20m video linked above, that's your answer. You will realize that with so-so mitigation and sustain, having 32k+ DPS is enough to kill off most A3 elite packs easily in one wrath. If you kill faster, you don't need to stack LOH. Very simple biggrin.gif
Currylaksa
post Jul 9 2012, 02:26 PM

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QUOTE(statikinetic @ Jul 9 2012, 02:09 PM)
Because in Inferno, Life Leech is cut to 20%. I wrote about it under 'sustain' in the initial post. For example to beat 2k LOH, assuming you get a massive 10% life leech :

DPS : 100k
Life Leech : 10%

Total life leeched from damage : 10k life

Inferno life leech rate (20%) : 10k * 20%

Total net life leech : 2k
As you can see, unless you're outputting massive amounts of damage consistently (Like over 100k DPS)...under current game mechanics LOH is more efficient.
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Why 2000 LOH? How did you come up with this number?
Currylaksa
post Jul 9 2012, 02:48 PM

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QUOTE(statikinetic @ Jul 9 2012, 02:30 PM)
It's for arguments sake that I used a nice round number to show efficiency between LOH and % life leech. It would be the same if I used numbers like 1476 LOH, but that would result in a little more work in calculation. In the end, it is just to highlight the difference in efficiency.
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Yeah but who runs with 2000 LOH.

Even top tank barb streamers run at 800.
Currylaksa
post Jul 11 2012, 04:07 PM

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I bought my monk friend some weapon upgrades, but he tossed them aside because he will only use fists sweat.gif rclxub.gif

 

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