=_='' pretty sure it looks like the inn. XD
Final Fantasy X|V: A Realm Reborn v6, Phase 3 Test #1 ENDS! See u next Friday!
Final Fantasy X|V: A Realm Reborn v6, Phase 3 Test #1 ENDS! See u next Friday!
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May 31 2013, 11:22 PM
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#61
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Junior Member
7 posts Joined: Mar 2012 |
=_='' pretty sure it looks like the inn. XD
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Jun 3 2013, 02:32 PM
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#62
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Junior Member
7 posts Joined: Mar 2012 |
where are most of the people in this thread going? I know the 1.0 are mostly from masamune. But I don't know whether joining a 1.0 server and starting a new char is a good idea. probably going to follow mirai.
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Jun 3 2013, 05:42 PM
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#63
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Junior Member
7 posts Joined: Mar 2012 |
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Jun 10 2013, 11:54 AM
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#64
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Junior Member
7 posts Joined: Mar 2012 |
QUOTE(neo_sabbath @ Jun 10 2013, 09:44 AM) Just so you know, masamune is a 1.0 server. that means legacy players start off with max level whereas you would start with a new character. The guild you join might not prioritze low level dungeons that you might want to do. Basically, you'd have to chase their levels, get your gear and all before they start going end game dungeons which i guess will be maximum, day 2 of release? If you join tonberry, it's a jp server but a new one so everyone is low level. Mirai is going to tonberry as well, you can check out the guild here. (http://mirai.guildwork.com/) |
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Jun 10 2013, 02:02 PM
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#65
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Junior Member
7 posts Joined: Mar 2012 |
QUOTE(nkl5499 @ Jun 10 2013, 01:08 PM) I'm not saying there is no positive in joining legacy servers. I didn't play in 1.0 so didn't really know the amount of max level players so I just assumed that most of them are already high level players. I'm just saying if you are a person that wants to be on an equal standing with other people in terms of level, economy and etc, joining a new server would be more beneficial. I'm intending to make a char in masamune as well, to join shoji's guild, but I'll definitely start at Tonberry with Mirai (I don't like the fact some players are ahead of me during launch and it's not because they're clearing content faster). |
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Jun 14 2013, 02:56 AM
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#66
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Junior Member
7 posts Joined: Mar 2012 |
they've really made some real progress on FATE.
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Jun 14 2013, 11:34 AM
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#67
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Junior Member
7 posts Joined: Mar 2012 |
shoji, the ip you gave in crystalier is masamune server?
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Jun 14 2013, 11:50 AM
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#68
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Junior Member
7 posts Joined: Mar 2012 |
I'm there too
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Jun 17 2013, 12:57 AM
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#69
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Junior Member
7 posts Joined: Mar 2012 |
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Jun 17 2013, 02:29 PM
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#70
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Junior Member
7 posts Joined: Mar 2012 |
QUOTE(intothefantasy @ Jun 17 2013, 11:42 AM) well i guess alot of ppl in here might not agree with me but from my exp in the beta 3 phase...i do think the battle system can be much more better...due to the gcd is kinda high and it applies in mostly all skill...what i mean is not removing the gcd would be a solution but applying certain amount of gcd for certain skill especially those with combo related would be better if has lower gcd instead...the game seems to be ok for me...just the battle is kinda slow and bored in certain times... the reason behind the 2.5sec GCD was explained by yoshi in a dev post. It was so that there was more time between the animations for players to think and make certain decisions on which combo they should follow up with during a battle where the situation can change constantly. can't find the actual post atm but i know i read it somewhere from a dev post. |
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Jun 17 2013, 02:34 PM
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#71
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Junior Member
7 posts Joined: Mar 2012 |
^ thats the one.
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