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 Final Fantasy X|V: A Realm Reborn v6, Phase 3 Test #1 ENDS! See u next Friday!

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Convael
post Mar 3 2013, 05:28 PM

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QUOTE(Mercy Shadows @ Mar 3 2013, 04:15 PM)
Yes the server is lagging, there is an announcement on this in game. saying that they are experience serious stress.
To be honest, during alpha test, it was smooth like butter, now the framerate is real bad.
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Frame rate of the game is usually unrelated with game latency in question.


My game is running on 58-59 ish FPS all the time . And yet I am experience lags , connection delays and movement delay . Never experience any frame rate dropping beyond 50 .
Convael
post Mar 3 2013, 05:29 PM

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QUOTE(sirknieghf @ Mar 3 2013, 03:49 PM)
1st 10min ingame, laggg, framerate really bad..is it my lappy or the game? played previous ffxiv no framerate problem..hmmmm
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It is just you. My game is running as smooth as ever , in terms of frame rates .


If you are talking about connection lags then probably .
Convael
post Mar 4 2013, 02:05 AM

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QUOTE(Mercy Shadows @ Mar 3 2013, 09:20 PM)
how do u check fps
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Yes I am using Fraps , beepa fraps .


Convael
post Mar 5 2013, 07:23 PM

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QUOTE(XJC @ Mar 5 2013, 04:27 PM)
You could try download the new benchmark to test your PC: http://na.finalfantasyxiv.com/benchmark/index.html
At native resolution and max setting, I've gotten fairly high score.

I'm interested in the new FFXIV:ARR. Need fresh air out of staled MMO environment :\
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I am afraid you may be disappointed then .

Sometimes being good does limit on how differently you follow the path behind the others have carved on .
The original FF14 tried to be all new and different and have failed miserably . There are some innovative mmo around but these games are mostly not doing well because majority of the crowd is unwilling to accept changes.

If you are looking for a breath of fresh air , FF14 isn't your type of game .

This post has been edited by Convael: Mar 5 2013, 07:23 PM
Convael
post Mar 6 2013, 06:30 PM

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QUOTE(shojikun @ Mar 6 2013, 03:49 PM)
One first, let this joke slide, there is no "toon" but characters tongue.gif haha, i can't called my FF avatar toon, it doesnt look cartoonish enough like WoW to be called Toon, dont worry about it thou im not offended xD

e, come chat with me or ask @ http://www.oceania-ffxiv.com
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The word " toons " has became widely used among various MMO as a reference of " my character " .
Its more like an MMO slang now regardless of game aethetics now .


QUOTE
When both FFXI and WoW came out, they copy EQ's action bar, party dungeon raid system and so on, then make their own MMO, althought we can see clear fact that WoW wins this debate and FFXI although still successful to this date as a P2P profitable MMO.


This is actually incorrect , FF11 was released way earlier before WOW was . There were at least 4 years in the gap.
I got into FF11 beta from buying the genuine FF10 back then , the developers were carrying the trend from the popular online RPG ( not mmo ) Phantasy Star Online (DC version ) . So they were more alike of each others .
The early version of FF11 were customized exclusively only for PS2 , they originally do not have the plans to release it on PC until the later date .

The fact that W.O.W went on to carry a lot of height as a " spiritual successor " of EQ was largely due to the reason that more than 80% of the developers team were game designers from EQ .

This post has been edited by Convael: Mar 6 2013, 06:34 PM
Convael
post Mar 6 2013, 06:33 PM

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QUOTE(mavezai1984 @ Mar 6 2013, 05:23 PM)
The game seems very wow like, raid and dungeon system apply as well? Well u do sound like devs to me lol, accurately answer  questions and provide facts to other, kudos. smile.gif
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You must have not been playing big mmorpg for a long time . Because all the recent releases, TERA , GW2 , SWTOR and all these mega budgets have similiar raids , wow-ish alike and a dungeon system as well .


With that being said, wow will still have the most polished system out of them all , since they have been polishing it non stop since release .


QUOTE(Arzwart @ Mar 6 2013, 05:38 PM)
why you must say p2p like WoW? Why not said it P2P like FFXI? tongue.gif

Google is a very powerful tool.
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Obviously , because its the most notable p2p out there . But of course FF14 is likely to become the second one , as explained Square Enix . Because all the other P2P has major investors in the beginning QQ about profits,forcing all these originally P2P games went F2P to gather large influx of cash via cash store etc . But FF14 has pressure from no one since the IP is exclusively owned by the corporation .

This post has been edited by Convael: Mar 6 2013, 06:37 PM
Convael
post Mar 6 2013, 07:43 PM

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QUOTE(shojikun @ Mar 6 2013, 07:25 PM)
i haven't finish yet.. was typing on iphone ;_; u evil man!
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tongue.gif
Convael
post Mar 6 2013, 11:14 PM

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Its fun to discuss the game I am sure.

Such as the gcd thing or things that might be scheduled to change , but remember that NDA thingie is still effective. Might wanna tone it down incase someone is being a bad apple and report us .
Convael
post Mar 6 2013, 11:19 PM

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QUOTE(Mercy Shadows @ Mar 6 2013, 11:06 PM)
Yoshi-P post a long feedback today.

There is this dude complaining in ARR forum saying that yoshi-p isnt listening.. wtf..

ARR is probably the only game i see which listen to players feedback.
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That is because they were fairly lenient on inviting the beta testers and have invited a lot of inexperienced gamers onto the cruise . These players are expecting huge change over a night just because they provided feedback.

Ultimately changes on the game is made by the designers , they don't leave it to the community to decide what's right or wrong . But as long as you keep the constructive thing going on they will consider it.


There are a lot of players who do not understand how MMORPG works and jumped onto the boat , complaining on the sail direction but they forgot the captain is on the wheel .

Pray that these young cryingbabies will jump off the boat soon and we would once have more meaningful communication with the developers

This post has been edited by Convael: Mar 6 2013, 11:21 PM
Convael
post Mar 8 2013, 10:55 PM

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QUOTE(kevink82 @ Mar 8 2013, 10:47 PM)
Heres a titan with the bench i just did. Its left on stock for the GPU. Cpu is a 3570k clocked to 4.4 Ghz.

Only got it a few hrs ago no time really to play....

[attachmentid=3337193]
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Titan is like an almighty GPU for super computer . Totally overkill for this game.
I also doubt if its true potential has truly been unlocked since the card is still rather new .
( so is the drivers )


The actual benchmark score should be far higher if so . Your current score is around the same as a gtx 690

This post has been edited by Convael: Mar 8 2013, 11:00 PM
Convael
post Mar 16 2013, 12:18 AM

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QUOTE(shojikun @ Mar 15 2013, 05:50 PM)
I never played FFXI.
also new blog post:

Do you believe in Magitek?

http://eu.finalfantasyxiv.com/blog/post/253

user posted image
user posted image
user posted image
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Looking really fantastic .


Ah the good old FF6 nostalgia ...
Convael
post Mar 16 2013, 07:06 PM

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They just made tweaking to the graphic it seems . The graphics are looking more sharp and crisp now , flashy spell effects are more prominent and the shadow quality as well.

But I am no longer getting very consistent frame rate , running on a 3770k and gtx 670.

It can go from 60 steady fps down to below 10 at very crowded place .
Not to the point it is unplayable but I am guessing that they overtuned it.

Given that most people wouldn't have uber updated gaming spec ,
I can't ever imagine what it actually takes to play this game on laptop with acceptable frame rate.

Especially if you want a little perk on the graphics settings.

This post has been edited by Convael: Mar 16 2013, 07:09 PM
Convael
post Mar 16 2013, 10:29 PM

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QUOTE(shojikun @ Mar 16 2013, 07:40 PM)
hmm i don't notice the lag/low fps drop thou, running high settings.
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How much fps do you usually get on ?

The fps drop isn't particularly obvious because it doesn't drop below the unplayable level.


If you have been consistently running the game on 60 fps however, it will be very noticeable .
It can drop below 20 and 10 at crowded places .

I am suspecting the culprit is the extra tuning they did to the shadow , the frame rate dropping seems to be less severe when all shadow is set to low and turned off .

This post has been edited by Convael: Mar 16 2013, 10:31 PM
Convael
post Mar 21 2013, 09:51 PM

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Just another authenticator app.

Always nice to have extra layer of protection .

This post has been edited by Convael: Mar 21 2013, 09:53 PM
Convael
post Mar 22 2013, 01:01 PM

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QUOTE(sai86 @ Mar 22 2013, 10:30 AM)
Arrr.when they will invite me sad.gif
btw, they should open the test to 1m tester. as i believe/experience, every such game will have 1st day error "37" (d3). even gw2 has a little hiccups, tho not major.
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That is very very unlikely and costly , risky decision infact.

We can refer to an example here like WOW , or huge game launch like Diablo 3 .
As much as these games have millions of subscribers / players , they actually only roughly have 1 million regional concurrent players. And lets not forget its Blizzard's very own server , which is probably some of the most equipped and expensive servers in the world.

Square Enix has no experience in managing such a huge game before , not even FF11. Opening the game server at beta phase to that much of players will likely attract a lot of unwanted visitor and not benefitting the game overall ( such as the notorious Filipino Players who are very unlikely to buy the game, or the contribute to the beta phase in general )

Also , You have overestimate the popularity of FF14 , there is no doubt at some point they will open the game to every volunteered testers but it will not be happening at the current phase .


P/S : on a side note, doing stress test has no direct relativity with the numbers of players , they just need to have a good amount of players connected to the server and could gradually adjust the bandwidth burden by increasing activity from players to the server .


QUOTE(sai86 @ Mar 22 2013, 11:00 AM)
lol. the point of getting ps3 version? or both version? for me will go PC as KB > joypad.
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Given the current stats and almost obsolete specification of the 6 years old PS3 now , the PC version should always be your ' GOTO ' FF14 ver as the PS3 ver will likely have a lot of graphical restriction .

This post has been edited by Convael: Mar 22 2013, 01:12 PM
Convael
post Mar 26 2013, 10:34 PM

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Not directly related to FF14 but not a very good news though.

Apparently Square Enix is suffering from a major loss of 105 millions of fiscal year ending this March.

The current CEO Yoichi Wada will also be leaving the position .Nothing good has ever happen from SE eversince he got on board . The replacing guy will be the former TAITO director , who has no experience in making any games outside of the pinball and railway minigames.



Naoki's response to the fans who is concerned about the CEO's resignation :

here

This post has been edited by Convael: Mar 26 2013, 10:51 PM
Convael
post Mar 27 2013, 11:34 PM

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QUOTE(Kyxs @ Mar 27 2013, 10:03 PM)
Will FFXIV:ARR capable of standing on its own two feet after a while? What went wrong with Tera that made it F2P?
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Its too early to commend on FF14 ARR , although I am indeed seeing very large improvement over the 1.0 version.

Offtopic : on TERA

These "big budget MMORPG " often are funded via investment from several big corporation . And since games running on subscription is still the most stable form of profit , most of these mega big hits launch with a monthly subscription model .


However these games are often neglected by its player sometimes after launch due to issues that constantly show up such as not enough end game content , game imbalances , hacking and other issues yet developers not able to come up with a solution quick enough . At the same time of losing subscribers , the investors would be like ants on heated frying pan , rushing the publishers to look for profit .


As a result , they would often switch to Free-2-play to earn its final quick bucket of cashes and eventually shutting the game down . A very good example of these would be AEON , RIFT and SWTOR. RIFT has recently been shutdown in Korea by TRION.

TERA fall exactly in the same category . Beside the vibrant graphics , I remember almost nothing from the game . Because every single aspect in the game has been done in other games before and they do it way better .

I don't expect the game to stay alive for very long time at this rate after its final F2P struggle .

This post has been edited by Convael: Mar 27 2013, 11:42 PM
Convael
post Mar 27 2013, 11:39 PM

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QUOTE(Kyxs @ Mar 27 2013, 11:31 PM)
anyone else worried that the game might not succeed? hardly see any sub mmo's doing really well atm.
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As stated by SE representative , the FF14 IP is solely owned by Square Enix . If the game fails , it would SE 's very own loss.

They do not have share the profit with the other investors , therefore the game will likely stay subscription model because they believe it is for the best for the long term game development.



As for subscription games, you are indeed correct except one . WOW which still has over 10 millions active subscribing player ( although it lost several hundreds k recently )

Subscription model is still the best for the health of the game and the wallet of the gamers . These F2P games have offered too much Pay-to-win perks for the guys who are willing to spend .

This post has been edited by Convael: Mar 27 2013, 11:43 PM
Convael
post Mar 27 2013, 11:58 PM

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QUOTE(jotaro12 @ Mar 27 2013, 11:47 PM)
The F2P games affected a portion of younger players too especially Asian or developing countries(?) w/ not much $$ spend for P2P games... For me, 2.0 does look promising but for old timers they might need more than usual to feed their interest to stay as long as possible since the online gaming titles are like 10x times more than when FFXI was launched.
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That's the thing with F2P , looking at games like Maple Story which claimed to have the most players among any online games ( mind you the F2P player numbers are irrelevant to the direct profit from the game since they are not subscription based )

You could have typical student who spent nothing for months or younguns who stole their parent's wallet to buy virtual items. You will have a large influx of cash income for a short while , but afterward you need to come out with more and more attractive product to make your players spend $$ , eventually spoiling the health of the game.


I am sure all of us has a lot to discuss and commend on FF14 , but I have restrained myself from saying much since the NDA has yet to be lifted , but yes it definitely need a lot more polishing in its current form and is far from ready-2-launch.

Judging from the current direction it is heading , it looks like the game is heading on a mixed portion from the 2 current most successful game , a cross over between GW2 & WOW . I am seeing a lot of shadows from both games atm. Not a bad thing I suppose if it can help to retain players .

This post has been edited by Convael: Mar 27 2013, 11:59 PM
Convael
post Mar 28 2013, 11:44 AM

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QUOTE(Kyxs @ Mar 28 2013, 12:35 AM)
i disregarded WoW because it's not a new game. The game has its up and down moments but from what i've been hearing so far about WoW (maybe im just a sucker for rumours) is that there has been a large decrease in players and most of them aren't new players.

Edit: I really do hope for the best for ffxiv, I'm excited to play the game, I want it to succeed for the sake of myself, players and SE.
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It will always be used as a reference book for the ' successful subscribing mmorpg ', or the most successful MMORPG in history in general . On business perspective, it has generated so much income for blizzard and made them the online Games Giant throne.

Just look at Naoki , how often he mentioned the game in his interview. He had to be awared of its presence as well .

There are ups and downs of course but it is still way far ahead of any other existing mmo .
The decrease in players do happen to every game, but for a game that has 10 millions solid subscribing players ,
a few hundred K loss is not nearly enough to threaten Blizzard's position in the market in general.

This post has been edited by Convael: Mar 28 2013, 11:45 AM

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