multiplayer component has longevity?
RPG TORCHLIGHT II v2 | y u no release? ლ(;◉;益;◉;ლ), Adventurers! The gate opens... TONIGHT!
RPG TORCHLIGHT II v2 | y u no release? ლ(;◉;益;◉;ლ), Adventurers! The gate opens... TONIGHT!
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Jun 19 2012, 05:10 PM
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#1
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1,570 posts Joined: Nov 2005 |
multiplayer component has longevity?
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Jun 19 2012, 10:57 PM
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#2
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any indication of how many hours of play for the multiplayer? or is the multiplayer basically grinding for rarer stuff?
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Jun 20 2012, 10:28 AM
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#3
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still thinking of getting this on the 4pack, steam ended the 4pack already?
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Jun 21 2012, 07:34 PM
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#4
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Didn't get D3 and more likelihood to try this one instead. Who's doing 4pack with torchlight 1 bundle?
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Jul 24 2012, 03:27 PM
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#5
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Anyone doing the 4pack? Steam summer sale ended and havent spend yet.
Added on July 24, 2012, 4:15 pm QUOTE(Misfit @ Jul 24 2012, 08:25 AM) hear ye! hear ye! I took 26th September. Regardlessly, I'm going for the Steam 4pack for sure.Wanna win yourself free Torchlight 2? RGF is helding "Gues teh date" constest Head over here: http://www.runicgamesfansite.com/contests/....html#post16235 This post has been edited by ashburn98: Jul 24 2012, 04:15 PM |
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Jul 25 2012, 05:49 PM
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#6
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I'm trying not to include my credit card details to Steam. Easy to 'terclick' next time when -75% sales comes along.
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Jul 26 2012, 10:55 AM
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#7
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So fast 4pack taken up. Wait for next one I guess.
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Jul 28 2012, 03:26 PM
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#8
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QUOTE(jcdrock @ Jul 28 2012, 12:57 PM) hello forumers you got pmi've got two torchlight 2 slots available.. http://forum.lowyat.net/index.php?showtopic=2446256&hl= |
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Jul 30 2012, 09:50 AM
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#9
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I got mine from jdrock's 4pack. The torchlight2 goes to our shopping cart right? coz I don't see it in my list of games.
Edit: it showed up after steam restart. This post has been edited by ashburn98: Jul 30 2012, 09:53 AM |
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Jul 30 2012, 11:06 AM
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#10
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Aug 11 2012, 12:04 PM
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#11
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Redux 5 is out.
QUOTE Not a Blog - Food Poisoning Edition So, I haven't felt my best for the past day and have a been a bit under the weather, but progress marches on. Here's the recap for this week! Act 2 polish is done - yay! Barring any multiplayer quest issues or balance problems that are exposed during testing, it's in the can. I went through a round of fixes for multiplayer quest-related issues over the week and things are feeling pretty solid. Matt also put together some new sounds for some of the monsters and bosses. Slick! I went on to work on the player skill pass. I finished my pass through the Outlander and am about halfway done with the Engineer. I hope to be done with the Engineer by the end of the weekend. Marsh has continued work on Act 3, and I hope to join him in about a week to help bring it home. *Matt T added a 'reroll world' checkbox to the multiplayer game creation menu. *Brock is re-setting stuff up for the latest Steam wrapping *I added Blindness resistance. Because we didn't have it. And we needed it. *Made fishing slightly less fiddly *Did a pass through XP tables and loot tables and fixed some errant values assigned to various units *Enforced a min size on automap textures so that they look less gross for small regions *Matt T made characters save immediately after trading *Fixed some MP random teleportation desync issues *Passive pets don't draw aggro *Various bugs were squashed *Plenty of things I'm not mentioning as I am at home today and can't ask around easily. --------------------------------------------------------------------------------- So, what's coming up, and what remains to be done before launch? Here's my rough plan - next week, I'll finish with the Embermage and Berserker skill passes. Once completed (guessing Friday), I'll move over to start helping Marsh out on Act 3. In the following weeks we'll wrap Act 3 together, partitioning duties, and then move on to split the last Act ( which is quite small) and finish up. That's all I've got for today! For next week, I'll try to write up a few examples of the way tier bonuses work on a few skills, as I'll ideally be all done with those. Thanks everybody! |
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Aug 12 2012, 09:09 PM
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#12
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Aug 17 2012, 09:45 AM
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#13
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QUOTE(milky @ Aug 17 2012, 09:06 AM) I think there is torchlight 1 demo available. Try it and see if you like it. Torchlight 2 is multiplayer and 4x more of torchlight 1 in everything . Or you can watch YouTube for the beta. I would hesitate to compare a 50 ringgit game with a rm 200 game. However, from what I followed in the official forum, Runic Games listen to fan feedback and updates weekly the progress of torchlight 2. You can go there and there should be a thread or two on d3 comparison. |
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Aug 24 2012, 09:39 AM
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#14
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Got my copy few weeks ago, please update accordingly
name:ashburn98, steamid: ashburn98 |
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Aug 28 2012, 03:15 PM
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#15
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My Nick and steamid : ashburn98 . Not updated yet.
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Aug 28 2012, 04:38 PM
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#16
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QUOTE(s7ran9er @ Aug 28 2012, 03:17 PM) then who is no.68? Oops |
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Sep 1 2012, 09:00 AM
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#17
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QUOTE(ck.chunkeat @ Aug 31 2012, 11:18 PM) WHAT THE FARK IS THIS GUYS!!!@!@!@!@! congrats Added on August 31, 2012, 11:19 pmIs this true??!!! Did i just won? i even forgot what date i entered in there... Added on August 31, 2012, 11:21 pmholy shiat!! it really is me!! http://www.runicgamesfansite.com/contests/...te-contest.html |
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Sep 10 2012, 12:18 AM
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#18
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QUOTE(Misfit @ Sep 9 2012, 12:15 PM) Berserker so many builds to try Hunter Tundra Shadow Embermage Inferno Frost Storm Engineer Blitz Construction Aegis Outlander Warfare Lore Sigil Sos: http://www.reddit.com/r/Torchlight2/commen...e_talent_trees/ P/s: Sorry for the hyperlink.. I kena this warning alredi CODE THE FOLLOWING ERROR(S) WERE FOUND Sorry, but you have posted more images than you are allowed to |
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Sep 14 2012, 10:23 PM
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#19
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linked my steam to runic, thanks for the heads up.
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Sep 15 2012, 09:30 AM
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#20
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preloading now on uber slow line
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