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 my 3D Architectural Visualization

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TSPOYOZER
post Jan 7 2006, 07:11 PM, updated 20y ago

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my 3D Architectural Visualization done by Maya 7.0 for my college assignment
so im abit n00b here

user posted image
Mental Ray - Final Gather

user posted image
Maya Software - Production Quality

user posted image
Maya Software - Production Quality

the pics up there is unfinished
so some of the models and textures are not there
p/s...my lighting is abit sux..hehehe

Video: http://tolanic.xhydro.net/video/tolanic_architectural.mpg (the completed one)

i hope u guys can give some comments notworthy.gif

This post has been edited by POYOZER: Jan 7 2006, 08:58 PM
TSPOYOZER
post Jan 8 2006, 03:37 PM

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yeah
i also wonder that also
about the sharp edges
but too bad....i do this quite rush
got other assignments also to submit
so look like i do abit cincai

anyway thax for ur comments...i really appreciate that thumbup.gif

This post has been edited by POYOZER: Jan 8 2006, 03:38 PM
TSPOYOZER
post Jan 9 2006, 07:40 PM

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roughly i takes about less than 30hours for modelling and texturing plus lighting
not include render sweat.gif
hurmm i also donno the exact time...bcoz i also got other assignments to do
plus got class..etc doh.gif


i'm learning maya less than a year
still need more to learn

and i really interested in 3D
but not in character animation sweat.gif
TSPOYOZER
post Jan 9 2006, 10:01 PM

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bcoz im no good in paint weight and lazy to animate every single handle whistling.gif

k here is my character animation that i do
past 3 months http://tolanic.xhydro.net/video/1021155069_final_wmv.wmv
kinda sux tho
i watch also feel very boring
the character abit kaku and dont have enough principles of animation
bcoz i do this kinda rush

This post has been edited by POYOZER: Jan 9 2006, 10:06 PM
TSPOYOZER
post Jan 16 2006, 10:59 PM

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From: London, Hong Kong, Subang Jaya & Cyberjaya




total polygon is 63151
and not lag my pc thumbup.gif

 

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