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 What Diablo 3 would have looked like, ... if Blizzard North was the developer

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neoengsheng
post May 25 2012, 03:32 PM

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QUOTE(gaeria84 @ May 25 2012, 05:21 AM)
tongue.gif

I'd take this graphic style over what D3 is offering


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The one you use is extremely out dated.

This is the newer version.

There is no class restriction on skills or gears, choosing a class just means you start with different points in the tree.

And the game do not use gold as a trading currency, they use some kind of barter system.




TSgaeria84
post May 25 2012, 03:54 PM

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QUOTE(Currylaksa @ May 25 2012, 03:09 PM)
Diablo III sales pass 3.5M in one day

Money is always right biggrin.gif or else we would quit our evil jobs
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Ahem, to a point where they have very disgusting business practices like EA? No thanks tongue.gif
aLertz
post May 25 2012, 04:04 PM

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i like the skill sphere grid system but the gameplay n graphic doesn't interest me to be honest smile.gif
necrs
post May 25 2012, 04:07 PM

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QUOTE(aLertz @ May 25 2012, 04:04 PM)
i like the skill sphere grid system but the gameplay n graphic doesn't interest me to be honest smile.gif
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yup..i look like doll is walking around and too shiny
yimingwuzere
post May 25 2012, 04:33 PM

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Tried it during the stress test beta, didn't like how it lagged more than D3 did on release day (when I didn't get Error 37 etc). It's also online only like D3.

It's biggest advantage is being freemium and supposedly without the Pay2Win mentality of most sucky free MMOs, but it didn't sell me the game during the stress test itself. The bartering system isn't a good idea either.

Oh and D3 by Blizzard North would look a little different:

http://www.diablowiki.net/Diablo_III:_Blizzard_North_version

 

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