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 First Monk, now DH's SS got nerfed

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Nels
post May 23 2012, 09:56 PM

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wiz also kena la.
VinluV
post May 23 2012, 09:57 PM

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QUOTE(zeronova @ May 23 2012, 09:44 PM)
you can't even tank nightmare diablo? sleep.gif
i as a DH can even tank his grapple in hell
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nightmare diablo no prob. My shadow gives me trouble like mad.
I knew i was bad ass with perma stun, just not on me.
Szzz
post May 23 2012, 11:10 PM

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QUOTE(Szzz @ May 23 2012, 09:18 PM)
already fixed...force armor no more working

rather than fix...they removed it from the game -.-...the rune doesn't even do anything now
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Correction: Spell still works, but sometimes it doesn't...i think it's because mobs are hitting more than 100% dmg? not too sure
kadS
post May 23 2012, 11:57 PM

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QUOTE(DrLaboo @ May 23 2012, 03:46 PM)
lol i no use smoke screen duncare..
not usefull to me when i can backflip like no tomorrow.. laugh.gif
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same
sometimes double backflip to the original spot likeaboss lolz
deodorant
post May 24 2012, 01:38 AM

Surfing LYN instead of Working.
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QUOTE(Szzz @ May 23 2012, 11:10 PM)
Correction: Spell still works, but sometimes it doesn't...i think it's because mobs are hitting more than 100% dmg? not too sure

hotfixed liao

http://us.battle.net/d3/en/blog/5825330/Di...-5_23_2012#blog

Skill Rune - Force Armor
Amount of damage absorbed from a single attack will now cap at 100% of a player’s maximum Life

before hotfix if you had 10,000 life and a monster whack you for 20,000, you would only take 3,500 damage

after hotfix, the damage reduction from that 20,000 whack is capped at 10,000 (i.e. your max life) so you would take 10,000 damage.
Penangnitesz
post May 24 2012, 10:30 AM

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they should improve barb so they can survive better in inferno act 2..

bloody hell i spent 2m upping my gear but stil die like a mouse in act 2

hp: 45k
Damage : 14k - 40% chance to crit, 100% more damage of crit
8000 armor

=_=.. should drop my freaking barb now.

 

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