Outline ·
[ Standard ] ·
Linear+
Different between difficulties, Normal, nightmare, hell, etc
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TSnarf03
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May 19 2012, 04:14 PM, updated 14y ago
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What are the differences ? I can see these
-Mob hp gets more, their attack hurts, which mean the game is harder. -Recipes start from nightmare(for level up your armory and jewels) -Slightly more EQ drop -Elite mob got special abilities that normal dont have, some really pain in ass. -Dont have to find followers again after normal
what else ?
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phoenixxx
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May 19 2012, 05:10 PM
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i think i noticed a lot of mobs move faster... the elite wan even extra fast. wiz's worst nightmare T.T
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zimer
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May 19 2012, 05:20 PM
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Getting Started

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In Hell right now. Blue / yellow mini-boss are harder to kill than act boss.
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Keele
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May 19 2012, 05:58 PM
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and your resistance to magic lowered... HELL is 100% to you.
and mobs have more resistance...
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lordsapt
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May 19 2012, 06:00 PM
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I heard in inferno mode, none of our cc works on mobs lol
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gaeria84
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May 19 2012, 06:52 PM
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With 10k HP and 60% damage resistance, I still die very fast in nightmare mode
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JeffreyYap
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May 19 2012, 07:42 PM
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QUOTE(gaeria84 @ May 19 2012, 06:52 PM) With 10k HP and 60% damage resistance, I still die very fast in nightmare mode  Dafuq. Coop or single player?
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TSnarf03
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May 19 2012, 07:49 PM
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i think for coop, the more players, the more the mob's hp and damage, so if in a 4 players game and other 3 players arent moving, u better quit.
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gaeria84
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May 19 2012, 07:49 PM
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QUOTE(JeffreyYap @ May 19 2012, 07:42 PM) Dafuq. Coop or single player? Single player
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ZeratoS
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May 19 2012, 08:04 PM
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Mob stats go up exponentially. Expect to see a jump to 100k health elites in Hell.
Crowd control effects have lower duration and some just don't work at all.
Oh and if you don't stack resistances, expect to get oneshotted. Regular zombies hit for 3k on me (with roughly 2k defence ~40% resistance) and elites will kill you in 2 hits.
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Deimos Tel`Arin
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May 19 2012, 08:14 PM
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do resistance get lowered? i dun think so? it not stated in our stats screen.
more like the mobs do a whole lot elemental damage.
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keanoppy
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May 19 2012, 08:16 PM
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QUOTE(zimer @ May 19 2012, 05:20 PM) In Hell right now. Blue / yellow mini-boss are harder to kill than act boss. +1
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gaeria84
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May 19 2012, 08:16 PM
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QUOTE(ZeratoS @ May 19 2012, 08:04 PM) Mob stats go up exponentially. Expect to see a jump to 100k health elites in Hell. Crowd control effects have lower duration and some just don't work at all. Oh and if you don't stack resistances, expect to get oneshotted. Regular zombies hit for 3k on me (with roughly 2k defence ~40% resistance) and elites will kill you in 2 hits. Strength already increases resistance to ALL damage. Still getting pummeled a lot
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ZeratoS
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May 19 2012, 09:06 PM
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QUOTE(gaeria84 @ May 19 2012, 08:16 PM) Strength already increases resistance to ALL damage. Still getting pummeled a lot  Not a fan of strength. Could have those stats as dexterity. Gives me 0.01% evasion per DEX right now I think. 30% dodge is good.
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