Hey guys,
Just wondering if anyone knows why Blizzard decided to exclude offline play?
Was it because they did not want to release certain game files, thus allowing it to be 'unhackable'?
I see a lot of people asking for it.
Offline Play
Offline Play
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May 16 2012, 08:31 PM, updated 14y ago
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#1
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Senior Member
574 posts Joined: Jun 2010 |
Hey guys,
Just wondering if anyone knows why Blizzard decided to exclude offline play? Was it because they did not want to release certain game files, thus allowing it to be 'unhackable'? I see a lot of people asking for it. |
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May 16 2012, 08:33 PM
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#2
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Counter piracy.
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May 16 2012, 08:33 PM
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#3
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Senior Member
1,314 posts Joined: Oct 2009 From: Cheras, KL |
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May 16 2012, 08:40 PM
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#4
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Senior Member
3,639 posts Joined: Mar 2007 |
i am fine with it as long as i can create a private game where no outsiders are allow to join friends or not....
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May 16 2012, 08:42 PM
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#5
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Staff
2,255 posts Joined: Jul 2008 From: meditating at Mt Emei |
QUOTE Now that everyone is through listing their assumptions, yes piracy is a small reason why this decision was made. The main reason that drove the decision was to prevent hacks/bots/dupes on Diablo 3. The aforementioned was arguably the #1 complaint about Diablo 2, and Blizzard set out, from square one, to fix that complaint. The first, and probably largest step to securing the servers from these issues was by hiding the server architecture. Diablo is a client/server based game, like many games today, where a client interfaces with a server to receive the information that it needs for the content of the game. In order to create an offline functionality, they'd have to reproduce, 1-to-1, their server architecture in the game's install files, essentially handing over the blueprints to their security systems to all of the hackers in the world. Obviously, given this information, it would only be a matter of time before the hackers broke the securities and, once again, flooded the land of Sanctuary with duplicated items, hacked items, and spam bots/run bots/mf bots. All that being said, I hope you and anyone else reading this can see that Online-Only is a good decision, and is not designed as some underhanded scheme to make the paying customers suffer. http://us.battle.net/d3/en/forum/topic/5051865927?page=1 |
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May 16 2012, 09:27 PM
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#6
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Senior Member
3,173 posts Joined: Nov 2010 |
Waiting for Razor crack to enable offline play
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May 16 2012, 10:12 PM
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#7
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You can't crack this game. It's running on blizzard's servers. All you have on your PC is the game client.
Think of it like WoW or other MMORPGs. This way the game becomes impossible to hack because nobody can take a look or reverse engineer the game code. When you're playing alone, you're still playing on their server, it's just that you're the only one in that game session. Because of this you may still suffer from lag. It's important that they did this because the real money trading Auction House is going to be a source of income and it needs a pure, clean, and safe economy. All you can do to play this offline is to wait for someone to code a server emulator for it (like ArcEmu is for World of Warcraft), and even then, it won't be like the real thing at all. |
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May 16 2012, 10:17 PM
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#8
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Junior Member
87 posts Joined: Jun 2008 |
Every emulated servers i see. I laugh how lame they emulated it. lol
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