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 Wizard Discussion, Come, all ye arcanists

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verx
post May 15 2012, 01:09 PM

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Imma wizard biggrin.gif
verx
post Jun 11 2012, 11:59 AM

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I'm currently stuck at Act 2 inferno Cave of the Betrayer. God that place is serious rage quit. No room to kite and those mobs hit damn f-ing hard. If meet an elite, I don't even stand a chance. Got not enough gold to gear up as well...sigh
verx
post Jun 13 2012, 02:51 PM

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QUOTE(my-logitech @ Jun 13 2012, 08:51 AM)
anyone is playing melee wiz ?
what item to aim if going for melee wiz

thanks guys
*
Tried it. Can clear act 1 with it. Act 2 mobs can, elites very hard cause my gear not good enough.

Important stats are IAS,Crit chance and Life on hit. And maybe AP on crit. Meteor is the most important skill cause the DOT effect refreshes cooldowns really fast.

This post has been edited by verx: Jun 13 2012, 02:52 PM
verx
post Jun 14 2012, 04:15 PM

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Agree with ellimist. Kiting is the cheaper way to solve the problem. Getting 12% movement speed boots and a powerful 2-hand weapon (cheaper than 1h + source) is a good way to start tackling inferno.
verx
post Jun 14 2012, 05:40 PM

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QUOTE(snake1983 @ Jun 14 2012, 05:32 PM)
Question

I have 2 one-handed weapon

A

dps is 966
dmg : 415-850
magic damage 200-400
Attkspeed 16%

B

Dps: 865
dmg: 521-1100
magic damage 200-400
increase damage +50%

base on this 2 weapon
A weapon is attackspeed base and giving out raw dps as 966

B weapon is Crit on Damage and givng out dps 850

the damage stating is different is lower with the Weapon A while the Weapon B giving a huge amount of increase.

So I think Weapon damage win against any Attack speed base weapon. both weapon are magic instead of rare.

but the concept should be the same as any weapon damage based the damage from minimum to maximum from weapon B will do more damage compare to weapon A.

Any advise
*
All spells are based off weapon damage. Which weapon you choose depends on which build you run. If you spam more signature spells go with the higher dps one. If you use more AP-draining spells like arcane orb or blizzard go with weapon damage. Hydra is the exception which scales off dps
verx
post Jun 16 2012, 03:24 PM

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QUOTE(joeong @ Jun 16 2012, 02:28 PM)
btw wanna ask. currently trying to gear up a meelee tank mage for inferno.
whats the required armor/resist for act 3/4? i'll use that as a base.
and recommended crit% too! and dps! and hp? lol
*
Refer here: http://us.battle.net/d3/en/forum/topic/5812481575

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