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 Wizard Discussion, Come, all ye arcanists

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ellimist
post May 22 2012, 05:10 PM

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Lvl60 wiz here, been in Inferno from yday. Generally I party up, still too slow alone unless I can get monies and gear >_<

For hell mode, my build was very similar to build above, minus primary skill (I don't use one). Active skills wise at least. Might hop over to the the Arcane dynamo though, haven't tested that yet hmm, thanks for the link


Added on May 22, 2012, 5:13 pm
QUOTE(Nels @ May 22 2012, 05:09 PM)
Exactly my build right now but I did it without using the signature spells + arcane recovery per attack. Its viable and I believe it will works even more wonder if I added the signature spell as well.

Thou I'm using it in Inferno mode it should be a lot better in Hell.
*
Hmm seems we're on similar track lol. You posted right before me.

If you don't have signature, what's your left click spell? (minus hydra,blizz,diamond,energy,magic missle). Having a tough time balancing that one out. Blizz doesn't do too much instantly unlike say, arcane orb. Had that instead of hydra but since you can't switch spells before bosses without losing buff, I changed. So still wondering how to dish out damage.
My passives are glass (lol), arcane presence (to offset armor) and the reduce cooldown thingie.

Can share share abit? =)

This post has been edited by ellimist: May 22 2012, 05:13 PM
ellimist
post May 22 2012, 05:53 PM

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QUOTE(Nels @ May 22 2012, 05:33 PM)
ehh actually my left and right click is pretty messy tongue.gif

*note i priotize damage over anything. >_< sometimes I go crazy as to only have 6k Max HP even solo-ing in inferno. But that also depends on how fast I can react to magic attacks from mobs. Sometimes mobs does this crazy magic instantly and by the moment you realised it you already on the floor. - so I always bring my vit pair Armor + pants which give me additional 10k hp or more i forgot biggrin.gif

my left would be FrostHydra and right click would be blizzard + unreletting storm (more damage for blizzard - my kind of thing!)

1 - Energy Armor + Energy Tap (extra 20 arcane is definite welcome to me)
2 - Familiar + Sparkflint (like i said I priotize damage)
3 - Magic Weapon + Force Weapon (damage damage damage!)
4 - Diamond Skin + Crystal Shell ( without this runes Diamond Skin is pointless to me in inferno )

Passive - Cold Blooded (Reason for my Frost Hydra), Galvanizing Ward (the regen is much welcome), Astral Presence (again AP is like Wizardy life.)

So yeah After I use blizzard (increase damage by 20%) I use Hydra (to damage them) I then repeat this steps. Whenever the mobs reaching closer, I activate Diamond skin and walk through them - in the middle of that I drop a blizzard again and recast Hydra if necessary then went behind them. I repeat this back and forth until the mobs are all cleared.

Of course the trick here is to never get hit at all. Since I only have 6k hp lol. Even if we do get hit a little, there's this awesome regen every wiz know.

I wanted to try Venom hydra next. It sounds cool since it does dps overtime. How big is the pool anyway?
*
Holy cow 6k! Isn't that one hit KO at times from normal mobs? XD

K just recently change was:

» Click to show Spoiler - click again to hide... «


Hmm don't think it's very big, the pool tongue.gif. I also just started using, will observe again =)

Basically I've changed quite abit to include defenses. Since inferno ideally don't change build on the go, need some defenses esp for boss fight.

Hmm so wondering if disintegrate and rune is a good choice. Also looking to change blizz one abit, but I do have a 20 arcane reduction from armor. And I guess evocation is next on list. Does take off 2 seconds from diamond, but proly don't need it huh.
Wondering if I actually need a channel spell. Proly can change that to arcane orb + mana reduction since that's tap the source, since that's 175%. Hmmmm


Added on May 22, 2012, 5:56 pm
QUOTE(Szzz @ May 22 2012, 05:41 PM)
You should try Force Armor + Diamond Skin since your vit is so low, its really overpowered atm. With force armor, the maximum dmg you can receive from a single blow is 6000hp * 35% = 2100 HP. Thats good but here's the killer part; Diamond Skin only absorbs the damage AFTER the force amor reduces the damage. This means with Diamond Skin, you can take about 10 hits from mobs before Diamond Skin breaks.

10 free hits...thats really alot
*
Hmm never thought of that. Low HP helping make diamond skin more awesome. So y have I been looking for vit gear xD (which actually makes my diamond skin die faster I guess, lol)

QUOTE(Redcross @ May 22 2012, 05:50 PM)
if u know, ray frost does more dmg than disintergrate
215% comapre to 155%

draw back, disintergrate can go trough enemies, ray frost cant

but i like using rayfrost + snow blast(boss killer)

longer use more dmg, i get around 15k plus per hit with rayfrost+snowblast after 1.5seconds biggrin.gif
*
Yeah, huge fan of rayfrost, but certain bosses can't really stand still and hit much, hard to get much out of it. Like butcher, floor keep lighting up x.x

This post has been edited by ellimist: May 22 2012, 06:08 PM
ellimist
post May 22 2012, 06:13 PM

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QUOTE(Nels @ May 22 2012, 06:09 PM)
Hey! Thanks for the note up! I didn't know Force Armor will reduce the damage first over Diamond Skin. This is cool  rclxm9.gif
» Click to show Spoiler - click again to hide... «


eh How did you manage to DPS with Disintegrate while slowing them with blizz and using Hydra at the same time? Wouldn't that overkill usage of AP?

I did use Disintegrate as my main last time but it consume to much AP for of course a crazy amount of damage. But in a long run, it gives me trouble. sad.gif

Also my reason for not using Glass (even though aim is damage) because of the decrease in armor and resistance. (i know i have sucky hp and it don't really help to have extra armor and resistance) but there is no point for me to use Energy Armor to increase my resistance and armor but my passive end up decreasing it. But yes the extra damage is very nice still.

Also cooldown don't really that matters anymore to me because Blizzard + Hydra has no CD at all - plus they slow and give me enough time to wait for Diamond Skin to finish CD.

But if your option to go for party overall your build is better because of the CD and extra damage. I will opt for your build over mine in party hehe.
*
Yeap agreed it's giving me long run troubles. My solo was rayfrost + mana reduction ma. + astral that has a net use of 0 arcane >_<. So blizz to slow and DPS, hydra to help, and rayfrost to pick off individual targets without losing arcane. And remember my blizz is the reduced mana one tongue.gif

But yeah, biggest trouble for me now is figuring out the left click skill. Thinking I'm doing enough DPS, just that hard to notice in party. Proly have to replace it with the dreaded signature spells. Meh

Edit: Thinking of giving the shockpulse/piercing orb ago. Largest aoe dmg I can see that's free. Then proly replace Evocation with Arcane dynamo hmm.gif

This post has been edited by ellimist: May 22 2012, 06:21 PM
ellimist
post May 23 2012, 11:20 AM

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QUOTE(arcule @ May 23 2012, 10:10 AM)
guys how u determine or increase the damage of wizard? im on lvl 34, all rare gears but dps onli around 700, is that normal?

i feel that my dps is low... can someone advice a bit?

and about the gear , wat stat do i need? i knew int is important, other than that?
*
For damage, focus most of your money into high dps weapon. Can be anything (axe,mace,whatever). ! or 2 hand depends on your style
If you don't mind att speed, that helps too. But drains arcane faster if you use cancelling spells like ray of frost.

After the above only do you stack your int, then you should do fine. Think 700dps is fine @34, can't really remember
ellimist
post May 23 2012, 06:02 PM

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QUOTE(Nels @ May 23 2012, 03:51 PM)
shojikun, what level are you? I might have some weapon to spare.

Guys what is your total damage in inferno? I find it hard still to kill those monkeys with 15.4k damage.

I can't find any good source so still stick with 2 handed. In away its better since my AP consume is not so hardcore.
*
After magic weapon I sit on about 19-20k dps on inventory view.

Normal mobs are fine, champion packs and elites depend on their skill.

And getting sick of Blizz, they're planning on "hotfixes" to nerf/remove skills they consider overpowered, so things are rather uncertain. Meh
ellimist
post May 23 2012, 07:14 PM

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QUOTE(fizyboy @ May 23 2012, 06:46 PM)
damn just realize force armor is only available at lvl 54.. guess i wont b able to experiment tonight. anyone can confirm that the build is still working? if so, im going to collect life regen gears while im my on way to lvl 54 smile.gif
*
If you're on US server, it's working, but they just announced maintenance. So hold your horses, they might nerf it
ellimist
post May 24 2012, 03:45 PM

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QUOTE(Nels @ May 23 2012, 07:45 PM)
eh mist your weapon 2handed or 1? if 1 what source are u using? sad.gif
How come chances on getting critical hit = increase your base damage?


Added on May 23, 2012, 7:57 pmthis is shiat. why is Energy Armor + Force Armor being nerf????????
*
Yo,

Using 1 handed which gives about 630dps, and offhand source forgot some low number until 200 I think.

Finding it hard to balance, not enough slots for all the spells needed. Thanks to awesome nerfs >_>

What's your build currently?


QUOTE(ZeratoS @ May 24 2012, 01:07 PM)
Damage absorbed cannot exceed the maximum health implies that the 35% absorbed cannot exceed your maximum health.

Assuming you have 3.5k health and the monster hits you for 10k damage. 35% of that 10k is absorbed by exceeds your health, you thus die. Basically instead of being better the lower your HP is, Force Armor now relates directly to your maximum health.
Of course this doesn't matter. Act IV Inferno mobs hit for 170k damage wink.gif
*
Boss you playing wiz? Got tips ka, pretty stuck now. Was doing the nonsense 4.7khp build, so now I'm rendered useless lol. How you survive act2 and above, apa strategy/build? biggrin.gif
ellimist
post May 25 2012, 09:18 AM

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QUOTE(ZeratoS @ May 24 2012, 10:45 PM)
Kite, kite and kite. I don't play a Wizard but the fundamentals don't change. All the monsters have telegraphed attacks so its easy to know what they'll do next. Lacuni stalkers will swing their hands back if they're about to lob a grenade or they'll arch back when they pounce.

Venom Hydra + Blizzard is the way to go as usual.

..or you can do this:
http://www.youtube.com/watch?v=WY_QrJ7RTfM
*
Ah okie, kite huh. Thing is, wiz don't deal enough burst dmg in D3, so kiting is real inefficient =(

Yeah trying to do something like that. You hardcore farmer kan bro, any chance you got a 1 handed wand/dagger around 800dps for cheap? biggrin.gif
ellimist
post May 25 2012, 05:37 PM

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QUOTE(Nels @ May 25 2012, 05:28 PM)
erk the perma frost still working. been using it fer hours.
*
It's upcoming fix. Once they nerf it, they will update nerf list

I geevup, invest gear one place nerf. Invest next build nerf. Screw it >_<
ellimist
post May 25 2012, 08:33 PM

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QUOTE(Nels @ May 25 2012, 05:49 PM)
nah i didnt spend a gold on this build. i already have it in the first place. Finally a way to make use of my legendary shield tongue.gif
*
Good to hear =)

I didn't spend too much, but still did spend lol. Most in weapon, but I guess as long I don't use chanelling spells, added att spd won't hurt too much.

But yeah, I believe they just nerfed it. They had warning about server reset, suddenly it stopped and think it stopped working for me. So yeah.

What build you gonna go for now dude?
ellimist
post May 26 2012, 08:45 AM

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QUOTE(Nels @ May 26 2012, 02:39 AM)
I don't know what build is viable now other then kitting and kitting...

I've tried Dodge build = phailed misereably. Tank build with resist over 500 hp 30k still pointless. Lightning build + paralysis + aspd = pointless.

Best build is still Vit + Resist + FA + Blizzard + Venom Hydra.

So to say I rest my Wizard starting today. Until I able to farm for a crazy set for my wiz or until blizzard is in good mood.

I'm going to make a Monk now.

So ya wizardy - annyeong!

Regards,
Nels
*
Ah yea figured. Kinda lazy to make a new char so guess it's either light farming for me, or bye bye game till prices come down and I can actually afford stuff.
Hmm 30khp 500 resist, I'm no where near that. So yea laugh.gif


QUOTE(intothefantasy @ May 26 2012, 07:30 AM)
hmm a question here...i found a weapon that has this affix stats says

32% damage....

what does this means? if these weapon has a dps of 400 vs another weapon with 400dps but having around 15% aspd bonus which would be preferable?

cause i am not sure whether the affix says 32% dmg is already counted in the 400 dps or not..if yes then similiar weapon with 400 dps + 15%aspd would be a better choice rite?
*
Don't think my word as 100% truth, but I believe everything has been factored into the "dps" large number on top. If you compare 2 similar dps weapons, one with the affix and one without, you'll notice lower base dmg on the one with (the number right below the large number), coz it's compensated via the dmg increase %
ellimist
post May 26 2012, 01:26 PM

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QUOTE(law1777 @ May 26 2012, 10:43 AM)
those who complain that wizard cant play at all in hell/inferno must be those who r forever alone? if u have two more company you wont have problem playing!
*
I do ,but not all the time. I don't like to be a sitting duck when company has real life to attend to and coincidently I have time on my hands wink.gif

This post has been edited by ellimist: May 26 2012, 01:26 PM
ellimist
post May 28 2012, 11:32 AM

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Weapon. Anyone wanna offer good amounts for it? =p

Lol not particularly looking to sell now to be honest, but of course if something awesome comes along I wouldn't turn it down tongue.gif


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ellimist
post May 29 2012, 07:41 PM

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Currently on a 2H wand, for the higher DPS. Does take away my resist + health regen set buff which I sorely miss.

And rather not used to the slow casting animation, seem to be able to cast less between kites. Hmm still can't figure which way to go, 2H or 1H/OH. Nels what weapon you on currently?
ellimist
post May 29 2012, 10:27 PM

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QUOTE(JAYworm @ May 29 2012, 08:42 PM)
Guys, how about this build for kitting in inferno? Please give some comments.
http://us.battle.net/d3/en/calculator/wiza...;UWa!abYacZ
*
Build looks good. Would personally use Venom Hydra, but I haven't tested Arcane one much. When your enemies move much, Venom hydra is normal. When they stand still, venom hydra is nuts tongue.gif (basically poison pool stacks like mad)


Added on May 29, 2012, 10:29 pm
QUOTE(gbwedward @ May 29 2012, 10:16 PM)
well, force armor isn't really gonna help unless u have high resist as ur base..
going through normal mob isn't as hard if u have hydra + blizzard.. but elite is kinda hard, especially those with molten/plague + minion + vortex/teleport + mortar
dun bother with mirror image, mobs in inferno haz hacks and ignores all images
archon with tele might be a better choice tho, should make good use of normal tele as well
*
Actually, on the contrary, mirror image has been useful for me. Mobs seem to attack my images previously.

And mirror image gets you out of jail. Have swapped it out to test other skills, but think it's decent.

Force armor is a simple trial and error. If you get one hit, take it out. If not keep it. Simple as that.

This post has been edited by ellimist: May 29 2012, 10:29 PM
ellimist
post May 29 2012, 11:23 PM

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QUOTE(JAYworm @ May 29 2012, 11:19 PM)
I select the arcane hydra due to the temporal flux combo with blizzard which make the enemy slow down.....


Added on May 29, 2012, 11:20 pm
Erm, maybe i can swap the magic missle to diamond skin?  hmm.gif
*
Yeah I know. Actually, does this create extra slow? If not your blizzard already slows ma. Plus ur missles slow as well if you use them much. Doesn't that kinda mean ur hydra slows aren't such a big deal.

Damage on Venom is pretty good to pass up tongue.gif (or maybe I should go try arcane hydra more lol)
ellimist
post May 29 2012, 11:36 PM

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QUOTE(JAYworm @ May 29 2012, 11:32 PM)
I know venom hydra does awesome damage but is it suitable for kitting? Since normally We need to kite when we meet fast moving monster, the venom hydra do not much damage in this situation.
Thinking maybe swap magic missle for diamond skin, coz most of the i wont use the mm while kitting? What so u think? hmm.gif
*
Yeah kinda true. Depends on the mobs I guess. Regular mobs hardly need to kite except select few. Elites seem to be hardly affected by the damn slow =(

Sounds good to swap them out. Differing opinions on primary skills actually. I hate them, and use arcane orb instead for dmg and with temporal flux. Guess unless you have insane att speed, something like MM isn't gonna be useful.
ellimist
post May 29 2012, 11:53 PM

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QUOTE(JAYworm @ May 29 2012, 11:52 PM)
So maybe for primary i will test either celestial arcane orb or diamond skin hmm.gif
Cant wait to test how this build going to work biggrin.gif
*
If you can get enough dmg with blizz/hydra, then you could go diamond skin. If not proly arcane? I currently use arcane/hydra(venom), but I also wanna know if blizz works better laugh.gif
ellimist
post May 30 2012, 11:11 AM

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QUOTE(fizyboy @ May 30 2012, 11:05 AM)
Last night woke up at 3:30am and play start of Inferno Act 1 until Skeleton King and I thought the game is fairly easy than expected so far.. Blue and Elites mob pack hardly gives me any problem but still die a few times la due to own mistake / lag tongue.gif Probably it will get more interesting as the game gets harder later on..

This is my skill build:

Offensive:

1. Arcane Orb (Tap the Source)
I don't have any signature spell so I use this for my main attack instead of my usual magic misile seeker + blizzard combo. Its important that you use this rune and a slow 2H weapon so that you won't run out AP so quickly.

2. Hydra (Venom)
Awesome for kiting... just summon it in the middle and u run in circle around it and everything that chase u will fall down like flies~

Defensive:

3. Teleport (Fracture)
Got Jailed or Walled? No problem, teleport your ass out of danger! I think its very underrated in D3 and if you can use it properly, it will make ur life so much easier. Try to teleport over an obstacle so that you can buy sometime for yourself / free shot at them. I chose the rune because the 2 decoy always seems to distract them lol.

4. Diamond Skin (Crystal Shell)
I find that its important to have 2 defensive spell in inferno.. so if you already used up your teleport, u still have a backup plan to save urself from dying. Get Crystal Shell rune for protection up to 21.7k damage.

Buff:

5. Energy Armor (Force Armor)
Get your HP in the range of 20k and all hits will be reduced to 35% percent of ur life. Must have.

6. Magic Weapon (Force Weapon)
Up your DPS by 15%. Must have.

Passive:

Glass Canon for more DPS. You need it.
Temporal Flux to slow them down with your Orb.
Astral Presence because u really need a lot of AP & regen with this build.

Comments:
If I feel confident, I could swap Diamond Skin or Energy Armor for Familiar + Sparkflint for even more DPS. Also, I think Galvinizing Ward is no longer useful in inferno because you now have high HP.. Too bad the regen amount doesnt scale with your level sad.gif Just find some EQ with life regen instead of wasting a slot for it.

Thoughts?
*
Exactly my build for doing Act 1, including the passives and runes, worked really well. Would say you could try swapping out diamond skin for the flint or anything else you fancy. If you're careful,you don't really need it. Fracture over walls / out of jails should be sufficient =)

This post has been edited by ellimist: May 30 2012, 11:11 AM
ellimist
post May 31 2012, 10:31 AM

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If anyone's interested in the either below, do give me a pm k wink.gif

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