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 Wizard Discussion, Come, all ye arcanists

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achok
post May 16 2012, 02:01 PM

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what best follower for wiz?
achok
post May 22 2012, 02:54 PM

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got any extra dmg if using 2hnd staff?
achok
post May 23 2012, 05:26 PM

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int/magic dmg attribute in weapon already include in dps calculation or not?
achok
post Jun 1 2012, 11:26 AM

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izzit force armor still active when change to arcane mode?
achok
post Jun 2 2012, 09:03 PM

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dafuq u guys handle elites in inferno?
achok
post Jun 2 2012, 10:58 PM

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QUOTE(ellimist @ Jun 2 2012, 09:33 PM)
Hit and run. Tight space than gg. I really hate vortex+fast+[insert some nonsense here] as well
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seriously.... cannot run cry.gif ... that nonsense mobs damn fast....
if i cant kill elites, dafuq i gonna have buff+item+gold cry.gif vmad.gif

what decent hp + resis + armor to survive?
achok
post Jun 6 2012, 09:47 AM

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QUOTE(dan82 @ Jun 5 2012, 08:02 PM)
Anyone wanna buy a 1.3k DPS Blue 2H Mace ?  Willing to let it go for 1mil only.  The prices in AH ranges between 1.2 and 1.4mil.
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what stat bro?
achok
post Jun 7 2012, 02:32 PM

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QUOTE(kazexx @ Jun 7 2012, 02:22 PM)
how much can i sell for these 2?
*
hmm.... for collector maybe biggrin.gif


achok
post Jun 13 2012, 04:18 PM

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tried melee wiz, just dun go well... maybe my item sux sad.gif
achok
post Jun 13 2012, 08:30 PM

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QUOTE(Luftwacko @ Jun 13 2012, 07:30 PM)
Why go for melee wiz? Can tank better?  blink.gif
*
they create spectral blade for reason tho....
achok
post Jun 15 2012, 10:35 AM

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QUOTE(wlcling @ Jun 15 2012, 08:52 AM)
changed my build yesterday to a melee wizard..

reduced my dps from 28k(with magic weapon) to only 12k
increased all resistance from 200 to 600 (with prismatic armor)
increased armor from 3.5k to 7k (with force armor)
reduced life from 30k to 20k
reduced attk speed from 2.42 to 2
increased life on hit to 588
reduced life regen from 300/s to 0/s
decreased movement speed from 25% to 12%
increased crit chance 5% to 20%

final comment... much more fun... can at least survive in act2 inferno... the barbs and monks die faster than me smile.gif
*
eh.... what i missing here?

achok
post Jun 15 2012, 11:07 AM

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ahhhhhh.... get it.

achok
post Jun 18 2012, 11:15 AM

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ray + bliz slow effect stackable?
achok
post Jun 18 2012, 11:37 AM

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QUOTE(joeong @ Jun 18 2012, 11:17 AM)
@achok no cold slow cant be stacked they will take the slower cold slow thats all.
temporal flux (arcane slow) and cold can stack.
tried the cannonball familiar and ROF combo quite nice. slow kaukau,
or blizz arcane hydra
*
nice to know this. anyway, whats ROF

This post has been edited by achok: Jun 18 2012, 11:38 AM
achok
post Jun 18 2012, 03:57 PM

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QUOTE(ellimist @ Jun 18 2012, 12:49 PM)
Any build where your concern is stacking damage, instead of defensive stats. You know, as powerful as a cannon, but as fragile as glass
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how about playing coop with tanker?
arent we suppose to be 'cannon glass'?


Added on June 18, 2012, 4:00 pmanyone who can survive more than 3 hit at act 2, mind share ur stat?
armor/hp/average ress all/physical armor

This post has been edited by achok: Jun 18 2012, 04:00 PM
achok
post Jun 18 2012, 04:17 PM

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QUOTE(ellimist @ Jun 18 2012, 04:01 PM)
Well yeah, in co-op being a glass cannon is useful for the dps. If you're a melee wiz able to tank you can co-op with DH as well. Either way works.
*
so what to focus for being coop dps? mass int?
how about hp? armor?... its kinda frustrated when i trying to dps but KO 1 hit from mobs blush.gif

achok
post Jun 18 2012, 04:34 PM

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QUOTE(ellimist @ Jun 18 2012, 04:28 PM)
int, crit dmg, crit chance helps boost dps as well.

you might want some survivability as well, get around 35k or so hp, and use force armor. then won't one hit ko. use some other slot for defensive spell as well, like teleport or mirror image or something else
*
roger that
achok
post Jun 18 2012, 05:01 PM

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i noticed at higher act, most wiz abandon diamond skin,
dmg > absorb dmg? diamond skin cant longer absorb 62-63 mobs dmg?

what i missing here?
or it just me
achok
post Jun 19 2012, 09:22 AM

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QUOTE(dante1989 @ Jun 18 2012, 11:05 PM)
dont know if u guys know this already, hydra heals you if u have life after kill because resummoning a hydra actually "kills" it. each hydra head is a separate monster so you heal 3 times the value of your total life after kill.. i got a dagger that gives 2.4k hp after kill and im healing 7k++ every time i recast hydra tongue.gif but dont put too much money on it i think it will be fixed. just sharing !
*
so, its true..... drool.gif
sht, hope they dun fix that today
achok
post Jun 20 2012, 03:48 PM

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i like this patch... so eager to play tonite lololol



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