increasing your own atk spd does not increase your hydra's damage, as its damage is based on your base weapon dmg and int
Wizard Discussion, Come, all ye arcanists
Wizard Discussion, Come, all ye arcanists
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May 22 2012, 02:17 PM
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#1
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Senior Member
640 posts Joined: Aug 2010 |
increasing your own atk spd does not increase your hydra's damage, as its damage is based on your base weapon dmg and int
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May 22 2012, 02:27 PM
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#2
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Senior Member
640 posts Joined: Aug 2010 |
the damage displayed on your character board is your average dps, meaning around that dmg will be dealt if you attack for one second. on the other hand the damage you see you do is only affected by your base dmg and primary stats.
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May 22 2012, 02:34 PM
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#3
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640 posts Joined: Aug 2010 |
nope. you try unequip a skill slot, meaning that it will do 100% of your dmg. then you use magic missle = 110%, you will see what i mean
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May 22 2012, 03:31 PM
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#4
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640 posts Joined: Aug 2010 |
just put it in this way.
if you put 1 100 int ring, then the damage number that you actually do to a monster per hit = 100% more of base dmg. if you put 1 10% atk spd ring, the damage number you do to a monster per hit is the same, but you atk 10% faster. if you have high base dmg and low atk spd, atk spd adds more to dps and vice versa. |
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May 22 2012, 03:44 PM
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#5
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640 posts Joined: Aug 2010 |
anyone try if atk spd also affects hydra's atk spd?
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May 24 2012, 11:22 AM
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#6
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640 posts Joined: Aug 2010 |
Force Armor capped at 100% means that if the mob is dealing damage more than your max hp, you will get one shot-ed. It stills works the same if mob cannot 1-hit ko you.
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May 24 2012, 06:23 PM
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#7
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640 posts Joined: Aug 2010 |
currently using hydra/blizz kiting. magic weapon for extra dps, energy armor, teleport as escape mechanism.
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