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 Wizard Discussion, Come, all ye arcanists

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ellimist
post Jun 19 2012, 11:37 AM

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QUOTE(Chobits @ Jun 19 2012, 11:20 AM)
can chii haz all zhe phat loots ?
*
Most of my gear is aspd, so it's not phat loot smile.gif

Frens will proly still, or will leave it there for occasional login or cash out in RMAH tongue.gif
myriel
post Jun 19 2012, 11:42 AM

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QUOTE(joeong @ Jun 19 2012, 11:28 AM)
u sure u killed elite? (blueish mobs)
unique mobs (yellowish ones) dont give valor
*
Yellow packs do give valor. It's the purple ones that don't.
dishwasher
post Jun 19 2012, 11:56 AM

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QUOTE(Vorador @ Jun 19 2012, 11:31 AM)
Hm... I played until 2:30 am yesterday. But previously in Hell difficulty all works fine. After switch to inferno act one then no more... hope when I log in back tmmr all are ok. (need to farm gold!)
Yes.... the yellowish one.
*
I suspect since you're questing in act 1,you're killing named quest mobs. You won't get NV from those
ellimist
post Jun 19 2012, 11:58 AM

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Wah just calculated, if aspd items are nerfed by half, my dps will drop from 51k to 38k rclxub.gif
joeong
post Jun 19 2012, 12:06 PM

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^oops my bad, the purple named guys give no valor. yellow named guys still do.

i think there was a post of more than 1/2 nerf... i think 1/3 nerf...
have to wait for tomorrow for the changelog to find out!
cant wait for ilvl63 in act 1 & 2! i read that they're planing to close the gap between melee and range classes by buffing the range elite prefixes (like mortar to hit super far range, and vortex & tele to make it harder for range) quite fairlah for melee considering that DH & full glass cannon DPS will be dropped kaukaukau after this nerf. i guess?

haters gonna hate
mavezai1984
post Jun 19 2012, 12:17 PM

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Current wiz, 5.5k armor, 43k DPS, 450+- all resist, ASPD 2.78. Gonna get nerf so badly which is sienz.
Running Inferno act I quite easy except for those Scavanger with gay combo, D3 less these days and occasionally on for RMAH, good for health, lol. tongue.gif
antwar
post Jun 19 2012, 12:20 PM

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QUOTE(ellimist @ Jun 19 2012, 11:58 AM)
Wah just calculated, if aspd items are nerfed by half, my dps will drop from 51k to 38k rclxub.gif
*
it's time to change ur gear
dont quit yet:)


and the mob difficulty gonna be reduced as well

This post has been edited by antwar: Jun 19 2012, 12:21 PM
Chobits
post Jun 19 2012, 12:37 PM

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QUOTE(ellimist @ Jun 19 2012, 11:58 AM)
Wah just calculated, if aspd items are nerfed by half, my dps will drop from 51k to 38k rclxub.gif
*
crap...i just bid 1mil for 14% attack speed amulet

btw, my ring adds 7k dps alone...so after nerf shud be like 5k ? that is really very sad indeed.

chii wantz andariel visage with INT !!!
Dinodino123
post Jun 19 2012, 12:38 PM

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wah wat amulet wif 14 attack speed coz 1m?
antwar
post Jun 19 2012, 01:02 PM

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QUOTE(Chobits @ Jun 19 2012, 12:37 PM)
crap...i just bid 1mil for 14% attack speed amulet

btw, my ring adds 7k dps alone...so after nerf shud be like 5k ? that is really very sad indeed.

chii wantz andariel visage with INT !!!
*
woah 7k dps?must be godly item

can share the stat?

This post has been edited by antwar: Jun 19 2012, 01:03 PM
Vorador
post Jun 19 2012, 02:15 PM

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haha good that I still keep my INT rings after I swap them with +atk speed. Later after the patch need to do comparison again.

Now i'm saving up all the golds for 1k + wep. But I might not need to do so since inferno Act I can get ilvl63 items, perhaps I just be rajin and keep on farming it.
joeong
post Jun 19 2012, 02:32 PM

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atk speed is getting nerfed cos its the most useful imba stat of all so far in game with the biggest effect on dps.

coupled with high int, hi damage weapon, and alot of IAS items (which stack kaukau) then only the damage % is very big. if can increase by 7k damage, means her damage is damn kau power.

full glass cannon int build? after the IAS nerf all those 85k++ dps will be impossible to reach already. more balancedlah considering barbarians and monk dps average is 5-10k. 40-50k dps is still very good anyways.

all these nerfs are neccessary before pvp can be released. if not 0.5sec start round DH and mage kill all meelee classes d LOL. they not just nerfing for fun they're preparing for PVP future release
necrs
post Jun 19 2012, 02:41 PM

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QUOTE(Vorador @ Jun 19 2012, 02:15 PM)
haha good that I still keep my INT rings after I swap them with +atk speed. Later after the patch need to do comparison again.

Now i'm saving up all the golds for 1k + wep. But I might not need to do so since inferno Act I can get ilvl63 items, perhaps I just be rajin and keep on farming it.
*
it still useless if get the lvl63 item coz we still cant use is yet

antwar
post Jun 19 2012, 02:44 PM

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QUOTE(necrs @ Jun 19 2012, 02:41 PM)
it still useless if get the lvl63 item coz we still cant use is yet
*
er why cannot use?

Chobits
post Jun 19 2012, 02:45 PM

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QUOTE(antwar @ Jun 19 2012, 01:02 PM)
woah 7k dps?must be godly item

can share the stat?
*
after glass cannon+force weapon it adds around 7k dps.

stats:

38 int+socket
49 vit
13% AS
57 all resist
11-22 damage

its not that good....but good enough for me

i only have 3 AS item on me, amulet + 2 ring. Boots / Helm no AS% bonus

so maybe the nerf wont hit so hard on chii...

paranoid
post Jun 19 2012, 02:47 PM

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would wizards still equip items with AS + some INT

or

high INT items?

which one's better after patch 1.0.3???
antwar
post Jun 19 2012, 02:47 PM

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QUOTE(paranoid @ Jun 19 2012, 02:47 PM)
would wizards still equip items with AS + some INT

or

high INT items?

which one's better after patch 1.0.3???
*
i think after the patch wiz should focus on int,crit rate and crit damage
but i could be wrong too
Zelda85
post Jun 19 2012, 03:00 PM

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1 quest: Did cri rate + dps as well?
becoz it seems + dps for me. Mayb i am wrong.
joeong
post Jun 19 2012, 03:08 PM

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i think u need to combo crit rate & crit damage % then only can see significant increase in dps
Sky.Live
post Jun 19 2012, 04:39 PM

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QUOTE(joeong @ Jun 19 2012, 03:08 PM)
i think u need to combo crit rate & crit damage % then only can see significant increase in dps
*
I think u need atk speed and crit rate, then crit dmg..
else less atk = less chance to proc crit and then never ever seen the crit dmg poping out at all

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