Imho WD has the most diversified builds possible to suit any occasion. I'm no expert but just to share my own experience and my personal builds which i find useful so far in my time playing my WD. My build revolves around switching my weapons (a socketed Echoing Fury for highest dps doing solo high mp key run, a socketed Sun Keeper for max MF doing solo xp/item run on mp0-3 & finally a 14.4& chance to freeze Azurewrath for uber runs @ high mp coop games). My other gears remians unchanged iwth the exception of my rings (hellfire when doing xp/item runs & Unity when doing ubers @ high mp games). I will briefly try to lay out my build and the reasons for choosing each skills.
1st of all i like to point out WD benefits more from LoH as compared to LS. Unless you're using 2-h wpn setup, 3% max LS on 1h-wpn wont be enough to mitigate RD on high mp games (try unleash your bears on RD elites when youre max buffed with SH & GF bonus and see how fast u die .. lolz). And we all know how much a high dps Skorn with LS can cost do we? So my builds will focus on 1-h + mojo setup. I prefer to stack LoH on other gears rather than the weapon itself bcos i will still hv LoH even when i switch weapon. My current LoH comes from pants, rings & ammy for a total of 1k LoH and its more than enough for any situation.
Build 1 (weapon=socketed echoing fury 1.1k dps; Total dps=110k)
This build i use for high mp solo games (usually key runs on mp5-6 bcos sumtime the fear proc of fury irritates party members in coop games)
Primary: RoT (fastest attack - insta hit due to no travel time, very high LoH proc to give u health & mitigate RD, can hit behind wall/obstacles etc)
Secondary: Bears (highest damage available to WD .. nuff said)
Skill 1: Spirit Walk/Honoured Guest (previously i used Jaunt but i find that HG gives u the much needed mana regen.. more explaination in playstyle)
Skill 2: Hex/Jinx (a new found skill i cant life w/out now as it gives dps > 20% dmg to hexed target, a crowd control utility in dicey situation)
Skill 3: Soul Harvest/Vengeful Spirit (dps booster + mini nuke from VS)
Skill 4: Gargantuan/Bruiser (i choose Bruiser for the constant stun my garg does which helps to keep target in place to hit it with bears)
Passives: Gruesome Feast (mana regen & dps from globes), Grave Injustice (life/mana regen + CD reduction), Pierce the Veil (dps boost)
I only have 10 mana regen per/second (i dont use my zuni helm for the xtra 20 mana regen from set bonus) from ToTD + mana regen from GF/GI and i rarely oom unless against tough elites @ RD elites (RD not so much as i dont spam bears on RD). A high mana pool will help greatly (i get mine from ToTD & rare helm).
Playstyle: I skip @ herd single/small number mobs into a larger pack .. once u hv/see a huge pack of mobs .. SW into middle of pack (approximately 1/3 in bcos ur bears will star coming from behind so to hv some mobs behind u will benefit this), hit hex (to hex some targets so that they get xtra 20% dmg from bears), hit SH (beng in middle of pack ensure u get 5 max target harvested for nice dps boost & VE give a mini nuke damage), unleash bears until u run out of mana (or u can save some mana .. u will still gain some mana back from the Honored Guest of SW). Bears will totally mow down if it was a white mob pack so u dont need to run back out into safety b4 SW duration is over but against Elites timing is key so that u still have ample time to get out to safety. Check ur dps sheet and u can see dat u hv gained 50-80% dps boost from SH & GF/GI combo .. your skills will also hv reduced CD so u can repeat this combo for next mob pack (SW, SH & hex having same CD time makes it perfect to chain this combo ... ive read some build utilising Horrify/Stalker which also useful > added armor + increase MS). Proceed to nxt pack of mobs and they will die much faster due to the increase of your dps. Repeat & Rinse.
Special situation: against RD elites u need to opt a diff tactic, only use bears when SW is up.. spam RoT from "safe" places such as behind walls/obstacles (this is helpful against elite with !@#$% affix such as Arcane). Against Vortex @ Teleport (or those nasty Phasebeast who can teleport behind u) u might want to skip using Hex but only use it when u get vortexed @ the mob teleport next to u.. hex hv saved me many times in such situations.
Extra tips: %Fear from Echoing Fury comes in very handy when u r about to get surrounded by mobs or when u r jailed. Using RoT and target closest mob to u will trigger fear and make it run away from u, so basically u can use this to your advantage by splitting tough mobs apart and focus to kill 1 by 1.
Build 2 (weapon=14.4%Chance to Freeze 8xx dps Azurewrath; Total dps=60k)
This build i mainly use for coop games doing Ubers @ key runs at high mp (unless theres already a perma-freeze CM wiz in party) and altho it has low dps it makes up for having a great crowd control by Freezing mobs regularly and almost "invincible" (from very low health to max in just few Acid Rain spam).
Primary: Poison Dart/Spined Dart (for fast mana regen .. 29 mana per hit but u have to do some kiting/positioning as compared to using RoT)
Secondary: Acid Cloud/Acid Rain (larger AoE = more ticks = more frozen mobs = more health gained from LoH procs.. also vry nice since u dont need to do precise aim compared to RoT).
Skill 1: Spirit Walk/Honoured Guest (instead of using it to get into mobs in this build it used to kite @ get out of dicey situation such as arcane sentries, molten etc .. and ofc the mana regen)
Skill 2: Hex/Jinx (same as above build but in the case of ubers .. u can solo ZK and keep him perma-hexed while your party members finish off SB .. your party members will love you for this as its also make killing any warden a piece of cake)
Skill 3: Bears (i left out SH as i dont SW into mobs and my dps is alrdy low so having bears add another damage dealer skill)
Skill 4: Gargantuan/Bruiser (same as above)
Passives: Bad Medicine (enemy deal 20% less dmg will benefit your whole party ... since ur attack are mainly poison and DoT attack dis will be triggered most of the time) @ u can use Jungle Fortitude if u want to, Blood Ritual (ive tried VQ b4 but find BR is more beneficial when it comes to mana management .. u also get life regen which helps), Spirit Vessel for uber runs (2nd life) Circle of Life for just key runs (to get free 3 zdog without having summon zdog on skill set)
Note: The highest amount of % Chance to Freeze can be obtained thru Azurewrath (15% max), The Star of Azkaranth (5% max) & Rare/Leg/Set belts (5% max ... witching hour with 5% is the best but good luck with that .. lolz). However from my own personal testing & play time i find that a high %FoH (12% n above) is enough to keep mobs frozen regularly (Acid Rain being a DoT make freeze occur more often.. even PD/SD triggers Freeze which i switch to when theres single target left.
Playstyle: Basically u run around mobs while spamming acid rain (time the attacks few seconds apart) to keep mob packs frozen while your party member n garg dps. When you are oom, stop at a safe place to use PD/SD n gain back mana. SW is used to get out of sticky situation and Hex helps too. When only few targets left u can focus on 1 target and use PD/SD (alternating with AR few sec apart) while keep spamming bear (spam bear when the target is hexed gives best result).
Build 3 (weapon=socketed Sun Keeper 1k dps with 43%MF; Total Dps=93k)
More or less the same skill sets as Build 1 but with some changes in gears (hellfire with MF). Some ppl say dat MF is not so important @ doesnt affect drop so much but i beg to differ. From my own experience playing my 2 toons (WD n DH), in comparison my DH hardly get drops regularly (none in terms of sellable items above 10m) while my WD get drops regularly and so far have got few items worth over 50m each. The image of my stash below is the legs/sets i found in the past 2 days (only 10% of those came from my DH).
For solo play i choose Templar for my helper (some mana regen from him) & most importantly Templar can tank like a champ (equip him with an Azurewrath & Stormshield .. relic n jewelry stack vita .. chance to block relic also very nice).
Give it a try and i would appreciate any feedbacks so i can further improve/tweak my own build.
This post has been edited by Gecko: Nov 21 2012, 04:22 PM