QUOTE(don^don @ May 27 2012, 11:14 PM)
for boss fighting (1v1) or PVE (1v100) ?Monk Discussion, guides, opinions and builds for Monk!
Monk Discussion, guides, opinions and builds for Monk!
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May 27 2012, 11:27 PM
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#1
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1,479 posts Joined: Nov 2008 |
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May 27 2012, 11:38 PM
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#2
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May 28 2012, 09:21 AM
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#3
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QUOTE(Quazacolt @ May 28 2012, 08:54 AM) serenity is only like 3, wheres the other 4? Got 1 rune, I think its either the first or second one, +3 additional seconds, so effectively it is 7 second of invulnerablilityAdded on May 28, 2012, 9:25 am QUOTE(vo0de3_x | oum@n @ May 28 2012, 12:20 AM) any suggestion for tanker build ? From hell onwards, 50K HP also still die like chicken one. Unless you have imba lvl 60 gearsi have 37k hp and 4.1k def ... but still cannot survive in hell mode i mean lol QUOTE(cyruz13 @ May 28 2012, 08:37 AM) » Click to show Spoiler - click again to hide... « Lvl 52 - Hell Act 1 This is what I can build with my current gold budget ... barely surviving ... any ting need to add or minus?? This post has been edited by B u B u: May 28 2012, 09:25 AM |
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May 28 2012, 09:44 AM
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#4
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QUOTE(don^don @ May 27 2012, 11:58 PM) both, especially elite in nightmare/hell. preferably stun with superb armor/helling type. just started my monk I don't know about others but this is how I play (Lvl 60)Skills in my shortcut bar: 1. Serenity (4 seconds invulnerability rune) <--- Allows you to tank 2. Breath of Heaven (+dmg rune) <--- Heals you and gives u additional 10% dmg 3. Wave of Light (Explosive light rune) <--- imba AOE dmg + knockback, allowing u to cabut (0 CD) 4. Mantra of Healing (Regen 3 spirit/sec rune) <--- Heals you + regen spirit (0 CD) 5. Way of the Hundred Fists (Spirit generator rune) <-- Highest DMG AOE punches, and last hit will knockback enermies 6. Cyclone Strike (Spirit reduction rune) <--- suck all enermies to you (0 CD) Tactics Generally for 1v100 (PVE): 1. Cyclone Strike (Spirit reduction mantra) 2. Way of the Hundred Fists (Spirit generator mantra) Keep repeating 1,2,1,2.... until enermies die. Most of the time those mobs can't even move cuz of the knockback IF too many mobs and can't kill fast enough, use Wave of Light (Explosive light mantra) Added on May 28, 2012, 9:45 am QUOTE(Quazacolt @ May 28 2012, 09:31 AM) ascension rune increase the duration of serenity TO 4 seconds. means 3 original + 1 rune = 4. (go test yourself lol) I didn't know that OMG lol, sorry sorryhence most monks just get repose for the heal upon bubble (which most of the time unless you're pre-bubbling, you will need the heal lol) This post has been edited by B u B u: May 28 2012, 09:49 AM |
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May 28 2012, 09:54 AM
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#5
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QUOTE(Quazacolt @ May 28 2012, 09:46 AM) OK sorry bro, notedQUOTE(iOnine @ May 28 2012, 09:49 AM) HP around 35K. With breath of heaven dmg rune includded, about 10K dmgMy HP was like 40k, and dmg was also actually higher but with these gears my elements resistance damn low. So although now new gears give lower HP and DMG, my resistance all 300+ which I think better la This post has been edited by B u B u: May 28 2012, 09:54 AM |
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May 28 2012, 10:26 AM
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#6
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QUOTE(iOnine @ May 28 2012, 10:20 AM) nowonder u uses cyclone strike Trust me even with 50K HP, elites or just a pack of normal mobs in Hell will kill you in just few hits. SERENITY is the only reason I can stay alivetanky monk. once i reach lv60 then only ill concentrate on my build - tanky/dps monk else ima just go dual wield Added on May 28, 2012, 10:29 am QUOTE(Quazacolt @ May 28 2012, 10:21 AM) i dont because i find it easier to just get all resistance from EQ, and then use the passive for something better (beacon for CD reduction, seize the initiative for more armor via dex, then last slot for resolve -% dmg dealt from enemies, or guardian's path for dodge %) Another tactic I use:Added on May 28, 2012, 10:22 am lol cc resistance from hell/inferno. (75% hell, 100% inferno, so your stun in inferno only lasts 0.x seconds) also, in hell/inferno more often than not you will immediately die after your 7 sided lol (despite the awesome "immunity" provided by 7sided) Added on May 28, 2012, 10:24 am im a pure tank monk in coop, and even i also dare not use cyclone because more often than not id just kill myself upon pressing that button LOL! Cyclone then immediately serenity, spam punches. When serenity runs out, use helicopter + 25% movement speed to RUN lol This post has been edited by B u B u: May 28 2012, 10:29 AM |
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May 28 2012, 10:43 AM
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#7
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QUOTE(ghoss @ May 28 2012, 10:38 AM) I'm gonna roll another DH to farm gears for my Monk since DH can share the Monk gear. Monk quite hard jugak solo in hell.Inferno act 1 already die don't know how many times due to elite mobs U know before u face diablo in act 4, u will have to descent down few levels right. The mobs there totally tabao-ed me. At the end I just helicopter-ed (with +25% movement speed rune) from first entrance until diablo lol Added on May 28, 2012, 10:44 am QUOTE(SpikeTwo @ May 28 2012, 10:42 AM) what is this helicopter thing? hahaha... Tempest rushi'm only level 46 killed diablo coop with a wiz fren in nightmare. cant progress to hell cos level too low. lol... i keep changing tactics, seldom use the seven strike. only vs nightmare diablo it seems quite effective. right before it summons the bone cage. stun him kao kao and crit his arse. might change to something else in hell/inferno. This post has been edited by B u B u: May 28 2012, 10:44 AM |
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May 28 2012, 10:50 AM
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#8
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I actually discovered this VERY USEFUL for running away skill (tempest rush) during my fight with iskatu (hell)
Died so many times soloing that boss before i discovered this VERY easy strategy in killing iskatu. 1. Rush to corner (so all mobs are infront of u) 2. Spam Way of the Hundred Fists 3. When iskatu comes, Wave of Light (Explosive light rune), then on serenity and spam punches on iskatu. 4. Serenity finish, TEMPEST RUSH my arse and run from corner to corner until serenity CD finish. Repeat 1-4 Took around 1 minute from (selecting quest --> killing iskatu). Rewards = 60K exp, 2/3 magic items, sometimes rare and gems Did this from 57 --> 60 |
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May 28 2012, 11:02 AM
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#9
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May 28 2012, 02:03 PM
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#10
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A magic amulet with +120 Dex & + 88 Vita can sell for how much a?
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May 28 2012, 02:12 PM
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#11
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May 28 2012, 04:24 PM
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#12
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UI serious how much can jual
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May 28 2012, 05:10 PM
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#13
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Actually I bought it from NPC at 5k
So if can sell for 10K i already 100% profit |
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May 28 2012, 09:51 PM
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#14
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Just solo finish Hell. Don't know inferno can solo anot
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