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[V11]Battlefield 3, Aftermath..another moar big update file
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fat cat
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May 31 2012, 02:40 PM
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just tried to join an au server..get this error message:
Game disconnected: you were kicked by PunkBuster. Stated reason: PunkBuster kicked player 'fat_cat441' (for 0 minutes) ... Sorry, players from Malaysia are not allowed." [Admin Decision] WTF?
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fat cat
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Jun 1 2012, 02:17 PM
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m26 dart finally getting fixed..thank f***ing god
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fat cat
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Jun 1 2012, 08:31 PM
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QUOTE(gempakstarz @ Jun 1 2012, 02:21 PM) » Click to show Spoiler - click again to hide... « DICE just announced a brand new Battlefield 3 patch, scheduled for release on June 4 and 5 on consoles and PC. The patch will fix a number of issues, including the famous M26 DART glitch, reduced suppression, improvements ot the F35 jet, colorblind addition, and more. The patch will be released for both the PC, PlayStation 3, and Xbox 360, on June 4 or 5, depending on platform. Head on after the break for the full patch changelog. Vehicle related changes
Tweaked the F35 handling to more closely resemble that of the SU35. Jet and helicopter ECM Jammer should now deflect missiles more reliably when it is active. Fixed an issue where vehicles wouldn’t spawn if their intended space was occupied by a deployable gadget. The vehicle will now spawn as intended and the gadget will be destroyed in the process. Fixed AA missiles not doing damage to vehicles moving at very high speeds. Reduced the direct damage from unguided Javelins to require better side hits for a 1 hit disable. This was previously too forgiving and easy to accomplish. Removed the direct damage from aircraft launched guided missiles. Players will need to have laser designated targets for full effectiveness. Adjusted the helicopter rockets to their original prepatch damage value against armored vehicles. This is a reduction; a revert of a knock on effect that was introduced accidentally. Fixed the US Tank Guided Shell doing the reverse damage values when guided and unguided. Adjusted the M224 mortar damage against vehicles. Some tweaks and adjustments in a previous update accidentally increased its effectiveness greater than intended. Increased the range on the AA guns so they can reach vehicles hovering at the maximum height in select maps. Replaced the VDV buggy on Gulf of Oman (Back to Karkand) with the DPV buggy for both teams at the City flag. Fixed a bug where some vehicle unlocks were still enabled after the player left the vehicle.
Soldier and gadget related changes
Reduced the inaccuracy added when in suppression. There is still an enhanced suppression compared to the initial state in the game, but the effect is now less than it was in the last patch. Reduced input lag for gamepads/joysticks on all platforms. Aiming as a soldier when using a gamepad or joystick should now be more responsive. Tweaked the deploy times on gadgets to be faster to deploy in high stress combat situations. Greatly improved the responsiveness when deploying a bipod when going prone and shortly after moving. The bipod deploy should no longer abort if the player deploys the bipod immediately after stopping. Fixed bug where you couldn’t deploy the mortar anywhere on Grand Bazaar. When changing the accessories of a weapon in the Customize screen, the weapon previously selected in the Deploy screen will now automatically be selected when entering the Accessories screen. Increased the effectiveness of the Aim Assist at close range. Testing in Close Quarters proved our current assist to be inadequate in tight quarters. This is a global change, and will improve the effectiveness of Aim Assist for all modes and maps. Aim Assist over distance is still significantly less effective. This is console only, as Aim Assist is not present on PC. If you prefer, you can also turn it off on console. Players will now spawn on the Radio Beacon looking in the same direction the Beacon is facing. The Beacon always faces in the direction the player is facing when it is planted. Previously the Beacon’s direction had no impact on the player’s spawn direction. The Spawn Preview camera on the Spawn Beacon has been updated to better reflect the direction the player will be looking when he spawns. 40mm smoke now stays longer again. Tweaked some tracers on sniper rounds to have better visibility at range (the tracers are smaller). Tweaked the flashlight so it is less blinding at the edge of the screen. Fixed bug where you couldn’t pick up your deployed gadgets after being revived.
Weapons related changes
Fixed a bug where Heavy Barrels and Underslung Shotguns could be over powered. (This is the so called M26 dart issue) All semi-automatic sniper rifles now properly have shorter range when using a suppressor. The L96 now properly shoots where the iron sights are aimed. The position was previously offset. The SKS now has the proper damage values when using a suppressor. The damage was previously too low at close range. Slightly reduced the suppression effect of SKS rounds. Decreased the long range damage of the SKS to highlight its close to medium range role. Slightly decreased the foregrip aimed accuracy penalty on the M4A1 to bring it in line with other guns. Slightly increased the foregrip aimed accuracy penalty on the SCAR-H to bring it in line with other guns. Reduced some of the vertical recoil and zoomed accuracy penalties added to the FAMAS in the previous update. F2000 foregrip accuracy penalty reduced and recoil reduction bonus increased. AEK971 foregrip recoil reduction bonus increased. SG553 foregrip recoil reduction bonus increased. FAMAS foregrip recoil reduction bonus increased. Fixed the M416’s M26 with Flechettes not having a name in the kill log. Fixed so all clip based LMGs have Extended Mags as an available unlock. All semi-automatic shotguns now fire at 220rpm. There was previously simply a small difference between them, whereas now they have different pellet counts instead of rates of fire. Improved the recoil and accuracy of the M26 to match the 870. Reduced the impact suppression has on shotguns. Shotguns are still affected by Suppression but it should no longer significantly impact their accuracy from the hip as it previously did. The 870’s pump speed has been increased slightly from 0.55 seconds to 0.48 seconds. The empty reload time for the 870 has also been reduced slightly. Improved the accuracy of aimed shotguns when on the move. The Saiga’s recoil has been reduced. The M1014 now fires 10 projectiles. The other semi auto shotguns have 9 pellets, and since the M1014 has a lower mag size and a slower reload it now fires 10 pellets to give it some edge. The USAS-12 now fires 7 projectiles. The MK3A1 now fires 8 projectiles. Fixed so the weapon’s fire mode is saved between spawns.
Miscellaneous changes
Added colorblind option for consoles. Added colorblind icon for squad leader (all formats). Added the option for console server admins to show a symbol in the server browser signifying custom rules are in effect. Fixed an issue where footsteps couldn’t be heard behind you. Fixed so that the arming of an M-COM station will not be cancelled if you look at a dropped weapon. Fixed exploit where you could teleport to the AA gun on carriers by firing an EOD bot at its door. Fixed co-op ammo HUD not showing on first enter. Fixed so you get prompted if you really want to switch team when pressing the Switch team button. Fixed so that Assignments are being correctly sorted on the My Soldier\Assignments screen. Fixed issue with commorose not working on soldiers in vehicles (PC). Added blinking capture point icons in the 3D HUD, and added blinking neutral icons in objectives bar. Composed a more informative error message for when a console player attempts to rent a server in a location where there are currently no servers available. Fix for dog tag icons in the My Soldier/Assignments screen appearing slightly stretched. Fixed some tracers appearing behind the soldier or vehicle that fired them. Potential random audio crash fix.
http://bf3blog.com/2012/05/new-battlefield...-coming-june-4/
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fat cat
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Jun 2 2012, 04:42 PM
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QUOTE(Langiler @ Jun 2 2012, 04:13 PM) im about to join the BF3 world, after i patch my BF3 fron Russian to English i tried to play Multiplayer in russian, for basic thing like movement, shooting n driving is ok, but to interect with the ppl is hard, GUI in russian including speech, thus.. english patch, please save meh.. you were too cheap to get a ROW copy, now play it in russian since thats what you paid for
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fat cat
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Jun 4 2012, 09:31 PM
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QUOTE(andy0212 @ Jun 4 2012, 09:30 PM) also not to mention, it gives access to ALL furture dlc content.
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fat cat
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Jun 5 2012, 01:10 AM
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new update is out : » Click to show Spoiler - click again to hide... «
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fat cat
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Jun 5 2012, 02:57 PM
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this stupid patch f***ed up my game, whenever i try to join a server i get massive hang. before patch no hang..stupid ea.
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fat cat
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Jun 5 2012, 05:41 PM
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QUOTE(ykgen @ Jun 5 2012, 03:11 PM) your pc needs some time to get used to it.. 
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fat cat
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Jun 6 2012, 03:15 AM
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QUOTE(gempakstarz @ Jun 6 2012, 02:42 AM) walaoweh..i joined a server with hacker..kill all using igla at metro?? dafuq!! [attachmentid=2878272] 65 k/d r, confirm got hack lol
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fat cat
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Jun 10 2012, 01:00 PM
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if too many people get premium, it just nullifies the whole point in the premium queue lol.
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fat cat
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Jun 15 2012, 01:47 PM
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G3A3 is my new favorite assault rifle, damn its good.
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fat cat
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Jun 15 2012, 03:53 PM
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QUOTE(ykgen @ Jun 15 2012, 03:52 PM) guys.. see this?  yup
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fat cat
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Jun 24 2012, 01:47 AM
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QUOTE(maxsteel @ Jun 22 2012, 10:38 PM) Premium now available at tsb.. pbbseller selling it cheaper, rm 135 vs rm 159
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fat cat
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Jun 25 2012, 12:54 PM
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QUOTE(Cryptic @ Jun 25 2012, 09:14 AM) hey guys, is the BF3 community on pc still active? how are the servers in term of ping and is it usually full? servers are full most of the time. especially the metro 24/7 servers lol. i saw a queue of 10, one time This post has been edited by fat cat: Jun 25 2012, 12:54 PM
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fat cat
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Jun 25 2012, 06:32 PM
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i got premium yo:  xD
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fat cat
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Jun 26 2012, 04:16 AM
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fat cat
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Jun 26 2012, 07:08 PM
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QUOTE(ykgen @ Jun 26 2012, 06:33 PM) just received my new machine for BF3 n diablo 3 after 2 months of waiting.. cant wait to try it out  nice
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fat cat
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Jun 27 2012, 04:52 AM
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» Click to show Spoiler - click again to hide... « my god, spas 12 is beast!
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fat cat
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Jul 1 2012, 01:46 AM
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hacker just now .. » Click to show Spoiler - click again to hide... « http://battlelog.battlefield.com/bf3/soldi...tats/700177212/» Click to show Spoiler - click again to hide... « http://battlelog.battlefield.com/bf3/battl...63/1/700177212/Server: MY/SG METRO ONLY 24/7 NO RULES ALL WEAPON Warning: Large PICS 11.08 K/D R at rank 10 LOLWUT This post has been edited by fat cat: Jul 1 2012, 01:46 AM
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