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MMO The Elder Scrolls Online: Tamriel Unlimited, Elder Scrolls MMO in the making

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VivMoon
post May 5 2012, 06:02 PM

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Can't attack/steal from/kill npc indiscriminately makes it less of a Scroll game.

But if they let you do that, then a lot of players will be hunting npc instead of mobs.
VivMoon
post May 6 2012, 03:47 AM

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QUOTE(hahli9 @ May 5 2012, 09:52 PM)
That's fun isn't it? Like players who attack civilians/guards will instantly be attackable by everyone even in cities. Unless they get caught or die, they will forever be hunted!

I thought Elder Scrolls Online would literally be Skyrim with multiplayer. Not a WoW clone in the elder scrolls world.
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In that case... in reverse, dead named npc stays dead (like all Scroll games), unless essential. Or necromanced. Looking forward to near empty town, I guess. And with all the npc chasing criminals, I doubt we can stop them to take any quest from them (This npc is in combat--- yikes!). Unless... they make it WoW all over... then no thanks. Had too much of that in a lifetime.

But I do want to see NASA's collaboration with Giant's moon program in the mmo.

 

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