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MMO Phantasy Star Online 2: New Genesis 6/9/2021, Play JP version please

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Marcion
post Sep 19 2012, 05:02 PM

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QUOTE(ultimaweaponx @ Sep 19 2012, 03:24 PM)
I'm gladly want to update that to the 1st post on behalf of my team LYNAS-OGT but im not TS or a mod.

i think better we meet this weekend and have everyone register on that time.
how about Friday 10pm? we'll meet at B-35.

tell me if u have problem with the time so we can adjust it.
*
no problem
Marcion
post Sep 21 2012, 10:57 PM

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QUOTE(_Aoi Ryuzaki_ @ Sep 21 2012, 11:38 PM)
sad.gif Ugh,, I'm not feeling well. I have a little bit of fever  bye.gif
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take care
Marcion
post Sep 21 2012, 11:02 PM

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QUOTE(JC999 @ Sep 21 2012, 11:59 PM)
is this a japanese game? how to read...?
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well just play coz idk also but is fun and there also a guide : http://bumped.org/psublog/pso2-guide-list/ , or u should wait for NA/EU release next year

This post has been edited by Marcion: Sep 21 2012, 11:03 PM
Marcion
post Sep 29 2012, 10:09 PM

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lately not a single members of Sora team was online when i was online.
Marcion
post Oct 1 2012, 08:16 AM

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QUOTE(pooks @ Oct 1 2012, 05:22 AM)
hi... im new here.... have some question.... blocks are like channels right? like if i start at block 1 and can i transfer to block 7??
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oyes as long as u still in the same ship ur character were created u can freely change the block u want but not able to change the ship unless u spend 700AC.
Marcion
post Oct 1 2012, 08:57 PM

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QUOTE(pooks @ Oct 1 2012, 09:47 PM)
which block u guys usually in??
ign:WarCrazed
lvl:5
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most of us at ship 8 not sure which block they mostly used to be, what is ur sega ID? sometime IGN hard to find ppl coz many ppl are using same character name only sega ID made easy to find ppl.
Marcion
post Oct 4 2012, 02:50 PM

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Free to play game is like that. Hope someday sega remove the using AC player shop made it like other ftp online game allow player to open it own shop.
Marcion
post Oct 5 2012, 05:18 PM

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Got read this on PS0WORLD forun it seem there going to change economy on PS02 info as below taken frm PS0WORLD forum:

Detailed in Sakai's blog post: Oct. 3 2012
http://ameblo.jp/sega-psblog/entry-11370519420.html

For the sake of how long this took to translate i hope it hasn't been posted before.

Several changes are being made to the play style of PSO2 in the coming update. Three major problems have been brought to our attention.

1. Random fields
Players have found that sticking to random field gets the most gain from farming endlessly. The ruins the chances of meeting new players.

2. Getting rare items
Rare items can be attained from player shops much easier than actually farming for the item. This ruins the experience of actually attaining the item. As such most players end up farming for meseta in order to buy items from player shops in order to get the items they want.

3. Selling items to NPC's
Higher ranking items can be sold to NPC's for more than they should be valued. This leads to an environment where the value of money decreases and people have to farm more and more for items from player shops.

A such the current economic state of the game is as follows:
--------------------------------------------------------------
a. Any item can be gotten from the player shops
b. Rather than hunting for the item, buying it is much easier
c. In order to buy a good weapon, lots of money is needed
d. Random areas are farmed and items are sold to NPC's
e. The item can then be obtained
f. -and then further sold for additional money
And the result is continued inflation

We recognize that this does not have a good influence on those who play the game and have decided to make the following changes.

1. Quest rooms will now have a time limit
X: Each quest will have a time limit to complete that quest. Going over the limit will end in a ''quest failure'.
Response: As this just allow the players to re-select the same mission this has not been adopted.

X:After a certain number of enemies have been defeated no more will appear.
Response: This will affect any players entering after the limit has been reached and has not been adopted.

O:If a room has been active for a long time enemies will stop appearing.
Response: As this has little effect on other parties, this idea will be put into effect.

2.My Shop Issues
X: Reduce the drop rate
Response: Reducing the drop rate simply punishes players

O: Reduce the NPC buying price.
Response: This will be put into effect.

3. Game Economic
X: Make all items and disks non-tradable
Response: Just no.

X: Set a limit on how much items can be sold for.
Response: the market decides that

O: Make all 10☆ Weapons, units and disks above level 11 non-tradable.
Response: As this has the least impact on the current economy this will be put into effect.

●For rares 10☆ and above and Level 11 disks:
For the new items that will be come available in the next update be be player bound and be un-able to trade or sell in player shops.

This is only for the new items described. This will not affect 9☆ items and level 10 disks.

For players worried about surplus weapons, will will still be able to sell them to NPC's.

●Changed to NPC shops.

Marcion
post Oct 5 2012, 05:57 PM

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QUOTE(ultimaweaponx @ Oct 5 2012, 06:46 PM)
we have discussed this few post back
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well not so detail on few post.

And "O: Make all 10☆ Weapons, units and disks above level 11 non-tradable.
Response: As this has the least impact on the current economy this will be put into effect." who the idiot purpose this idea. Anyway at least is own by player who has the luck to obtain it if not have to hunt harder.

This post has been edited by Marcion: Oct 5 2012, 06:07 PM
Marcion
post Oct 6 2012, 04:03 PM

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QUOTE(darkskies @ Oct 6 2012, 03:44 PM)
Noone propose this idea. All these ideas were actually decided by Sega personally. A player would never suggest something like this to penalize himself or others.
These solution were actually laid down to solve those invading china botters. They wouldnt want to remove those bot personally.
Sega is simply lazy and wanted problem free. They do not listen well enough to player's feedback and held no responce to foreign player's view.
*
i wonder what japanese ppl react to this, either rclxms.gif or vmad.gif . I think sega japan still need to learn more with NA/EU F2P MMO game company, they never have nerf the ingame economic.

This post has been edited by Marcion: Oct 6 2012, 04:08 PM
Marcion
post Oct 8 2012, 05:34 PM

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QUOTE(Cyclonechuah @ Oct 8 2012, 05:01 PM)
heya, anyone playing on ship 8?

regarding about the blocking above 10S equipment for trading, i only hope it's only for temporally just to restrict the player growth.(player becoming too strong?)
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I'm one of it play at ship 8 so the other player here too, well this has nothing do with the player growth nor player become too strong, all these sega japan idea was to stop inflation ingame economy system due to ppl selling item at insane price if u notice.
Marcion
post Oct 8 2012, 08:43 PM

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QUOTE(ultimaweaponx @ Oct 8 2012, 07:00 PM)
Yay, finally team room!!  rclxms.gif

user posted image
thanks guys  laugh.gif
*
Nice, that "L" team badge doh.gif
Marcion
post Oct 12 2012, 08:07 AM

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I just can say, "Welcome to world of Free To Play online games where u get high lv, exp need to lv up are isane high also". Just like the other online game play I have play so far where it can take one or two month to lv up 1 if play as casual, unless that ppl are so hard core that dun care to sleep, eat, bath or working if there is (there is ppl like that lv reach cap in just one days or two, insane right?)

It seem lot ppl complaint it made sega japan put up emergency maintainance about fixing high exp and ship order reverse.

This post has been edited by Marcion: Oct 12 2012, 09:26 AM
Marcion
post Oct 12 2012, 09:38 AM

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QUOTE(skirata_k @ Oct 12 2012, 10:27 AM)
oh don't remind me of how that is in AikaSEA. pure mad grinding hell  rclxub.gif  rclxub.gif  rclxub.gif
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lol Aika i stop at lv 45 due to exp high no so many quest to do(quest dun give much exp), anyway sega japan is now fixing the exp.
Marcion
post Oct 15 2012, 08:12 AM

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QUOTE(chayok @ Oct 15 2012, 01:36 AM)
Did you really need to able to read jap to play this? or need deep knowledge of Phantasy Star..
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not really needed, just play it then u know.
Marcion
post Oct 15 2012, 08:05 PM

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QUOTE(XenoModo @ Oct 15 2012, 08:41 PM)
Thinking of trying out the game, which ship/server has the most amount of English players?. Would love to play with people I can actually understand.
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ship 2, some of us at ship 8.
Marcion
post Oct 15 2012, 11:23 PM

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small patch to big patch files update scare alway ppl XD same thing will apply to NA/EU when release next year
Marcion
post Oct 18 2012, 12:54 PM

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QUOTE(zikre2003 @ Oct 18 2012, 01:29 PM)
this one is English or not?..i open website say in Japanese?
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U need to wait next year for NA/EU release, there are english patch made by ppl but used at own risk. most of us play at japanase server game in japanase language.
Marcion
post Oct 19 2012, 05:43 PM

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QUOTE(rikimtasu @ Oct 19 2012, 06:16 PM)
Wanna to play back,but it is taking forever to patch...
*
using streamyx too?
Marcion
post Oct 22 2012, 08:13 PM

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Got this rare PA twin samurai sword today at ARKS emergency, too bad havent unlock subclass fighter yet.
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