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 3ds Max Character Modify need help

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TSNirwana
post Dec 14 2005, 01:14 AM, updated 20y ago

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i am designing a 3d game for my project... and i have a sample character with animation that moved by its bones. i also draw my own character and hope that it can animate same as the sample i have. actually i got a simple idea by replacing my character object with the sample object. but my object did not work out with the sample bone. as it cant animate sad.gif

Is there any1 here can help me with any tips or idea?
ur help is highly appreciated thx u.
GunAngel
post Dec 14 2005, 09:53 AM

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erm... did you add the physique (if you're using biped) or skin (if you're using bones) modifier to it? and if you did, perhaps you've deleted the animation keys in the slider.

btw, you can just save the bones' animation into a .bip or other types of animation file then load it onto another character that is rigged.
TSNirwana
post Dec 15 2005, 01:49 AM

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yup it has the physique and its using biped, i did attach my own character object onto it(the skeleton) but it turn out very abnormal. the hand, leg and head did not attach nicely. if u ar a pro or u noe how to fix it i can send u the files.
really dying for this help
GunAngel
post Dec 15 2005, 07:06 PM

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well if you just moved the biped from object A to object B that you've created AND you have put a physique modifier for object B...

1. then you must turn off the physique modifier for object A if it's inside the scene

2. AND you need to check if the physiques envelopes for object B is nicely done.
TSNirwana
post Dec 16 2005, 04:06 PM

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yup but too hard to try... any mistake the object turn out another way... looks weird. is there any 3d company can do that? or anywhere can get help... maybe i will pay for the character being done
zhenyang
post Dec 16 2005, 05:31 PM

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maybe you should upload your file so that people can help you with your problem smile.gif
fahmi_revenge
post Dec 19 2005, 08:38 PM

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From: sUBANG jAYA



QUOTE(Nirwana @ Dec 14 2005, 01:14 AM)
i am designing a 3d game for my project... and i have a sample character with animation that moved by its bones. i also draw my own character and hope that it can animate same as the sample i have. actually i got a simple idea by replacing my character object with the sample object. but my object did not work out with the sample bone. as it cant animate  sad.gif

Is there any1 here can help me with any tips or idea?
ur help is highly appreciated thx u.
*
let me guess.you're using a pirated software?
answer = YES..hehehe.
GunAngel
post Dec 20 2005, 01:41 AM

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this is malaysia

 

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