Is there any1 here can help me with any tips or idea?
ur help is highly appreciated thx u.
3ds Max Character Modify need help
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Dec 14 2005, 01:14 AM, updated 20y ago
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#1
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Junior Member
36 posts Joined: Aug 2005 |
i am designing a 3d game for my project... and i have a sample character with animation that moved by its bones. i also draw my own character and hope that it can animate same as the sample i have. actually i got a simple idea by replacing my character object with the sample object. but my object did not work out with the sample bone. as it cant animate
Is there any1 here can help me with any tips or idea? ur help is highly appreciated thx u. |
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Dec 14 2005, 09:53 AM
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#2
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Junior Member
34 posts Joined: Apr 2005 From: United States |
erm... did you add the physique (if you're using biped) or skin (if you're using bones) modifier to it? and if you did, perhaps you've deleted the animation keys in the slider.
btw, you can just save the bones' animation into a .bip or other types of animation file then load it onto another character that is rigged. |
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Dec 15 2005, 01:49 AM
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#3
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Junior Member
36 posts Joined: Aug 2005 |
yup it has the physique and its using biped, i did attach my own character object onto it(the skeleton) but it turn out very abnormal. the hand, leg and head did not attach nicely. if u ar a pro or u noe how to fix it i can send u the files.
really dying for this help |
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Dec 15 2005, 07:06 PM
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#4
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Junior Member
34 posts Joined: Apr 2005 From: United States |
well if you just moved the biped from object A to object B that you've created AND you have put a physique modifier for object B...
1. then you must turn off the physique modifier for object A if it's inside the scene 2. AND you need to check if the physiques envelopes for object B is nicely done. |
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Dec 16 2005, 04:06 PM
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#5
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Junior Member
36 posts Joined: Aug 2005 |
yup but too hard to try... any mistake the object turn out another way... looks weird. is there any 3d company can do that? or anywhere can get help... maybe i will pay for the character being done
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Dec 16 2005, 05:31 PM
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#6
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Junior Member
101 posts Joined: Jul 2005 |
maybe you should upload your file so that people can help you with your problem
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Dec 19 2005, 08:38 PM
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#7
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Junior Member
58 posts Joined: Nov 2005 From: sUBANG jAYA |
QUOTE(Nirwana @ Dec 14 2005, 01:14 AM) i am designing a 3d game for my project... and i have a sample character with animation that moved by its bones. i also draw my own character and hope that it can animate same as the sample i have. actually i got a simple idea by replacing my character object with the sample object. but my object did not work out with the sample bone. as it cant animate let me guess.you're using a pirated software?Is there any1 here can help me with any tips or idea? ur help is highly appreciated thx u. answer = YES..hehehe. |
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Dec 20 2005, 01:41 AM
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#8
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Junior Member
34 posts Joined: Apr 2005 From: United States |
this is malaysia
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