I am seeing a massive of influx of bad players
DOTA2 V4, Open Beta soon?
DOTA2 V4, Open Beta soon?
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Mar 31 2012, 12:31 AM
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#1
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I am seeing a massive of influx of bad players
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Apr 2 2012, 06:13 AM
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#2
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QUOTE(ZeratoS @ Apr 2 2012, 12:04 AM) The system itself is fine but it has the added effects of encouraging people to give up. Because this is not present in DotA2, people actually fight instead of give up. The problem lies with having the option to concede be available for use. Do you honestly want to enjoy one good game or play 20 games of 15 minute concedes as an organized (and winning) team? Ask yourself that. Conceding takes away 1 of the most important thing in the game , a sweetass comeback win I'm in favour of DotA2's means of tackling leavers (having had experience in HoN since its closed beta) as you can see from the current state of SEA HoN where players have no incentive to actually take care of their accounts. DotA2 also has a hidden ELO/MMR/PSR as far as I know (it was mentioned in the v1 or v2 thread I believe) so its roughly equal to HoN. Their F2P system is also stupid as hell because it does nothing for the benefit of the game (lets be honest, grinding for coins to unlock heroes was terrible) and it encouraged S2 to release stupidly broken heroes like Emerald Warden so people would fork out moolah for it. The contrast here is HoN's microtransactions are purely aesthetic. Huge + in my book. I've had a sufficient amount of experience at relatively med-high tier play in all 3 games (LoL, DotA2, HoN) and I can say that DotA2 is by far the least problematic when it comes to generic pubs. But then again, time will tell. P.S: And unlike the other two games, Valve actually DOES stuff. Fat chance ga*rena actually does anything for you people. |
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Apr 9 2012, 08:26 PM
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#3
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QUOTE(arcaloveher @ Apr 9 2012, 06:30 PM) Doom is generally not a good hero pickup imo, he's just tanky with an ulti that doesnt scale very well How does 1 ult which disables a hero's skill including passive skills for 13sec not scale? Doom is also a good farmer, tanker, ganker and if the need arise a dps carry but that shouldnt happen. + Devour gets you all those creep aura, 12% ms, 30% Dmg + 25% to crit , are those all useless? lolUnless you're Artstyle lol This post has been edited by choyster: Apr 9 2012, 08:28 PM |
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Apr 10 2012, 12:14 PM
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#4
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Btw any pro doom player would know that ganking and killing opponent heroes helps you make you radiance faster than farming alone in the jungle. Doom is so strong early game why would you farm early game?
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Apr 26 2012, 10:17 AM
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#5
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May 2 2012, 08:19 PM
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#6
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QUOTE(Shooterz @ May 2 2012, 08:07 PM) i know where my flaw is with axe, i go in when there's like 4/5 enemies while im alone. Ac is pretty much useless on Axe by the time you get those items you mention the game should be ending already , try to get a heart if possible if not just stack vitality booster.that is because my mate SF told me to blink and call, and i did that even when the enemies are more than my team. =.= so after vanguard, should probably get AC eh ? coz my item build is like this , vanguard + phase + dagger + blade mail xD |
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