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 GSL 2012 Season 1 Code S FINALS

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Quazacolt
post Mar 6 2012, 01:32 AM

Riding couple
*******
Senior Member
5,366 posts

Joined: Jan 2007
From: KL Malaysia


QUOTE(The Amateur Working Bee @ Mar 5 2012, 11:51 PM)
skeptical.jpg
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massive land units run over force fields and removes them. just experiment yourself.
Quazacolt
post Mar 6 2012, 09:26 PM

Riding couple
*******
Senior Member
5,366 posts

Joined: Jan 2007
From: KL Malaysia


you guys that play on SEA b**** about that mod? try playing it on NA with latency smile.gif
Quazacolt
post Mar 7 2012, 12:36 AM

Riding couple
*******
Senior Member
5,366 posts

Joined: Jan 2007
From: KL Malaysia


QUOTE(The Amateur Working Bee @ Mar 6 2012, 11:42 PM)
no srsly lol, playing that mod at NA and SEA huge difference, the latency really is a biatch
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i got the 25 cleared icon, and all the additional side achievements (roach/stalker ones) so i am happy enough.

its still a b**** that i had 2 hp on my banshee, marine just needed 1 more shot, my banshee fired, ammo mid air, marine instant hit firing, i die first, fail. SOUR. f***ING SOUR.
oh oh zealot with 2-3 more marine shot (the one with 2 zealot vs 3 marine), suddenly my marine just stops there -> ¯\_(ツ)_/¯

i just lost it when those happened. story of my life.
Quazacolt
post Mar 7 2012, 10:46 AM

Riding couple
*******
Senior Member
5,366 posts

Joined: Jan 2007
From: KL Malaysia


QUOTE(Azurues @ Mar 7 2012, 09:41 AM)
i played on NA frequently that i got used to it, now play SEA i feel uncomfortable laugh.gif
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you're comfortable with frustration?

 

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