https://getsatisfaction.com/deadzone/topics...uestions-1af5x4
vid:
wiki:
http://tlaststand.wikia.com/wiki/The_Last_Stand:_Dead_Zone
QUOTE
The Last Stand: Dead Zone is the fourth installment in the The Last Stand series. It was announced on January 16, 2012 via ConArtist's Twitter and Facebook pages. According to ConArtist, the game is being made with Flash 3D, using the Alternativa engine.[1] It has been in production for six months now, with only three people working on it.[2] The first beta was released on February 21, 2012.[3]
facebook:
http://www.facebook.com/LastStandDeadZone?sk=wall
screen shot:
imgur folder:
http://imgur.com/1yj5l,syKJb,6jbAl,fqzKx,n...XKj,GbTOI,B4CKB
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some first impressions:
- facebook game (need to wait for activity to end or spend optional monies to speed it up)
- 3d engine
- 3/4 isometric view (macam diablo)
- base management
- leveling up, stats
- weapons, crafting, etc
- zombies, starts off with slow ones, seeing faster ones now that i'm level 2
- beta, version 1.0 build 82 or something
- real time squad based tactical combat (survivors will auto attack zombies in range)
- resource scavenging (food, water, metal, wood, cloth, junk, weapons, crafting stuffs, gears)
- spend fuel to speed up various activities (fuel is scarce, can spend real monies to buy fuel, not recommended though)
This post has been edited by Deimos Tel`Arin: Feb 28 2012, 03:48 PM
Feb 24 2012, 11:53 AM, updated 14y ago









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