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Games Mass Effect 3 (PS3), Rebellion DLC, Play as Vorcha!!

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valho
post Feb 14 2012, 05:04 PM

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I'll be playing on PS3, hope I can finish my insanity playthrough before ME3 release biggrin.gif
valho
post Feb 14 2012, 05:12 PM

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Pre-ordered mine at Amazon so only have M55 Argus Rifle.

I doubt I'll buy the PC version on release this time, maybe wait till it's cheap on Steam biggrin.gif
valho
post Feb 15 2012, 11:04 AM

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Sigh in office now, so can't download it until I get home, should have work from home today.
valho
post Feb 15 2012, 12:08 PM

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So jelly, give us your review after trying it biggrin.gif
valho
post Feb 15 2012, 08:59 PM

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Just finish the demo, full of awesomeness

some of the things i like:
-holyshit Ashley became a babe biggrin.gif
-Details and texture looks much better than ME2
-Cloak + heavy melee = Awesome Kill, too bad it doesn't really have a special animation for it

Some bad things I notice
-sliding enemies both in the first and second part of the demo
-the cutscene where Shepard and Anderson was walking looks kinda jerky, the other looks ok though
-why the default femshep doesn't looks like the promo bid sad.gif
-running animation looks sorta clunky, I feel the character is leaning too much to the front


valho
post Feb 16 2012, 02:21 PM

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No wonder the cutscene feel jerky, check out the video below. Gameplay fps is fine for me though


valho
post Feb 16 2012, 03:23 PM

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Yeah hoping it'll be improve, cutscene definitely have low framerate. Fortunately didn't encounter it during gameplay which is good.
valho
post Feb 16 2012, 10:11 PM

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QUOTE(SSJBen @ Feb 16 2012, 06:39 PM)
Relax.

When ME1 and ME2 demo first came out on the Xbox 360, it was the same problem.
Framerate issues.
When ME2 demo came out for the PS3, again.. same issues, framerates and low-res textures.

Same goes for most of other Bioware games too, more often than not their final product is always better than the demo.
Unlike many other games, a demo does represent the final version often times.


Added on February 16, 2012, 6:40 pmAs for the comparison on the demos, the PS3 version is Vsync where as the 360 version isn't.
Screen tearing is apparent on the 360.
Though fortunately it isn't too bad.

SSAO is also more pronounced on the 360, making the textures pop more. But does make shadows look jagged.
The PS3 version has soft-shadow enabled.
*
That's quite true, I tried ME2 demo and well it wasn't impressive, but later after I got PS+ i tried ME2 Trial version which is a time limited full game and it was much better.

QUOTE(pUpUnOOb @ Feb 16 2012, 08:07 PM)
yeah bloody excited, i think mass effect 2 will be one of the few ps3 games i wont be selling, just to play around with the story in the next game, ME1 came out for ps3 only as digital? or got retail copies also?
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Sadly for PS3 the only thing we got resembling ME1 is a short interactive comic that comes with ME2
valho
post Feb 17 2012, 12:16 AM

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QUOTE(sjneow @ Feb 16 2012, 11:34 PM)
So you did bought it? I always wonder how much PS+ full game trial contribute to the sales.
*
I did but I bought the disc version though. I did bought a few games that I got to try with PS+ full game trial, you get to really feel how the game is instead of a short demo.
valho
post Feb 19 2012, 10:11 PM

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QUOTE(zacharyseng @ Feb 19 2012, 09:33 PM)
aiya just now i play with you 2 person only also no problem mahhh... kao tim also  brows.gif

guys, the me3 storyline is tied to me1 and me2?  unsure.gif
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ME3 is continuation from ME1 and 2.

The MP really fun, though sometimes those playing as Vanguard can be quite annoying, they just charge right into the line of fire. Don't really like the buying random boxes for equipment and weapons though, sometimes get weapons that I don't even use.
valho
post Feb 20 2012, 10:00 AM

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QUOTE(takino88 @ Feb 20 2012, 12:57 AM)
I saw Captain Kirrahe on demo and i thought he was dead on me1 during mission at virmire..how he survive eh?  hmm.gif

-----------

user posted image
user posted image
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I read from Mass Effect wikia that it's possible to save him
valho
post Feb 20 2012, 02:04 PM

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QUOTE(sora_world07 @ Feb 20 2012, 12:48 PM)
if u played me1 of course u can save him.lol
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PS3 doesn't have ME1 dude, and by default for ME2 on PS3, he's dead.
valho
post Feb 20 2012, 03:21 PM

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What's the best way to kill Nemesis and Phantom?
Currently I am playing as Soldier, still in Bronze game and it's quite hard to kill them. Can't imagine how tough they are in Silver and Gold game
valho
post Feb 20 2012, 04:48 PM

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QUOTE(sjneow @ Feb 20 2012, 04:35 PM)
Phantom:

for a Soldier you probably need a teammate with powers to take out her barrier, you job at the early stage is to spam fire her with the assault rifle bullet, once your teammate is able to warp/overload away her barrier, she will try to cloak and run away to recharge her barrier, at this time, keep spamming her with bullet(else she will go completely invisible if not interrupted by bullet), once she find her hiding spot and take cover, switch to your sniper rifle. The Phantom takes cover in a very odd posture that makes her head pop out. Finish her with a headshot. smile.gif

If you are a Krogan Soldier, and she is running towards you, just Krogan Charge her.
Nemesis:

The main problem is she tends to run away when you get close,
When you have her at mid to close quarter, try to get a concussive shot off to stagger her, and take the chance to fire at her. Again, a teammate that can quickly take out her shield helps.
*
Thanks for the tips, those two are enemies I definitely cannot take on alone, sure will die haha. Need to play with good team mates that work together.

QUOTE(xortz @ Feb 20 2012, 04:46 PM)
in demo no MP mode for players vs players? what i found is players vs cpu
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ME3 MP is co-op only, no PVP
valho
post Feb 20 2012, 05:13 PM

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Btw can add me to the player list, PSN ID in my sig
valho
post Feb 21 2012, 10:15 AM

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Awesome trailers.

I've been playing with random people on MP, quite easy to get a game, but no much time to play MP though, need to finish ME2 insanity first biggrin.gif
valho
post Feb 22 2012, 11:15 AM

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Got this from Bioware ME3 forum

QUOTE
So the way it works is that there are two systems, one is Readiness which is a percentage and the other is your Galaxy at War score.  Both combined give you a number that calculates along with your choices what ending you get.  You need a score of 3750 to get the Master and Commander achievement and a minimum score of 4000 to get the best ending.  Now your Readiness percentage starts at 50% which is not affected by playing the single-player.  50% seems to be the absolute base in that it can't go below that and multiplayer makes end game much easier.  Readiness can only be affected by playing the multiplayer.  So to get the perfect ending, you have to get a GAW score in single-player of 8000 and have certain correct choices.  In order to negate these choices you have to get a end game GAW score of 10,000 (or 5,000 once you calculate in Readiness).  The bad news is that there is a decay system attached to Readiness which is linked to real-life time.  However note that Readiness cannot go below 50% and is so the decay will only affect the bonus from multiplayer.  Something like 1% a day.

What this means in regards to the endings is that to get the perfect ending, you have to play through the singleplayer game and do EVERY sidemission to get the perfect ending.  Now you can do multiplayer so you have to do less sidemissions but that bonus will decay in real-time.  You can take your time but you'll have to play the multiplayer or the iOS game to maintain or increase your readiness bonus percentage.

So the multiplayer makes getting the perfect game MUCH easier.  It is however doable in singleplayer only.  Also when you import your level 20 character you get a GAW score of 75.

And yes the decay system is a horrible idea and I hate the person who thought it up.

Source is a guy who has played a build of the complete game.  Check spoiler group for more details.

Again it is possible to get a perfect ending without the multiplayer but it is much harder.

Formula:

Overall score = GaW x GR.

GaW is affected by SP and doesn't decay over time.

GR is affected by MP and decays 1% every day if it is above 50%. If you don't play MP at all, it is always at 50%.


Good thing still can get perfect ending from single player alone, just need to do every missions
valho
post Feb 22 2012, 11:20 AM

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QUOTE(mechaball @ Feb 22 2012, 11:18 AM)
Great. Just hope that the side missions are not too hidden away or missable.
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Yeah me too, but for first playthrough I definitely going to explore a lot and take my time on it. Slowly do all the missions biggrin.gif
valho
post Feb 22 2012, 01:19 PM

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QUOTE(SimonsayZ @ Feb 22 2012, 01:07 PM)
I just  tested me3 demo campaign mode. I never played previous ME before.. But im curious what you guys choose to play on campaign mode? Role playing or action? Is role playing harder? Because i only tried action.
The demo version had alot of screen tearings and frame rate problems. I hope its not like this in the final build..
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To experience the full game, choose role playing mode, it lets you make your own decision.

I only encounter frame rate problem during cutscene, no screen tearing though.
valho
post Feb 22 2012, 02:14 PM

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Action mode is probably good for a quick playthrough, like you want to play a different class but a quick one and yes to capture a bigger audience

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