So while everyone one is kickstarting this and that, I thought I'd give this a deserved bump. It's made by a small team of 9, it's got mechs, it's only multiplayer but it's free to play while remaining totally indie. How did they fund this? They had a business plan and they managed to get financed through that.
That's more honest than saying, hey give me some cash so that i just might a game that you like. The more money you give me, the more meaningless trash you might get. Micro-transactions are just more honest and are no different that my my days spent in cigarette smoke filled arcades shoving 20sen coins into money eating machines.
Rant aside. Hawken. Mechs. I might never play it because its multi player but damn doesn't it look good enough to eat to you?
FPS [PC] Hawken - War is a Machine, A robo blasting **simulation**
Oct 24 2012, 11:48 AM
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