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 Dark Souls on PC, You want this don't you?

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hahli9
post Apr 12 2012, 09:05 AM

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Enlighten me. What's the problem with GFWL? :|
hahli9
post Apr 13 2012, 08:41 PM

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So, they finally release the game for PC after you guys have been asking for it, and you guys are threatening them by not buying the game unless the switch their online platform? PC gamers are really amazing people. You can rest assured that if this sells poorly after people have been asking for it, Namco Bandai won't be porting any more games to PC. doh.gif So far, they have 2 games on PC according to Wikipedia. And Dark Souls will increase this number to a whopping 3. Namco Bandai really has very little faith in PC to begin with.

Really, you people are not entitled to steamworks for the online platform. That is up to the developers/publishers. All they have to give you is a good game with no bugs. I have never had a single problem with games using GFWL. But I have had problems with GFWL. There is a difference. I have problems with the region settings in GFWL, I have no idea how to turn my profile into an independent profile since long time ago, I created a fake email for the "parent" email. And the list goes on. But not once, has this affected my gaming experience since I don't buy DLC.

Have you ever considered how annoying Steam is if you share the account with your family? Holy shit, right now, I'm in UK and my brother's in Malaysia, there's a 7/8 hours time difference so it's not that much of a hassle. It is brilliant to have all your games accessible from the same location, but Steam isn't exactly without it's problems as well. Last time, they had this bug where the update required a bloody brilliant redownload of the whole game client, and you know how big TF2 is and how frequently it gets updates. Needless to say, I could never play TF2 because I was on bandwidth limited broadband (Maxis, Digi). I was actually annoyed that Skyrim was Steam-only. I knew that I would be playing Skyrim for hours at a time when I first got it. Whenever my brother wanted to play something I had to stop. Don't even bother going, Steam has an offline mode lelz, Steam's offline mode is trash. It's been nothing but trouble for me. And they don't even let you go into it unless you turn off your internet straight. At least in a GFWL game I can just choose to not sign-in.

Though maybe I'll have more issues with GFWL once I play another game? So far I've only played SFIV online frequently with it, and so far it has no problems. I've been disconnected from matches sometimes but it happens in every other platform as well.
All in all, I just want to say, not buying a game just because they choose an online platform that you don't like is ridiculous.
But of course, they're obviously not very experienced on the PC platform, so that might just be why they are choosing an online platform that people dislike. If you guys wanna complain then go ahead, but threatening to not buy the game is not how to do it. For all you know, if everyone's saying they're not going to buy the game, then they could outright cancel it. Now that would be bloody brilliant, huh?

Did you forget that the only reason this is coming to PC is because of massive fan support?
hahli9
post Apr 14 2012, 07:40 AM

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QUOTE(noobfc @ Apr 14 2012, 02:27 AM)
So it's ok to push us PC gamers around like muppets and eat whatever is being fed to us? Please, this is not the first time that GFWL screw up lots of things. I wanted to buy Bulletstorm oh hey, region lock, batman arkham asylum, region lock. So many years down the road and we're still seeing the same handful of countries that are officially supported. My money's not good enough for them?

I have no intention of making another account for GFWL if that's the suggested workaround. I have too many accounts to remember; Origin, Steam, GFWL, GoG, etc. Steam aint the perfect thing out there but it's the best so far because they keep improving while GFWL improve by let's say 10% of what Steam did. (Ghost mic on dow2:cr anyone?)

Steam's policy of not letting users sharing account have its advantages and disadvantages though its disadvantages heavily outweights it. But when you look from a security standpoint, it's valid in such a way that only you alone have access to it so you would not have to worry about 3rd party screwing up your account such as VAC ban (nothing to do with your bro, just from a security point of view)

Namco Bandai published The Witcher 2 and Ridge Racer on the PC so its safe to say that they have some knowledge about the PC market. Relic guys did state that Steamworks>GFWL for their game and it helped alot with Retribution. How could every game developer/publisher not know this news when it was publish throughout the internet.

We're not 'threatening' them (though some are), it's just that we want to see this game succeed. A port that happened because of a horde of fans demanded it sounds pretty awesome. We're grateful to them for reaching out to the community and venturing to the PC market. However, most of us see that should they be utilising GFWL, it would dampen their chance of finding much success because of the many problems GFWL have and experienced by many. Sure some would say no steam = no sale, but not releasing your game on Steam as a dev would be quite silly as the consumer base on that platform is currently the largest in the PC gaming market.

Tldr = GFWL sucks, Steam can be sucky at times but the best so far, Steamworks>GFWL, Not threatening just want the game to succeed, Fanboys can be quite stupid
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Yes, GFWL's region system is retarded. No other way to put it. It's simply retarded.

I didn't think it through when I wrote my first few lines.
Basically want I want to say is, I don't want this to require Steam to play, as someone who pretty much has a gaming family, that is really annoying.
Darksiders requires Steam. Skyrim requires Steam. DXHR requires Steam. Why? Really, why do I need to attach these games to Steam? I would love it if they provided that as an option but don't force me to use the damn thing, after all, they don't even have online modes dammit. And I know account sharing is not allowed in, well, just about every game lol. They don't want to deal with people complaining that it was their friend/neighbour/cousin/retarded younger sibling that did the stupid thing that caused the ban.

I'll understand if the games have an online mode since buying one game and having two people play online is a serious no-no.

The thing is, if you don't have a family member that shares your account, then you don't know how this feels. And at the same time, GFWL has never denied me access to my games, so I don't really have any problems with the platform.

 

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