without it, the so-called gaming community (not just sc2,but other platforms of gaming) will be tumbling into a decline and then lost its attractiveness.
i also was one of the participant of the Cyberfusion 2009 LAN party (which I survived,barely
"really,u guys bought ori games?talk about dedication.."
thus,when economy permits,i bought myself few games. to tell u the truth,my 1st ori game is of course...Starcraft 2! although it's on the free-play weekend that time,but what the heck...that's where i meet those guys from nDL.
& another thing about nDL,i was really taken aback when the founders of nDL were in fact, Malays. (sorry,had to go into racist mode a bit..but not in the threatening mode.just stating the obvious.) even during the cyberfusion '09 as well as spotgamers tourney,majority of the participants are Chinese,not Malays/Indians/etc.
my suggestion,if the e-sport scene can get more Malay players..it would bring more benefit to the overall scene.then,the local press would be more inclined to feature them in the papers (let's face it,most dailies are ignorant of e-sports..unless got some sort of achievement..)
btw,the most ripe & juicy place to incorporate e-sports are during the uni years..unfortunately,most of the public uni always block the connection to most online games.break that barrier,and more ppl (especially those in the 90's ppl) will be better exposed to online gaming & e-sports in general.
in the mean time,i'll do my part in promoting online gaming (for example, TF2 and SC2) to my juniors back in the uni,so that they'll be more interested in joining them.too many of them still only on laptops,playing PES
Nov 30 2011, 10:38 PM
Quote
0.0244sec
0.40
7 queries
GZIP Disabled