QUOTE(Hou_JaI @ Nov 10 2011, 11:48 AM)
Assault - AEK+ IRNV + Foregrip + Supressor
Engineer - not using this class at all
Support - not using this class at all
Recon - not using this class at all
^
Assault - m416/m16 + IRNV + foregrip + heavy barrel/tactical light
Engineer - g36c + foregrip + laser/tactical light
Support - m127 AR/Russian default lmg + IRNV + heavy barrel + forget the other extension
Recon - mp7/ump + IRNV + foregrip + extend ammo
For rifle and lmg I most use foregrip for better stability, While extend ammo for SMG so that I get more ammo
I mostly use extra ammo specialty, if play support then I use sprint while engineer I use explosive specialty