QUOTE(temptation1314 @ Dec 5 2011, 11:49 AM)
The game will get BORED easily if there's only
ONE Uber Weapon/Armor.
I can understand the part where you grind for hours and only farmed something that was "yesterday"
But isn't that's what boost the replay value of one game?
Seriously u wont understand what we, the 1st day players had gone thru here. The problem isnt about how many uber or exclusive weapons available to us. It's that they pushed patches out too soon without any 1st hand testing. These patches doesnt add anything new , they just refreshes the same weapon including its cosmetic with more upgrade slots and better stats.
Imagine people farming insane survival mix mode for 8 hours straight just to reach the last few waves for better loots and u have to keep it mind the massive amount of mana they've spent just to upgrade every single armors including Resistance set , 1 or 2 Tower sets and DPS set for the sake of running this mode to get better gears. Dont even make me talk abt about the horrandeus server disconnection which screwed most of the players' run.
Just a lil over a week, this 7.11 patch hit and now we have 70^ armors and 100^ weapons. Those 60^ armors that ppl spend almost 7 hours per run can be easily replaced by running insane uber monster fest and the best part is , u dont need to get to the last wave for 80^ weapons and 60^ armors or so and this map can be cleared under 1 hour. Ninja Looters in a Pick Up Group can easily loot a few items without putting an effort in teamplay. It's totally unfair to those people who ran Insane Survival every night to try and get high end gears plus a cool Giraffe pet.
How can u say patching something like that will boost replay value as we're doing the same old thing and not to mention 90% are the same old map just to get higher ^ gears and weapons ? It's like endless farming. We old players are bored to no end with The Summit insane, Spooktacular insane and Survival insane. It has been this same old same old maps since day 1. The only thing that changed drastically are the armors and weapons, which nobody welcomed.
What the DD community really want are new maps and challenges so we can diversify new strategy for tower placement. This is a tower defense game to begin with and as of late, it started to feel more like an action dps game. heck they even patch the game so we can shoot in 1st person mode. ( hello uber monster fest ) Have a good read, % of votes dont lie, just like Shakira's hip.
http://forums.trendyent.com/showthread.php?31355-To-who-it-may-concern-at-trendy-games-concerning-Dungeon-Defenders-and-recent-eventsFor over 300 hours played. It's definately worth the RM32 ( 4 pack ) that i've paid for. But in terms of rewarding gameplay, this is 1 of the worst that i've encountered, along with shitty support and haywired patches.
This post has been edited by dan82: Dec 5 2011, 02:54 PM