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 Dungeon Defenders V1, -= Happy Farming UMF

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alex82
post Oct 31 2011, 01:07 PM

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QUOTE(Deimos Tel`Arin @ Oct 31 2011, 12:24 PM)
^ surely got char to run around building towers right? and switch characters to build towers etc. during build phase can switch heroes rite?
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you only can run around with your char as a camera view, your char can't do anything during combat phase
alex82
post Oct 31 2011, 01:23 PM

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guardian is not that good, animus pet is better, fully upgraded one can hit 1.4k+ dmg
alex82
post Oct 31 2011, 01:29 PM

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QUOTE(Deimos Tel`Arin @ Oct 31 2011, 01:25 PM)
well i want pets for the "catch em all" achievement mar.
hows the attack speed for those animus pet oo? the destroid pet attack speed slow ler.
for me at the moment heavy's shooting speed is way faster than the robot pet.
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animus pet shooting depend on the stats..if ur lucky to get one with high attack speed and shoot 4 extra projectile, max dps it can do around 5k-10k dmg

very hard to catch them all, those animus pet can cost up to 15mil-30mil each

This post has been edited by alex82: Oct 31 2011, 01:33 PM
alex82
post Oct 31 2011, 01:46 PM

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QUOTE(Deimos Tel`Arin @ Oct 31 2011, 01:40 PM)
later bought 30 mil pet then forgot lock then sell all. laugh.gif
bought one terus lock and equip it tongue.gif
alex82
post Oct 31 2011, 01:50 PM

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yea what the game should have a vault storage,pet library,mailling system, auction house or trading tavern for ppl open shop and sell
alex82
post Oct 31 2011, 07:16 PM

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you have to complete all the campaign on med diff
alex82
post Oct 31 2011, 07:49 PM

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save your money and buy a better genie later on


Added on October 31, 2011, 9:34 pmUpcoming Patch! (ETA October 31 2011)
7.06
* Rebalanced/redesigned Spooktacular spawns and added Leaderboard & Stats collection
* Made Spooktacular skins unlockable by beating Spooktacular on hard, though second set of weapons remain Insane-only
* Fixed various Spooktacular mission bugs
* Fixed chatbox getting stuck during level transitions
* Make costume unlock requirements clear in the costume selection
* Allowed mission unlocking at the mission selection screen
* Reduced self-heal mana cost ramp (cheaper to heal at high HP's now)
* Added "Drop All Mana" key, default "M" key, and keybinding added to configuration tool
* Fixed problem with Familiar attack rate being effectively capped (there was indeed a bug with this), and renamed the Familiar Attack Rate stat to "Attack Speed Bonus". Now high-Attack-Rate familars are way, way, way more effective.
* Made practice dummies average DPS over 5 seconds for a more accurate reading
* Fixed potential double-upgrade bug with superfast mouseclicks
* Nerfed Spooktacular "Van Wolfstein" weapon about 40%, and Huntress Ability 'Piercing Shot' about 30%
* Moved bonus-item crates back into the main section of the Ranked Tavern, out from the Secret Room
* Made Genie pet's "Grant Mana Bonus" upgradeable, and made him grant more Mana proportionate to how much its "Grant Mana Bonus" is upgraded
* Added Pause menu option to "Lock" game, which delists the game and prevents anyone else from joining it. Useful for turning public match into a private match, or making a private match totally unjoinable even by your friends.
* Fixed bug in algorithm to determine gear stat allocations, that was making high-end gear less likely to have Defense Damage and Defense AoE stats.

This post has been edited by alex82: Oct 31 2011, 09:34 PM
alex82
post Nov 9 2011, 05:38 PM

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QUOTE(TAGreptiles @ Nov 9 2011, 05:09 PM)
What's the best weapon for a huntress level 30? DPS huntress.

the Halloween spooktacular map already reduced mob size? sad.gif
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balik tikus or van wolf
alex82
post Nov 16 2011, 03:20 PM

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ffffffuuuuuuu

banyak patch la this game

new patch just release few min ago

7.10

* PvE: Kills (Tower and Hero) XP is now given to all players in Coop! (Shared, but not divided)

* PvE: Big overhaul to the item generation system: item drops (chests and mobs) are now scaled differently based on difficulty and wave number, capable exceeding their previous limits, so that on the highest waves on the toughest difficulties, you're going to get items that can even beat out the challenge/boss rewards! (rarity of course still comes into play)

* PvE: Equalized the Apprentice and Squire Hero Damage ramps (exponents and multipliers) with the Monk's -- this results in an approximate 10-15% buff to the Apprentice & Squire Hero Weapon Damage Output at high-end.

* PvE: Monk Ensnare Auras now cost 3 DU's, and Electric Auras now cost 4 DU's

* All: Steam LAN play (Online->Open mode, then switch to "LAN Games" at the top) now works, confirmed!
* All: Retroactive 37% one-time nerf to Elemental Damage on pre-existing weapons, commensurate with the drop in Elemental Damage upgrade potential
* All: Raised Mana Bank to 50,000,000 to better suit the higher-quality items which can now be acquired
* All: Retroactive Chicken Upgrade -- Chickens now have a minimum of 45 Upgrade Levels and a Minimum Damage
* All: Enabled "Valve Anti Cheat" system, finally finally finally! Took a while to work through how to move to a Game-server driven system.
* All: Steam "Recent Players" list now shows up & works
* All: Fixed First Person Weapon jitters
* All: Made all Apprentice Projectiles have the same (bettter) Damage Values as his Yellow-Colored Projectiles
* PvP: Fixed Player Respawn Times on CTF
alex82
post Nov 16 2011, 07:28 PM

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wait for nef again

kinda waste of mana upgrading them now
alex82
post Nov 19 2011, 08:00 PM

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QUOTE(Sophiera @ Nov 19 2011, 06:55 PM)
So I must reinstall? just delete the game? (I won't lose my character data, or i must back it up)
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if ur playing on ranked you don't have to backup your save game

if ur playing on open/local go to Program Files (x86) > Steam > SteamApps > Common > Dungeon Defenders > Binaries > Win32

and backup DunDefHeroes.dun and DunDefHeroes.dun.bak simply copy those two file in a safe location


when you uninstall your steam make sure you don't del the "steamapps" folder under steam folder

This post has been edited by alex82: Nov 19 2011, 08:06 PM
alex82
post Nov 22 2011, 08:24 PM

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QUOTE(Sophiera @ Nov 22 2011, 03:48 PM)
I have to uninstall the whole steam app?! shocking.gif
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you don't have to uninstall the whole apps

try verify the steam cache by right clicking the game > properties > update tab > select verify intergrity of game cache

or

right click on dd select "properties" then under "general tab" click "set launch options" and type this on the box -tcp

usually this fix most of the problem

This post has been edited by alex82: Nov 22 2011, 08:38 PM
alex82
post Nov 23 2011, 02:18 PM

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QUOTE(Sophiera @ Nov 23 2011, 01:29 PM)
I uninstalled and reinstalled the game, but I still crash whenever I try to host sad.gif

Any other ideas?

Edit: Nevermind, found a fix

1. Click "Property" from pop up menu for "Dungeon Defenders"
2. In "General" tab, Click "Set Launch Options"
3. Add "-tcp"
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i posted this on page 37, but no idea why you need to add -tcp

ur on a router?
alex82
post Nov 26 2011, 12:52 AM

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this game so many update, can fight with tf2 sweat.gif


alex82
post Dec 16 2011, 01:32 PM

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All:
* Fixed a GPU memory leak crash involving any mission with Terrain

PvE:
* Added Adjustable Camera Field-Of-View Options slider
* Fixed 1-byte Stat overflow bug, and Raised maximum Per-Item Hero/Defense Stat to 360 (not a total cap, just on each individual item, up from 126)
* Changed Pet XP earnings to 100% of earned XP, up from 50%
* Fixed a Secure-Trade failure bug
* Fixed a UMF enemy-stuck area
* Added optional damage-red material flash when any object or character takes damage
* Raised Level Cap to 74
* DefenderStore.com items will now automatically remove from web listing when sold, dropped, or traded, and will switch between web Shop and web Inventory if moved between in-game Shop and Inventory respectively.
* DefenderStore.com listing name will now automatically match in-game shop name
* Damage resistance no longer reduces incoming momentum (knockback) from hits
* Moved shake-camera and step-towards-target options to the general options panel
* Made ALL Missions and Challenges have Leaderboards
* Added next/previous page buttons to the Play Statistics UI level list
* Nerfed Animus Damage by 33% (retroactive)
* Changed Piercing Shot & Piercing Spreadshot cooldown time from 1.25 seconds to 4 seconds
* TrendyNet will no longer accept connection from pre-7.13 game versions

Eternia Shards Premium DLC:
* Added Part 1 missions: Mistymire Forest, Portal Defense, LifeStream Hollow Uber MonsterFest (8-player), LifeStream Hollow PvP
* Added early-access to "Nightmare" difficulty mode for owners of the 'Eternia Shards Complete Pack' DLC, with Eternia Shard enemies featured, & corresponding level, enemy, spawn layout & boss rebalancings
* Added 5 new achievements: Mythical Defender, Portal Protector, Nightmare Portal Protector, Nightmare Eternia Shard Recovered: Purple, Eternia Shard Recovered: Purple
* Added new "Mythical" quality-level items, with a level requirement of 74

 

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