The star of the show is still coca now... 10-0. Amazing! Tomorrow we have some sick matchups.. Coca vs Puma, DRG vs Bomber... I sense Zerg is taking this 1...
MLG Pro-Circuit 2011 Raleigh, Selamat Hari Raya fellow QQers xD
MLG Pro-Circuit 2011 Raleigh, Selamat Hari Raya fellow QQers xD
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Aug 28 2011, 11:18 AM
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#1
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Junior Member
134 posts Joined: Jul 2006 |
The star of the show is still coca now... 10-0. Amazing! Tomorrow we have some sick matchups.. Coca vs Puma, DRG vs Bomber... I sense Zerg is taking this 1...
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Aug 29 2011, 08:38 AM
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#2
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134 posts Joined: Jul 2006 |
QUOTE(evofantasy @ Aug 29 2011, 01:02 AM) lol terran late game OPness... Totally the truth. As far as I remembered, super late game does not favor Terran AT ALL unless mass BC & Raven appear out of nowhere. Bomber just stay with mid game unit and his control + timing certainly make it look so easy. ghost + mech + marine with PF splitting the map? it was such EZmode that bomber is spamming scans, dropping mules on armies and throwing nuke everywhere... Added on August 29, 2011, 1:07 amps: bomber's macro was over the roof, good micro (viking splits vs infestors), ghost dropping on terrains to snipe OLs etc... bomber definitely top 3 best terran/ player in the world... ____ Another shortcut to Code S for DRG after MMA, I think this exchange program for Code S is gonna stop soon in the future This post has been edited by jeffvip: Aug 29 2011, 08:54 AM |
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Aug 29 2011, 04:13 PM
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#3
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134 posts Joined: Jul 2006 |
QUOTE(evofantasy @ Aug 29 2011, 04:02 PM) from ur first line, i am sure u didnt watch the game... I like your confident... too sad, I watch that game, live.game1 had no timing atk from bomber at all (except the initial marine hellion creep clearing)... bomber was turtling and DRG was ahead when he killed bomber's tanks denying the possible 2-2 timing atk from bomber... DRG even got the ghost academy from bomber... throughout the game, bomber was raining mules on DRG's muta flock and still DRG couldnt kill him even when there's BL, corrupter, infestors (ie the zerg deathball)... and most of the battles, DRG pulled out ahead inch by inch until the mech-ghost (sac scv for bigger army) was completed and from there DRG jz got rolled even with great fungals... the PF map split on shakuras made the ground almsot impossible for DRG to push through it and slowly DRG jz starve to death... it is only in game 2 where bomber did the marine tank timing... tat was helped by the insane lag spikes throughout the game thanks to irene... Added on August 29, 2011, 4:03 pm still agree that late game terran (mech ghost) is beatable? even the zerg's BL-corruptor-infestors deathball which EU zergs been dominating with doesnt beat it... not to mention DRG landed some great fungals and bomber missed key emps on the infestors... As Artosis stated, Bomber is planning for a 2 2 timing attack. His tank is completely clear up in the middle. Knowing timing is not on his side, he went for Ghost Academy as a preparation for infestor and BL to go for super late game. U stated "bomber was raining mules on DRG's muta flock and still DRG couldnt kill him even when there's BL, corrupter, infestors". U got that wrong. Bomber kills DRG death ball before doing all those teasing, is not the other way round. His ghost is the difference btwn winning or losing that big battle. |
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