Pardon me if I'm too harsh...Here I go... Is that MARIO COIN BOX in your game!? Sigh.... Other than that, there are tons of similar physics game in the store already... If you want your game to stand out, what is the augmented feature of this game? Please think about it before you hire a designer... ...
I'm going to released my very first iOS game, Monochromania on iPhone soon. It is an action packed tower defense, I'm bringing a whole new experience in TD to all iOS user.
To be honest, this is a solo project and took me months to complete it. (Yes, I have been handling all the artwork, animations, music as well as game coding in game salad)
Here's the trailer for Monochromania:
Here's some of the screenshots: (Please ignore the grey coloring of the top bar, it is not seen in actual gameplay)
1st World: Desktop Table
2nd World: Pirates of Carrybean (These pirate beans' design are inspired by the chinese word for bean)
3rd World: The Earth
Artwork of my favorite monster:
This game is scheduled to be released in the late October 2011 at $0.99 only, stay tuned for more information!
I liked the artwork but my first thought is it might be a bit too messy. I sort of confused on how the creep path look like. Seems like you focused more on the creep rather than the tower.
Although, I can't wait to see much more detail soon.
Thanks for the impression. : )
I didnt make creeps path clearly visible because the towers are movable, players can easily position the towers according to various situation. Besides, different creeps may have different behaviour and may took different paths.
Monochromania is actually a arcade style shooter + TD hybrid. One of the best part of this action packed TD is player have to constantly move their towers to avoid bombs, toxins or even grabbing extra heart.
List of song in the soundtrack: 1) Canon in D (Variation by Steven Chin) 2) Dreamland 3) The Voyagers 4) The Last Promise 5) Eleftheria 6) Fantasia 7) Sound of Nature
Thanks and hope you guys enjoy the game and music~