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RPG Diablo III v2, Q2 2012

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yamato
post Aug 6 2011, 02:26 AM

stop calling me yameteh =.=|||
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QUOTE(Nosferatu @ Aug 6 2011, 01:23 AM)
blizzard never go travelling to countries without internet problems
they dont understand the pain
*
dont you know they r making the game based on what they(blizz) like/dislike, not what we(gamers) want?


QUOTE
"Internally I don't think [always-on DRM] ever actually came up when we talked about how we want connections to operate. Things that came up were always around the feature-set, the sanctity of the actual game systems like your characters," said Bridenbecker. "You're guaranteeing that there are no hacks, no dupes.  All of these things were points of discussion, but the whole copy protection, piracy thing, that's not really entering into why we want to do it."
source

blizz make it sound promising like if they enforce DRM there will be no hack, dupe, bot...
come on, look at the current D2 bnet, dominated by bots farming elites & runes. even in the realm lobby is flooded by spambots selling items for cash.
also not to forget infamous SOJ duping glitch?
Always-online DRM will ensure no hacks, dupes, bots huh? LOL

and they did admit, the purpose of DRM is not because of piracy, but to provide a fair gameplay among the players?
so whats the point for forcing the single player mode to go DRM? to provide a fair gameplay comparing to who? myself?

yes, in mmo it is best to enforce such rules to protect the other players, no botting, duping etc.
in single player? what makes te different if i have a lvl10 char with 2 soj? (soj is min lvl29) how unfair would it be?? to the 1st boss blood raven in bloodmoor?
QUOTE
"All of these things were points of discussion, but the whole copy protection, piracy thing, that's not really entering into why we want to do it."


now, they are so concerned making it always-online to protect DRM (DIGITAL RIGHTS MANAGEMENT), ensuring no hacking.
yet, they would care less about piracy, copy protect. since when piracy isnt one of the the biggest threat against DRM (not only to pc games, also DVD, music album, softwares, the whole digital media industry) if they can live with piracy while talking about DRM, what makes duping an ingame item a DRM concern? damn, what a bullshit.

This post has been edited by yamato: Aug 6 2011, 03:42 AM
yamato
post Aug 6 2011, 03:50 PM

stop calling me yameteh =.=|||
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QUOTE(hfi @ Aug 6 2011, 02:31 PM)
Don't you think the lack of DRM is percisely why the current d2 bnet is constantly camped by bots ?  We don't know the exact methods of their DRM but perhaps by limiting the content of the game to be stored locally, the hackers will have a harder to time to figure out how to mess up the online experience for everyone else. I understand the grief of having to be online to play offline but let's be realistic, Diablo is no longer a single player first, multi second kind of game.  In fact that change took place in D2 and that was 10 years ago. It's the multiplayer aspect of the game that has prolonged its shelf life and it's popularity amongst gamers. Thus, it's only logical that they are doing their utmost to protect the multiplayer content of the game.
*
we all agreed DRM on multi.
but what good is forcing single to DRM? it will not hurt the hackers, but only hurting the gamers(customers) that enjoyed single mode, who dont always have a good connection.

and why it wouldnt hurt the hackers? because blizz declared they care less about piracy and pirated copy.
in other word, blizz put their guard down on the 1st layer of the most crucial DRM defence, ignoring the piracy. then why need a legit serial keys to login to bnet?

if they really care about the single mode gamers feeling, they should know the very fundamental reason for solo is that: WE DO NOT WISH TO GO ONLINE AND JOIN THE MASS PLAYER COMMUNITY (sry for caps tongue.gif ). If i can always-on, why would i still need to play in single mode? i can just cr8 a game in bnet & passworded it so no one can join!

that is why i feel that blizz has become a cold blooded ignorant developer. they listen to their customers no more.
yup auction house for cash thingy is far more important than the merely existence single players population


yamato
post Aug 6 2011, 06:31 PM

stop calling me yameteh =.=|||
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as u said, protecting their cash cow, by killing the single player offline minority group. small price to pay. how could i not love blizz!

diablo3 designed to be like mmo? no way. it should capped max 8players in a game, or there will be over thousand of players doing the same mephisto run. lmfao
yamato
post Aug 6 2011, 07:45 PM

stop calling me yameteh =.=|||
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QUOTE(hfi @ Aug 6 2011, 07:10 PM)
Well Guild Wars is a mmo but it's also as restricted as Diablo, it's heavily instanced so only a handful of people can quest/level together at any given time. The only time people can en masse together is when they are in central hubs which is a lot like a game lobby like in Diablo. And now Diablo has a pvp arena which we've seen in Guild Wars. If you've played GW, you'll know what i'm talking about.
*
no i wouldnt care about GW in the D3 thread. afaik D3 is still an action rpg in single & multiplayer mode, just like old times, not an mmo as you
claimed

source
QUOTE
If we use features like big open zones where players encounter each other randomly as they play to define if a game is a MMORPG or not, then no, Diablo 3 is not a MMO. But then neither is Guild Wars, even though most consider it to be one.


This post has been edited by yamato: Aug 6 2011, 08:52 PM
yamato
post Aug 6 2011, 10:48 PM

stop calling me yameteh =.=|||
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Joined: Aug 2006
From: coming back through stratosphere


QUOTE(hfi @ Aug 6 2011, 09:59 PM)
You may not care about GW but clearly it's something Blizzard is looking at to re-emulate. Not sure of what to make out of that random personal quote of yours. All it proved is that the definition of mmo differs from one person to another. Guild Wars may not be a mmo in a traditional sense but it's still one regardless albeit a sort of hybrid or niche so to speak. You need to get past the old times and start looking at the bigger picture. Genres will evolve and so will titles like Diablo.
*
matey, you said d3 are made to be mmo just like gw, but in fact none of them are. and u still refuse to believe that.
stop defending for the sake of defense, face the facts.

"GW is something Blizzard is looking at to re-emulate"....
blizz has their in-house engine, they have experience dev team with genuine ideas. from the history, they have never copy or re-emulate anything from anyone.

i really dont know should i listen to someone that dont even know what hes saying wink.gif

well unless there are more teasers or news release by blizz, i will stfu before ruin everyones interest this thread.

enuf said.
GLHF

This post has been edited by yamato: Aug 6 2011, 10:55 PM
yamato
post Nov 1 2011, 03:50 PM

stop calling me yameteh =.=|||
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QUOTE(Lester1987 @ Nov 1 2011, 03:21 PM)
anyone know the sistem requirement?
*
QUOTE
MINIMUM SYSTEM SPECIFICATIONS


PC
OS: Windows® XP/Windows Vista®/Windows® 7 (Latest Service Packs) with DirectX® 9.0c
Processor: Intel Pentium® D 2.8 GHz or AMD AthlonTM 64 X2 4400+
Video: NVIDIA® GeForce® 7800 GT or ATI Radeon™ X1950 Pro or better

Mac
OS: Mac® OS X 10.6.8 or newer | Processor: Intel® Core 2 Duo
Video: NVIDIA® GeForce® 8600M GT or ATI Radeon™ HD 2600 or better

All Platforms
HD Space: 12 GB available HD space | Memory: 1 GB RAM (1.5 GB required for Windows Vista®/
Windows® 7 users, 2 GB for Mac® users) | Drive: DVD-ROM drive | Internet: Broadband Internet
connection | Display: 1024x768 minimum display resolution

(Note:  Be advised that some wireless connections do not meet the minimums required to be a true Broadband Internet connection.  Wireless results may vary.)


RECOMMENDED SYSTEM SPECIFICATIONS


PC
OS: Windows Vista®/Windows® 7 (Latest Service Packs) | Processor: Intel® Core 2 Duo 2.4 GHz
or AMD AthlonTM 64 X2 5600+ 2.8 GHz | Memory: 2 GB RAM | Video: NVIDIA® GeForce® 260 or
ATI Radeon™ HD 4870 or better

Mac
OS: Mac® OS X 10.7 or newer | Processor: Intel® Core 2 Duo | Memory: 2 GB RAM
Video: NVIDIA® GeForce® GT 330M or ATI Radeon™ HD 4670 or better
source

This post has been edited by yamato: Nov 1 2011, 03:53 PM

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