lol...red tag bug?
Scenes in BF2 map, One photo one post with description
Scenes in BF2 map, One photo one post with description
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Feb 7 2006, 04:30 PM
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Senior Member
1,478 posts Joined: Sep 2005 |
lol...red tag bug?
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Feb 7 2006, 10:07 PM
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Senior Member
2,061 posts Joined: Jan 2003 From: Jabaronie to Astaka Status: のあ..? |
hmm..always like that. i thought he was "musuh"
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Feb 7 2006, 11:31 PM
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Senior Member
2,149 posts Joined: Jan 2003 From: Behind you! Look! |
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Feb 8 2006, 04:40 AM
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Junior Member
11 posts Joined: Sep 2005 From: In My Head, Destination: Your Head |
Yeah, the existence of those 'Red Dudes'. One of the ultimate causes of confusion during the hectic gameplay of Battlefield 2.
![]() Came across some of these Red Dudes quite frequently nowdays. And at first I shot anyone of these unfortunate guys I came across to death, then I learnt when I bury a couple of bullets into them and they don't shoot back, I just assume they are members of the same club and I spare them from further torment-laden humiliation. Of course the thing worse than this Red Dudes phenomena is the 'Blue Enemy' syndrome. These pricked-up buggers who you think are amongst your best buddies just mows you down upon contact, proving my somewhat rattled suspicions that they ARE the opposition in disguise. Some I met I've managed to blow into oblivion, and then I get a nice rewarding statement from the server saying I've initiated a teamkill! Then when I stumble upon these Blue Buggers after that, I just experimented a bit; let that arse shoot me; yep, he too received the teamkill action reward! Such a satisfying outcome! Wonder what it portends? Are the servers overtaxed with the huge gaggle of Soldiers present on one map at the same particular moment? Or is the software just plain bloody bugged-up like nobody's business? ... and I digress. Getting back to the lightheartedness of Scenes in BF2, ![]() - A MEC fighter jet, A US fighter jet, and a flying Fodder Soldier corpse - All three are capable of achieving supersonic speeds, no? This post has been edited by Fodder Soldier: Feb 8 2006, 04:45 AM |
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Feb 8 2006, 08:11 AM
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Senior Member
4,670 posts Joined: Dec 2004 |
Lol...what did you do? Bail out at high altitude???
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Feb 8 2006, 10:45 AM
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Senior Member
3,466 posts Joined: Jan 2003 From: PJ, Malaysia |
Its a BF2 bug...
It will be fixed on the following patch... No worries... |
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Feb 8 2006, 01:48 PM
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Junior Member
30 posts Joined: Sep 2005 |
that's what they said for the previous patch.
I won't be holding my breath... |
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Feb 9 2006, 11:17 PM
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Senior Member
682 posts Joined: Sep 2005 From: Puchong Jaya, Selangor |
yeah... in gamearena, i alwiz met those red tag (enemy) when i'm in us,
then shoot at them la... wait for wat... wat do u know.... i got teamkill... go look closely... da red tag which i kill was wearing us army... i was like "WTF".... not da 1st time alredi... seems like veli common nowadays... |
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Feb 10 2006, 07:56 PM
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Junior Member
276 posts Joined: Jan 2006 From: The Malaysian Orange County(Subang Jaya) |
Just shoot those red tags.....even though it is our ally(may god bless thier soul)
For me..in BF2, Shoot or be shot.. |
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Feb 18 2006, 02:52 AM
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Junior Member
11 posts Joined: Sep 2005 From: In My Head, Destination: Your Head |
Case in point: Races. As known by all, the most frequent races done in these modded unranked servers are the buggy and jet races. So I am taking into consideration those two favourite racing vehicles and changing each of their usual racing parameters a bit. Result: More fun skill-based racing tournaments! First, the multi-terrain (except water) buggy. Races with this vehicle class are usually done following the premapped roads or like in Rirri server's case, along the built bridges that add to the racecourse circuit patterns around the maps. After testing some of the 64-player maps, I have found that the most challenging parts of the maps for buggy racing is: The Edge Of Teh Maps. ![]() As seen here, the terrain looks pretty simple and featureless, devoid of any driving hazards. ![]() Wrong. Hidden nooks and bumps, bloody irregular surfaces and bloody hazardous!. The ultimate all-terrain endurance test! Where every kilometer or so you have to get out and fix up your ride before continuing (if you don't get flipped over -like in pic- or fall into a ravine first), or else you'll transform into nothing more than a ball of flame and metal junk!. Travelling at the very edge of the maps truly is an experience to cherish about! Second race concept will really test the controlling skills of the flyboys. A test to find out if good pilots make good drivers. The new challenging arena for supersonic fighterjets is: Teh Roads. ![]() This is what it means to roadrace aerial jets. A new dimension unfolds and challenges the pilot's senses and skills. The control of the engine thrust and directional rudder is pivotal in these conditions. Go fast and you'll see the heavens (figuratively, since the jet would just angle upwards). Go too fast and you will see Heaven (literally). ![]() Though some part of the maps will require pilots to approach obstacles much carefully, due to narrow pathways, rough roadstretches, varried road elevations, etc. Keep in mind that jets ARE the most fragile road racers. You wouldn't want to accidentally clip your wing to a low-hanging tree, pirouette and BLOW UP, would you? ![]() And like the edge-of-map buggy racing, you will frequently stop for repairs and in the pic's case, refuel (diesel anyone?). It's an interesting idea, too. A pitstop with pitstop crew for fighterjets....... Thus the details of Project 2, brought to you by the cranial growth that is The Brain of Fodder Soldier Player tip: As evident from the descriptions above, the ideal kit for participants to use is the Engineer kit, 'cause there'll be a lot of fixin' to do! This post has been edited by Fodder Soldier: Feb 18 2006, 03:08 AM |
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Feb 18 2006, 07:36 AM
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Senior Member
4,670 posts Joined: Dec 2004 |
T3h plane race is crazy.
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Feb 18 2006, 07:46 AM
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Senior Member
2,503 posts Joined: Jan 2003 From: http://davis-online-store.com |
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Feb 19 2006, 03:18 PM
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Junior Member
30 posts Joined: Sep 2005 |
Here's some pics from yesterday's disastrous formation flying attempt
But there are some good moments : Gestapo and I in a trail formation ![]() Gestapo showing off in formation attempt (Davis was flying the sukhoi but I dont remember who was in the J-10) ![]() Perfect line formation by Gestapo and J-10 pilot (Everdying was flying the other F-18 and Davis in sukhoi) ![]() and finally, a blooper video for your entertainment http://www.youtube.com/?v=mIrGxCvoXMo The moral is ALWAYS look forward when you fly ( You can even hear Gestapo laughing through teamspeak. He didn't even bother to warn me This post has been edited by DeFaeco: Feb 19 2006, 03:24 PM |
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Feb 19 2006, 04:43 PM
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Senior Member
2,851 posts Joined: Jan 2003 From: KuAlA LuMpUr |
lol , ges punya voice sounds so dman keji in the vid
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Feb 19 2006, 05:29 PM
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Senior Member
1,478 posts Joined: Sep 2005 |
j-10?
thats not mdzaboy? stupid fellow keep disturbing me while i'm trying to land the plane into the carrier's ass |
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Feb 19 2006, 07:11 PM
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Senior Member
2,061 posts Joined: Jan 2003 From: Jabaronie to Astaka Status: のあ..? |
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Feb 20 2006, 09:24 AM
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Senior Member
4,670 posts Joined: Dec 2004 |
KNNCCB...i suddenly cannot take screenshot since the new patch. How to show you guys what i did yesterday??
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Feb 20 2006, 09:55 AM
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Senior Member
1,478 posts Joined: Sep 2005 |
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Feb 20 2006, 02:05 PM
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Senior Member
2,851 posts Joined: Jan 2003 From: KuAlA LuMpUr |
on xfire its scroll lock + X by default
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Feb 20 2006, 02:28 PM
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Senior Member
2,538 posts Joined: Jan 2003 From: Kota Bharu |
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