QUOTE(Bugeca @ Jun 16 2011, 09:12 PM)
Got, that is the basic sensor for Android nowadays.
That's what I thought, until ONE review managed to list out a spec sheet without the compass in a shootout against the Sensation. I was like, huh?
And about the whole Exynos vs A5 vs Tegra 2 thing, I was under the impression that the Nvidia ULP /ULV(Tegra 2) was SLOWER then the Mali in terms of pure specs? It's just the less mature (read: crappy) drivers for the Mali holding it back (plus the lack of Texture compression).
Where's the sauce for the whole "powervr(ipad2 n, i5) > adreno(htc phones) > tegra2(optimus2x, sgs2)> mali(sgs2 exynos version)" thing?
Yes specs wise PVR and Adreno is more powerful but Nvidia ULP (Tegra 2)?
Quoted from the Anandtech benchmark (the only sauce I can think of when you gave the mali is pawned by everything comment above):
QUOTE
The Mali-400 MP performs pretty well in GLBenchmark2, however it's still a bit behind NVIDIA's Tegra 2. Note that the Galaxy S II runs at 800 x 480 so its direct competitor in this case would be the Optimus 2X. These results don't tell us a lot about the GPU's performance other than the combination of hardware and drivers isn't quite up to par with what NVIDIA has today - at least under GLBenchmark2. There's so much that can be done with driver optimizations that it's difficult to draw any meaningful conclusions yet.
And really man, a pure spec battle? When did smartphone users become hardcore PC overclockers so obsessively looking at stats? Plus if the A4 was underclocked on the i4 the A5 will be doing the same on the i5. Apple likes battery life people.
Just had to spill my 2 cents. And no, I'm no fanboy. I CAME from the iOS ecosystem.
Now let's focus on some REAL issues, like devs not updating Tegra games for the Mali (due to no texture compression).
This post has been edited by Eiraku: Jun 16 2011, 09:57 PM