Time: 10 am - 9 pm
Venue:
Johor Bahru (Blue Dolphin - Taman University) 4/06/2011
Melaka (Blue Dolphin - Bukit Beruang) 5/06/2011
Penang (FTZ - Raja Uda ) 11/06/2011
Kuala Lumpur (to be announced)
Registration Fee: Free!!!
Target:
16 Teams for Melaka, Penang, Johor Bahru each
32 Teams for Kuala Lumpur
Sponsors:
Alienware
Steelseries
Prizes:
Champion: Slot in WCG SG Finals (Sept.)
<< TO FOLLOW >>
Registration:
Download the registration form, fill in all the details and email it to myteam@g a r e n a.com please do remember to write the SELECTED VENUE.
*First come first serve basis.
*A player may register once only.
*A team may register on one venue only.
Alienware WCG Qualifier Rules & Regulations
General
1. Competition Method : 5 vs 5
Winner Condition: Most round wins out of 4 rounds played
(2 rounds in Team Flag Match and 2 rounds in Search & Destroy)
Team Death Match will only be played if there's a tie-breaker
Game Settings & Rules
Team Flag Match
- 2 Rounds of 120 points, 10 minutes game play (1 side each)
- Each Round ends when a team scores 120 points or 10 minutes round time is over
- Winning team will be decided with the team with the highest total score after both rounds are over
- Map pool: Sand Storm I, Broken City II, Xitang
Search & Destroy
- 5 Rounds of 2 minutes 30 seconds per side / 2 sides in all
- Each side ends when a team scores 5 points
- Winning team will be decided with the team with the highest total score after both rounds are over
- Map pool: Broken City I, Sandstorm II, TitanValley
- Players are not allowed to talk to their teammates 3 seconds after dying. They are to change their screens to their teammates' First Person View after 3 seconds to prevent screening. Failure to comply with the rules will result in a warning and/or subsequent disqualification
Team Death Match (If there's a tie-breaker)
- 1 Round of 80 points with 10 minutes of game play
- Winning team is the team that scores 80 points first
- Map pool: Training Camp
Coin Toss: Winner of the coin toss gets to choose the map
- ALL cash weapons allowed
- Limited Tactic gears (2 slots) Cash Tactic Package
- No Sub Zero Blood Tactic allowed
- No mastery weapons and items
Prohibited Actions in Game
- Changing of "HOST" when the match has begun is strictly not allowed, doing so will result in a default map loss.
- Intentional or non-intentional use of any bugs/ in-game Glitch (Knife Bug, Shots becomes Knife Damage) or any kind of usage will result in a loss or disqualification. This decision will be made by the marshal or Head Marshall.
Disconnections
- Disconnection: Any disconnection of the connection between match players due to System
or Power problems/issues.
- Intentional Disconnection: Upon judgment by the referee, any offending player will be charged with a loss by forfeit.
Unintentional Disconnection:
- Round will restart if either side points is 20 and below or below 3 minutes into the round.
- Score will be recorded if either side points is 21 and above or more than 3 minutes into the round, round will restart and end with the previous total score.
- In the event of a disconnection, the organiser reserves the rights to restart the match or determine the match outcome on a case-by-case basis.
Warnings & Disqualifications
A warning will be given to any player in the team when he/she breaks or abuse any rule of the tournament.
A team will be disqualified from the tournament when a total 3 warnings are given to its team members.
In Case of Problems
- If any intentional hardware reset and problem occurs, the referee may decide to end the match with the offending player losing by forfeit.
- If any other problem occurs: Rematch if the two players conclude an agreement to have a rematch.
These rules are for the WCG 2010 Singapore Championship and are subject to modification in the following aspects.
- Use of most recent patch/version release of each official game within WCG committee's own discretion.
- Changes to in-game settings and options necessitated by the use of most recent patch version/release.
- Cheat Protection Program release and/or cheat protection functions.
- Game settings and/or operations guidelines dictated by differences between online and LAN Tournaments.
*Event rules and mechanics may change without prior notice.
This post has been edited by bryan12345: May 25 2011, 12:54 PM
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