QUOTE(jeffvip @ May 10 2011, 11:10 PM)
did u see how many immortals n zealot were dead soaking the tank dmg?? u try imagine if P n T were on 2/3 base parGSL MAY, lol, super slowpoke sry
GSL MAY, lol, super slowpoke sry
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May 11 2011, 08:26 AM
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#1
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304 posts Joined: Nov 2008 |
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May 11 2011, 12:03 PM
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#2
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304 posts Joined: Nov 2008 |
QUOTE(evofantasy @ May 11 2011, 11:25 AM) u dun realize why is the clump up tanks bad? becoz ryung use UP terranit allow the immortals to close it so much faster to all the tanks thus easier to focus fire... and ur marines need to be much further in front thus dying to the zeal faster... not to mention the shorter distance for uncharge zeal to walk up to the tanks after tanks after tanks... even artosis said, ryung pushed in too slow and lack things between this tanks and MC's army... not to mention letting MC stall tat much on 2 base vs his 1 base allin lawl u dun see me going terran OP when MC lost to polt... MC lost cause of his play... likewise the same for ryung... game2 u can see how superior MC is compared to Ryung in terms of unit control... the first major drop by ryung coulda ended the game if he control better (and not suiciding his raven lol) and i dun see why u bring in zerg to the discussion LOL... toss units are beefier than zerg units while zergs will overrun... there would be enuff lings/ blings to reach the marines and mutas to cleanup the rest... protoss is OP enuff say |
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May 11 2011, 02:20 PM
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#3
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seeing other ppl QQ beside me <facepalm>
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May 12 2011, 06:22 AM
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#4
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May 12 2011, 08:34 AM
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#5
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