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 GSL MAY, lol, super slowpoke sry

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SiewKaiz
post May 11 2011, 08:26 AM

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QUOTE(jeffvip @ May 10 2011, 11:10 PM)
proven even on crossfire, tank is getting pawn... tank is sux against toss
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did u see how many immortals n zealot were dead soaking the tank dmg?? u try imagine if P n T were on 2/3 base par
SiewKaiz
post May 11 2011, 12:03 PM

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QUOTE(evofantasy @ May 11 2011, 11:25 AM)
u dun realize why is the clump up tanks bad?
it allow the immortals to close it so much faster to all the tanks thus easier to focus fire...
and ur marines need to be much further in front thus dying to the zeal faster...
not to mention the shorter distance for uncharge zeal to walk up to the tanks after tanks after tanks...
even artosis said, ryung pushed in too slow and lack things between this tanks and MC's army...
not to mention letting MC stall tat much on 2 base vs his 1 base allin lawl

u dun see me going terran OP when MC lost to polt...
MC lost cause of his play...
likewise the same for ryung...
game2 u can see how superior MC is compared to Ryung in terms of unit control...
the first major drop by ryung coulda ended the game if he control better (and not suiciding his raven lol)

and i dun see why u bring in zerg to the discussion LOL...
toss units are beefier than zerg units while zergs will overrun...
there would be enuff lings/ blings to reach the marines and mutas to cleanup the rest...
*
becoz ryung use UP terran
protoss is OP enuff say
SiewKaiz
post May 11 2011, 02:20 PM

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seeing other ppl QQ beside me <facepalm>
SiewKaiz
post May 12 2011, 06:22 AM

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QUOTE(jeffvip @ May 11 2011, 09:51 PM)
The wind shld be in codeA. Terrible attitude player.
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how terrible is he?
SiewKaiz
post May 12 2011, 08:34 AM

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QUOTE(jeffvip @ May 12 2011, 08:10 AM)
he gave the game away during CodeS group match to Supernova... for the sake of MC and Supernova both advancing. This is a professional scene, this kind of issue shldnt come up.
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i dun think he gave the game away vs supernova...........

 

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