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 Game Design & Programming 101, cout << "Updated 11th February" << endl;

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mclelun
post Aug 11 2005, 05:48 PM

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wat H@H@ say is very true, game developement is not just only the programming/technical part,the game design itself is equally important.

and about game design, u cant really learn it from school, u learn it by playing more games. More games means more variety of games, not just stick to one types of game and play it 12 hours a day. playing old pc/console games help u to gain more ideas too.

recently i got meet up with this fellow which have a excellent degree in game developent/design. but in reality, that fellow is not that great.

in malaysia, i rather suggest ppl who is very interest in joining game developement industry to focus more on technical part of it. Coz that is wat malaysia is lacking now.

just think about it, Nowadays, eveyone think they play alot of games and can design a good game, in reality, they are just another small guy with a big dream that duno their design is actually not that great. but, not all the boss in malaysia is smart to see whether that guy is actually good or not,


mclelun
post Aug 12 2005, 11:18 AM

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i agree, but wat i m saying is there is many designer around, noob one and expert one,

but there is not many ppl taht is good in games programming here in malaysia,
mclelun
post Oct 12 2005, 07:19 PM

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QUOTE(sayming @ Oct 3 2005, 10:42 AM)
I'm gonna sit for my SPM in November...
What are my required qualifications to involve myself in the gaming industry?
Like getting into a Software Engineering and Game Design course maybe?
I just wanna know the minimum requirements and recommended requirements by you guys..Thanks
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not sure, i always feel taht it is much more better to take Software Engineering Course than Game Design course .

u learn the programming in uni/college, and spend ur freetime learning games programming by urself.

at the end, even if u cant become a game designer/programmer, u still got ur knowledge on other "bussiness app" programming.

more over, i need someone to show me that games design course provide here in malaysia is really that good. i always think they just talk alot of theory and concept, at the end they just teach u some basic flash or director thing. sorry, if if i m wrong.
mclelun
post Oct 15 2005, 11:29 PM

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QUOTE(C-Fu @ Oct 13 2005, 03:51 AM)
dei mclelun u from apiit issit? lol u forgot me issit hahaha laugh.gif
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haha yes, apuut
mclelun
post Jun 15 2006, 11:13 PM

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Torque and Ogre is very different. can not really compare them.

Torque more like a "game maker", which made it quite easy and fast to make a game. They also provide the source for you to modify the engine.

Torque is much same with Unity (Mac)

mclelun
post Oct 20 2006, 03:27 PM

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my friend just told me that water margin online had a similar file/folder structure for Torque game engine. so I assume it is developed by using TGE. Unlike first impression, it look like a RO engine.

I havent check that out myself, but it is interesting to see MMO is being developed by using TGE.

 

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