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 Game Design & Programming 101, cout << "Updated 11th February" << endl;

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heterosapiens
post Sep 21 2005, 01:59 PM

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aloo, i'm one of the SEGD students, currently in gamma(2nd year)... wave.gif

QUOTE(sayming @ Aug 31 2005, 02:39 PM)
Anyone know the minimum requirements to take MMU's Software Engineering course?
*
since u want to be a game programmer, i think it should be Software Engineering and Games Design course... smile.gif
QUOTE(Hunt @ Sep 12 2005, 10:59 AM)
Well since you ahve been doing the program. Do you think its really essential to do it if someone from here wants to get into the industry or its better to learn the part which we are most interested in.
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lolz, xonius is not, he said that he takes ISE(Information System Engineering)...

and as SEGD students, IMHO, it really does benefits me, coz i know nothing about programming b4 and the games class is really helpful to let us knows how the games industry works, oversea and locally...though, like the blog from my senior, exiang said, it is a poor course with not much focus on games at all, simply because around 80% of our subjects, is same with other courses, so, the scope is general and more to Sofware Engineering area...

in ur case, since u already have a degree, u can just skip the alpha(foundation year) in mlk and straight join the course in beta(1st year of degree), and u might creadit transfer certain subjects from ur previous degree and make the course shorter...

though, i wouldn't really suggest u to grab another degree as u already have one, what i can say is that, books are quite helpful but people with experience is the key...so, grab couple of books and gather with experience people, might them be a hobbyist, game industry people, or graduate that have the same passion, games development... thumbup.gif
QUOTE(Joker @ Sep 13 2005, 06:43 PM)
I meed help. I am doing a RTS game for my FYP. I plan to use  C++  but I have no idea what or how to start. If programming a library system or anything similiar, I know where to begin but for games, I really stuck...help... unsure.gif
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QUOTE(Joker @ Sep 14 2005, 07:30 AM)
well, i totally have no idea on anything like that. i thought direct x sdk was a graphic program...can anyone list out the step or process to develop a rts game?

thankz
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firstly, i would like to apologise for what i'll be replying later on... notworthy.gif

since u said it urself, u don't know how to start, so, i assume that u never programmed a game before, games programming is different from conventional software, it have certain mechanics or method that u will only know if u've programmed one...

with that in mind, RTS isn't really a good choice, even though it is only a demo or something, the scope is to big, unless u have a team around 10 members will enough experience in game development, else it will be a nightmare for u...

and another thing is, it would be a god bless if there is a standard of "Step by step to develop an RTS game", but game development teams are different, game studios are different, the way of doing it if different, the resources and other aspects should be taken in consideration also...though, i admit that there is some core things that is same all around the world, and if there is one, it would be how the games works, IMHO, that will determine how to develop it...though,l there is certain books on the shelves that give step by step to do it, but then, u will need to compromise certain thing and do it in ur own way, what i'm talking here is about development, not only programming...and sorry i didn't know any books or links to really help u... mellow.gif

last point, maybe u should take a look at games engines that support RTS gameplay... wink.gif
http://www.devmaster.net/engines/

This post has been edited by heterosapiens: Sep 21 2005, 01:59 PM
heterosapiens
post May 14 2006, 05:21 PM

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QUOTE(Hunt @ May 6 2006, 10:14 AM)
Have you got anymore info on this....would like to participate in this event.
thanks
*
i've replied earlier but LYN rollback...so, here i post again...

http://www.igda.org/Forums/showthread.php?threadid=21231

and here is what i would suggest for indies and hobbyist biggrin.gif

http://forum.lowyat.net/index.php?showtopic=286441
heterosapiens
post May 15 2006, 12:52 PM

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May i ask, the comparison you want is betweeen various 3D modeling software and various game engines or the comparison between both of them...? unsure.gif

So far, i haven't see any comparison site...only review of each differently...what actually you want to find out?
heterosapiens
post May 15 2006, 09:40 PM

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lol...true...just want to clarify that first, before jumping in to help tongue.gif

QUOTE
I need help in choosing an engine for a game. Can you provide help?
The current database editor, Alexey Busygin, can provide professional consulting. Please contact him for details at: alexey at busygin.com
http://www.devmaster.net/engines/faq.php
*i'm not sure if it is free or not*

here is some that google found...

http://www.truevision3d.com/phpBB2/forum-22.html
*don't believe it all, TV3D sucks for C++ users*

mostly, i would suggest to read reviews and complaint from others...but i've been suggested by couple of local game developers to use Dark Basic Pro...regarding 3D modeling software, i can't help much... smile.gif


heterosapiens
post May 15 2006, 10:51 PM

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QUOTE(me0wSter @ May 15 2006, 10:45 PM)
Was really thinking of those industry standards like 3dsmax and maya and blender. Lol!
*
err...i don't quite get that..what you trying to say?

and may i ask again : what actually you want to find out?
heterosapiens
post Nov 18 2006, 02:51 PM

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QUOTE(stan16 @ Nov 7 2006, 08:43 AM)
anyone checkout www.gameprogramming.org?

i think got some prob there. when i went there, juz a screen with a picture of gameprogramming studio came out. nothing happens even though i click on the picture. can anyone check it out?

broken link?
*
I have this :

QUOTE
Redirecting you to the page in 10 seconds! If your browser doesn't redirect you, please click here Enter

heterosapiens
post Dec 28 2006, 11:31 AM

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http://www.jasonlam604.com/ - J2ME & Gaming by Jason Lam
heterosapiens
post Feb 10 2007, 11:22 PM

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QUOTE(sayming @ Feb 6 2007, 06:48 PM)
Anyone here actually graduated from a Game Programming Degree Program and having a steady job?
*
Steady job in the games industry or any field will do?

I know a lot of my seniors have steady job and some even make it to the games industry. Anyway, your question and my answers doesn't really reflects to whether someone taking games related course will have a future career or not. smile.gif
heterosapiens
post May 26 2007, 01:54 PM

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QUOTE(highland3r @ May 24 2007, 08:03 PM)
hi guys,

anybody got info on audio programming..?

eg. modify audio or making a audio creating audio effect?
*
Wow, its been awhile since this thread have a visitor that post.

For audio programming, I'm not so sure about it. But this is what google gets me.

http://www.thefreecountry.com/documentatio...linesound.shtml
http://www.thefreecountry.com/sourcecode/audio.shtml

Or you could check out these books.

Beginning Game Audio Programming - Mason McCuskey
Focus On SDL - Ernest Pazera

QUOTE(highland3r @ May 24 2007, 08:03 PM)
btw,
anybody got the resouces on www.gameprogramming.org..?

I once register ,but only avail to read few modules docs.
and i cant login after a long period.

reregister but blank...
no idea what happens.
*
I'm not sure what happened to gameprogramming.org their website is down as of the time of this post made.

QUOTE(highland3r @ May 24 2007, 08:03 PM)
interested in making games in linux environment..
just for fun ,and learning it..

can someone show /post some links to the resources recommend.

thank you. all.
*
If you plan to use a 3D game engine (or 3D rendering engine sort of like) for that, I would suggest either these two

http://www.ogre3d.org/
http://irrlicht.sourceforge.net/

Ogre seems to have more active community and the future for the game engine is very bright but it is not the complete API to create a game. On the contrary Irrlicht is more complete together with sound API(IrrKlang) but have less promising development path.

All the best smile.gif
heterosapiens
post Jul 18 2009, 10:09 AM

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QUOTE(kofan @ Jul 8 2009, 03:14 AM)
hii, im new here. i goin to finish my diploma(interactive software technoloy TARC) soon. I plan to have my degree at other Uni or should i get my degree at Tarc? im looking for opinion xD

http://www.tarc.edu.my/acad/sas/acad_sasadist3.htm
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There's LKW, MMU, APIIT, and HELP to choose from.
QUOTE(ZeratoS @ Jul 12 2009, 01:51 AM)
Awesome! Never knew the Malaysian game developer community was quite as active. : < Main interest lies in concept & gameplay here. Sadly not many I know are quite as devoted to developing. I really do need an outlet on which to pitch my ideas to, and maybe even develop it sad.gif

I've only dabbled with eAthena source codes, which run in C.
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Take a look at :
http://www.mscmalaysia.my/topic/IPCC
http://www.mscmalaysia.my/topic/Computer+Casual+Game
QUOTE(chemnz @ Jul 15 2009, 07:39 PM)
hi, i'm fairly new to this whole game development idea.. anyone had any experience using torque game engine or torque game engine advanced? found this engine somewhere and it looks easy to use..
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I would suggest Unity3D for starters, Torque is quite good, but it was built on an old code-base.
heterosapiens
post Sep 5 2009, 08:08 AM

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QUOTE(vinso @ Sep 4 2009, 01:45 AM)
hi, i had just graduated with a BSc in Games Development from USA. Seeking for a job, anyone can help?
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For a job around South East Asia, check these links out :

Malaysia
Singapore
Jobber Wokky

Drop by to the local IGDA chapter meeting to know more.

 

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