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Resident Evil: Operation Racoon City, Multiplatform (PS3 /XBOX360)
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TShafez13
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Mar 28 2011, 01:21 PM, updated 15y ago
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Where to put the games that are multiplatform in here? i guess here pun okay.  The game stars a group of 4 characters from the Umbrella Security Services Squad during the outbreak in Raccoon City, named Vector, Beltway, Bertha, and Spectre. As the team you are out to destroy evidence and survive, killing survivors and clearing your name before you escape. Besides your squad, there are two other waring factions that are out to take you down, bio-organic monsters created by Umbrella and US Spec-Ops forces. Apparently each member of the team has very different objectives, and choosing a different member will make your goals and aims vary dramatically. It also says that you can “Change Resident Evil history” as many characters from the series will be making appearances… And you can kill them. The game will be coming to PS3 and 360 this fall. from Rely On Horror
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do117
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Mar 28 2011, 02:41 PM
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Getting Started

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cool!,i always like RE series,they better make it good,i dun rele like re5 ,but i guess cant blame them if they wanna implement co op modes inside the story mode
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gundamalpha
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Mar 28 2011, 02:45 PM
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It's like Nintendo doing GT/Gear of Wars
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blinky_w
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Mar 28 2011, 03:07 PM
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New Member
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Zombie , Racoon City , that what i call Resident Evil no more virus or super monster shit .....
are they making like survival? that 4 ppl need to work together on PS2 to escape Racoon city
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iguana_dude_619
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Mar 28 2011, 04:11 PM
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QUOTE - The game takes place in 1998, a time where Resident Evil fans already know what's set to take place. The title lets you enjoy the series from a new perspective, as the men and women who are technically responsible for it all. - Rather than continuing the zombie slaying antics of BSAA agents, you're taken back to the original outbreak "that underscored both Resident Evil 2 and Resident Evil 3: Nemesis." - The game doesn't require any crazy amounts of knowledge of the past titles or characters involved in the series. The title opens up to a "quartet of new faces". Essentially, you're playing as members of the official Umbrella Security Services squad. - Operation Raccoon City is a team-based shooter allowing four members of the USS team to destroy all evidence of the ongoing outbreak. Along with slaying the zombies, you're looking to "kill pretty much every survivor possible". - The gameplay is described as "dirty", and the series will feel much darker than it has up to this point. - The game features three factions that Capcom has stated make up a "three-corner conflict". The other two factions are the US Spec Ops, who are there to repel the USS, and the "bio-organic weapon monsters (BOWs) created by Umbrella. ...... http://stickskills.com/news/1556/first-det...-city-unveiled/
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lilko
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Mar 28 2011, 04:12 PM
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Getting Started

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actually i prefer leon and claire..
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Dark NT
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Mar 28 2011, 04:40 PM
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A must buy title regardless of what sh*t capcom put in it.
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blinky_w
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Mar 28 2011, 04:49 PM
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New Member
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i smell online co-op !!!
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gundamalpha
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Mar 28 2011, 05:03 PM
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QUOTE(blinky_w @ Mar 28 2011, 04:49 PM) No, it was my fart
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TShafez13
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Mar 28 2011, 05:28 PM
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outbreak spiritual successor? god i hope so.
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trogdor1oh1
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Mar 28 2011, 08:14 PM
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Getting Started

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Residents 4 Dead imo I'd skip it, I generally don't have people to play with nowadays  Sounds really cool though, I'd defs get it if I had one regular buddy to play with
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Leonix7791
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Mar 29 2011, 08:36 AM
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Getting Started

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      QUOTE Interview summary/translation from the French magazines
The producer of RE:ORC talks about the why of this title, and the future of the RE series
Question: Did you set the game in Raccoon City to strongly anchor it to the rest of the series?
Capcom Producer: For us, it's about a new direction for RE. It's kind of a spin-off. That's why it doesn't have a number. It's not necessarily entirely in the canon, but it's totally immersed in the mythology.
Question: Why did you choose this part of the timeline?
Capcom Producer: Raccoon City is emblematic of the series for players, and it's well adapted to this genre of gameplay--the design, the roads, the urban structure.
Question: Why a team-based third person shooter?
Capcom Producer: As you know it's our fifteenth anniversary, which is a long time for a video game series... bottom of this answer cut off by watermark. Some players came to the series when it made a turn towards action (still with horror elements, though). This design led the series towards TPS. How do you attract shooter fans? ... ... continued... Coop, Multiplayer... These are particularly important aspects. So it was important for us to do them. I want to clarify something, even though it's a shooter, there are still tons of horror elements.
Question: Why use an external developer? Why Slant Six?
Capcom Producer: The idea came up when we were working on Lost Planet 2. We didn't have any other teams internally to work on it. Western studios are known for their ease of development, and in terms of gameplay, this genre. Slant Six... we just bought a studio in Vancouver (Blue Castle) and when we were looking for external partners... Blue Castle talked with Slant Six, and they were well known for their online games and their coding skills. We met them and they were big RE fans. A good starting point!
Question: Will projects (the words here are "Will these components...") from now on be primarily Western developed?
Capcom Producer: Shooters are very popular in US/Europe. RE is still popular in Japan. Thus we've continued with this episode to try to interest Japanese players. Besides, this isn't just a TPS game... covered by watermark...
Question: Who worked on ("How did you work on...") the artistic design for the project? It seems darker than the last ones.
Capcom Producer: All the artistic designs came from my team and I. Here we wanted something dirtier. In previous games we spent a lot of time working on lighting and shadows (RE5 for example). Because it takes place at night, this game requires us to look at lighting. It's a natural evolution for our work. Because of the limited capabilities of the PS1, it was impossible to go very far with this concept. Besides that, there's also blood and gore! In RE we can't push it like in Dead Rising... which views itself as a comedy.
Question: Are zombies a part of Capcom's DNA?
Capcom Producer: Obviously! A huge number of the creators of the series are zombie fans, and they wanted to make them move realistically... more realistically than before. For example if you hurt a zombie but don't kill it, he will attract others who come to put it in pieces... We imagined some unique behaviours for this game.
Question: Survival horror doesn't sell very well, except for Dead Space 2. Is going towards a full shooter a natural evolution for the series?
Capcom Producer: In terms of sales, survival horror isn't as popular as it once was. Having said that, I love Dead Space. Besides this game, I am working on a survival horror game. We aren't making this game to run away from survival horror, but to bring new challenges to the world of Resident Evil. I wouldn't say it's a natural evolution as much as I always wanted to do something a little different.
Question: In the survival horror genre, Dead Space succeeds at doing better than most of the founders of the genre, including Resident Evil. So expectations have been raised...
Capcom Producer: We have to work harder because of titles like Dead Space, to be as interesting as possible. Plus, the franchise as a whole has its own unique problems that must be solved. Our fans are also our critics, for example with RE5. Also I wouldn't directly compare RE and DS. But it's always great to see the genre be popular, it's inspiring. Yeah, there's a future for the genre!
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TShafez13
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Mar 29 2011, 10:18 AM
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wtf,looks nice i just hope,its like outbreak.
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gundamalpha
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Mar 29 2011, 10:20 AM
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They seriously need to change the series name in the West since Biohazard 2.. it's nothing residential anymore
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snipersnake
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Mar 29 2011, 11:25 AM
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 still remember fighting this in RE Outbreak 2 Online. the downside of this game, no voice chat, only actions. good times.
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TShafez13
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Mar 29 2011, 11:41 AM
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bukan west resident evil ke? japan biohazard
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gundamalpha
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Mar 29 2011, 11:46 AM
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QUOTE(hafez13 @ Mar 29 2011, 11:41 AM) bukan west resident evil ke? japan biohazard  That's why I say change the Western name lor
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TShafez13
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Mar 29 2011, 12:23 PM
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bialamereka.  i suspect,more info will come out at E3. woo
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ajis
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Mar 31 2011, 02:31 AM
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QUOTE(snipersnake @ Mar 29 2011, 11:25 AM)  still remember fighting this in RE Outbreak 2 Online. the downside of this game, no voice chat, only actions. good times. the reason due restricted voice chat is players might spoil the mood and gameplay when coop with newbies oh zombie Elephant, end up either kill it or zombie lions in zoo level haha possible I can kill Leon?  Added on March 31, 2011, 2:33 amwoh I can see Mr T This post has been edited by ajis: Mar 31 2011, 02:33 AM
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PhoenixByte
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Mar 31 2011, 04:42 AM
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important question is..can we move while aiming now?
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