if marauder can shoot air, no problemo.
SC2 suggestion, TERRAN u may comment but u cant suggest
SC2 suggestion, TERRAN u may comment but u cant suggest
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Mar 28 2011, 12:42 PM
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#1
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Senior Member
853 posts Joined: Aug 2008 |
if marauder can shoot air, no problemo.
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Mar 28 2011, 08:12 PM
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#2
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853 posts Joined: Aug 2008 |
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Mar 29 2011, 12:50 PM
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#3
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Senior Member
853 posts Joined: Aug 2008 |
QUOTE(ReWeR @ Mar 29 2011, 11:23 AM) That's a very stupid suggestion you have there. humor switched off? wrong frequency.Just because your collosus get pawned by vikings, then you require it can attack air ... do u know viking is suppose to beat collosus in the first place? immortal already very powerful against land unit, and you want it to anti air some more ... basically you just want all your units to have protoss's toughness, and able attack from long range, and able to shoot both land and air ... yeah ... might as well build your own game. I think why don't you add one more research: 100m 100g, instant win if your race is Protoss. |
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Apr 3 2011, 11:43 AM
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#4
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853 posts Joined: Aug 2008 |
zerg dont have unit that can walk over cliff. what about.................banelings centrafugal hook upgrade to walk over cliff......WOOTS!
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