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DotA DotA Allstars v6.48b AI+ 1.52 by RGB, *Updated 20th January 2008*

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arres
post Aug 7 2005, 01:20 AM

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nice work karising....played the map already..its so excellent.... :praise:
Myztic
post Aug 8 2005, 12:45 AM

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hmm.. there is little progress per moment i guess.. unless the next version is going to be a major one..
I bet Karising is gonna surprise us with ai version of 6.12b during the next week.. J/K

I have been playing this version less and less coz it begins to get kinda boring.. there is absolutely no change in the AI's behavior.. but I guess there's no going around that..
If it was possible.. I'd like the 6.12b version of the Dwarven Sniper to be
in this AI version.
He's so much better than the 5.84 version..
A completely revamped scattershot and the attacking-animation has been improved alot..
davidgm16
post Aug 11 2005, 04:48 PM

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wanna ask the creeps 4 v4b is it got improved the dmg? coz when the AI heros finished my base barrack.. at the same time.. i also destroy all the enemy's barrack,( but there are some invunerable 1?)
so when i back to base and defend a while, plan to push n finish the game 1... but.i realise tat.. the enemy creeps is much more stronger then mine.. mine creeps only have 50+ dmg.. but enemy creeps have 100+ dmg after about 10 times my base generate the creeps after they destroyed all my barracks... so horrible la.. is it the original dota also like this? or this only on AI v4b version?

This post has been edited by davidgm16: Aug 11 2005, 04:49 PM
chitchat
post Aug 11 2005, 05:35 PM

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davidgm16: erm i dont exactly understand what u said... but then its normal for dota the more barrack u lose the stronger the enemy creep gets... same the other way too...

karising: any update ?? hazy outside have to play more dota at home liao hehe... hopefully there is new update soon hehe..
TSkarising
post Aug 11 2005, 10:11 PM

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chitchat : i want to update too, but the haze making me more tired after work... stick with AI v4b first at the mean time. Hopefully got darurat so everyone can holiday stay at home... nice.
maxim.Freaks
post Aug 12 2005, 12:06 AM

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hoping for the same thing...
coz todays reading already 531...
should be darurat already...
lazy to go to work 2moro...
haaizz.. yawn.gif
davidgm16
post Aug 12 2005, 10:42 AM

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QUOTE(chitchat @ Aug 11 2005, 05:35 PM)
davidgm16: erm i dont exactly understand what u said... but then its normal for dota the more barrack u lose the stronger the enemy creep gets... same the other way too...

karising: any update ?? hazy outside have to play more dota at home liao hehe... hopefully there is new update soon hehe..
*
hehe.. soli 4 my laoya english... i meant.. my side n AI side(enemy) had destroy all each others barracks almost the same time(AI side faster). so i saw my base barracks all destroyed, then i went back to base 4 defend. but i realise that, my creeps langsung no fight with enemy's creeps. the numbers of creeps generate each time is the same. but the dmg is diff. so i can't get far from my base.
after i defend 4 about 10 times my base generate the creeps. i realise tat the enemy creeps has 100+dmg but my creeps still remain 50+ dmg.. then i lose the match bcoz of tons of 100+ dmg creeps...
so i wanna ask.. this situation is it the same with all version of dota? or it only happen in v4b?
newbiez_player
post Aug 12 2005, 04:27 PM

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karising i already can 1v5 insane by using medusa and i have some comment in this map..... i think its unfair if the hero armor up to 20 when its level 25...when they are 20 armor we are so hard to kill it....i think if the hero from armor 20 down to 15 maybe we still have a chance to kill it when facing 3 hero....
Myztic
post Aug 12 2005, 07:53 PM

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QUOTE(davidgm16 @ Aug 12 2005, 03:42 AM)
hehe.. soli 4 my laoya english... i meant.. my side n AI side(enemy) had destroy all each others barracks almost the same time(AI side faster). so i saw my base barracks all destroyed, then i went back to base 4 defend. but i realise that, my creeps langsung no fight with enemy's creeps. the numbers of creeps generate each time is the same. but the dmg is diff. so i can't get far from my base.
after i defend 4 about 10 times my base generate the creeps. i realise tat the enemy creeps has 100+dmg but my creeps still remain 50+ dmg.. then i lose the match bcoz of tons of 100+ dmg creeps...
so i wanna ask.. this situation is it the same with all version of dota? or it only happen in v4b?
*
Yes.. this has always been in dotA... as far as I can remember..
There was a time when I was REEAALLY annoyed with this at first..
But that only happens when your team sucks at defending..
When I play a 3v5 match.. I ALWAYS be the one that looses the first few towers..
Sometimes 4-5 heroes come in one lane pushing at the same time! I HATE IT!!!
KARISING DO SOMETHING ABOUT IT PLEEEASE !!
jasonlcy
post Aug 13 2005, 06:37 PM

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QUOTE(Myztic @ Aug 12 2005, 07:53 PM)
Yes.. this has always been in dotA... as far as I can remember..
There was a time when I was REEAALLY annoyed with this at first..
But that only happens when your team sucks at defending..
When I play a 3v5 match.. I ALWAYS be the one that looses the first few towers..
Sometimes 4-5 heroes come in one lane pushing at the same time! I HATE IT!!!
KARISING DO SOMETHING ABOUT IT PLEEEASE !!
*
Yes, the enemy AI is such a way that it will target towers as priorities and hit it until the enemy hero is either targeted by the tower or until his health goes to orange/red. And i also hate it when they push together AND take out my creep wave IN FRONT OF THE TOWER and the bloody tower doesn't do a thing about it. When I do it, the tower almost always targets ME instead of my creeps...Mebbe do something about the tower's attacking priorities?

Anyway, playing with Insane is damn fun! Normal too easy liao sweat.gif
Darkmage12
post Aug 13 2005, 06:46 PM

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QUOTE(jasonlcy @ Aug 13 2005, 06:37 PM)
Yes, the enemy AI is such a way that it will target towers as priorities and hit it until the enemy hero is either targeted by the tower or until his health goes to orange/red. And i also hate it when they push together AND take out my creep wave IN FRONT OF THE TOWER and the bloody tower doesn't do a thing about it. When I do it, the tower almost always targets ME instead of my creeps...Mebbe do something about the tower's attacking priorities?

Anyway, playing with Insane is damn fun! Normal too easy liao  sweat.gif
*
the enemy just love to rape towers i really dunno why
Myztic
post Aug 13 2005, 10:44 PM

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If possible.. I would make the AI not attack tower so damn much.. instead I would make them almost only go for LAST HITS...
This way... maybe the game would drag a little longer..
Let the AI concentrate their fire on creeps first.. and when all creeps are dead/gone.. attack tower.. this should be discussed in my oppinion
.
Cloudx
post Aug 13 2005, 11:40 PM

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QUOTE(davidgm16 @ Aug 12 2005, 10:42 AM)
hehe.. soli 4 my laoya english... i meant.. my side n AI side(enemy) had destroy all each others barracks almost the same time(AI side faster). so i saw my base barracks all destroyed, then i went back to base 4 defend. but i realise that, my creeps langsung no fight with enemy's creeps. the numbers of creeps generate each time is the same. but the dmg is diff. so i can't get far from my base.
after i defend 4 about 10 times my base generate the creeps. i realise tat the enemy creeps has 100+dmg but my creeps still remain 50+ dmg.. then i lose the match bcoz of tons of 100+ dmg creeps...
so i wanna ask.. this situation is it the same with all version of dota? or it only happen in v4b?
*
If u said all ur base barrack gone then of cuz the enemy creeps damage is 100+.Its already Mega Creeps. This situation happens everytime when u loses all ur barracks
serewen
post Aug 14 2005, 10:27 AM

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duno what fun about playing alone?no challange at all leh
chitchat
post Aug 15 2005, 09:10 AM

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serewen: this map is to help those newbie practice some dota and those who dont have internet at home to play some dota.. those who have internet of course is more fun to play at BNET or BLUE SERVER.. hehe



davidgm16
post Aug 15 2005, 09:47 AM

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QUOTE(Cloudx @ Aug 13 2005, 11:40 PM)
If u said all ur base barrack gone then of cuz the enemy creeps damage is 100+.Its already Mega Creeps. This situation happens everytime when u loses all ur barracks
*
but enemy's base was gone also... then should my creeps n enemy creeps same as mega creeps ma... y my creeps so lousy 1? 50+ dmg compare to 100+ dmg..
whoopa
post Aug 15 2005, 11:58 AM

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QUOTE(davidgm16 @ Aug 15 2005, 09:47 AM)
but enemy's base was gone also... then should my creeps n enemy creeps same as mega creeps ma... y my creeps so lousy 1? 50+ dmg compare to 100+ dmg..
*
are u sure u destroyed all the enemy barracks ... u said some were invunerable meaning u neva destroy some towers near the barracks ......


TakeshirO
post Aug 15 2005, 08:57 PM

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err.. newb question.. it stated i need a tree to craft certain thing. where to get the tree?
TheNameX
post Aug 16 2005, 11:06 AM

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Item with the cost of tree means that you only need to get those items in your inventory and they will automatically become the finalized item. Eg. Supposingly an item C need you to buy A, B, and C recipe. If C item has the cost of a tree, then you only need to buy A and B in your inventory and they will automatically become C. So in other words, a tree cost means that particular item doesnt require you to buy a recipe.
FunnyGuyonly1
post Aug 16 2005, 07:11 PM

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so any new maps can be upload so is can be share to another ppl pls
i hope the my request worth it thankx wink.gif


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