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DotA DotA Allstars v6.48b AI+ 1.52 by RGB, *Updated 20th January 2008*
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seighart
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Feb 9 2006, 03:41 AM
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New Member
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QUOTE(Ultima @ Feb 8 2006, 01:19 PM) em guys, when i played this 6.27b ai, i noticed the ai hero will juz stay at the edge of the bottom.. when the creep pass by, then the ai hero will follow... yeah, me too i also noticed it...sometimes 2 or 3 ai got stucked at the lower right hand bottom of the map. i also noticed that for some no reason they will not move at all even if your creeps attack them..they return to their orig position.
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iceman31
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Feb 9 2006, 11:13 AM
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QUOTE(seighart @ Feb 9 2006, 03:41 AM) yeah, me too i also noticed it...sometimes 2 or 3 ai got stucked at the lower right hand bottom of the map. i also noticed that for some no reason they will not move at all even if your creeps attack them..they return to their orig position. Is this bug or smt.
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seighart
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Feb 10 2006, 01:41 AM
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New Member
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tiffazz
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Feb 10 2006, 02:56 AM
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New Member
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at least the new items eg sange n yasha can be used.
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Ultima
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Feb 11 2006, 04:27 PM
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darn, the -superai mode sure tough to play
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Crazy Assassin
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Feb 11 2006, 06:49 PM
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New Member
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where can u find other commands more suchs as -superai ~??
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Ah WanG
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Feb 11 2006, 11:51 PM
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Banned
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pres F9 then u can find those commands there IIRC
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jj2themax
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Feb 13 2006, 02:23 PM
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Getting Started

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I got problem play with AI in LAN with my friends. The sentinel team got 3 rhasta's.....we play -ar mode....lol
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Rusty Nail
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Feb 13 2006, 02:31 PM
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-id mode don't affect AI...  maybe i'm noob, but these guys are tough. always 2-3 lvl ahead of me
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Ah WanG
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Feb 13 2006, 06:30 PM
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Banned
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tat day i play wif 2 insane ai in mid lane i solo tat lane however, they always leveling faster than me i think this make the game more fun n challenging gua
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Mascon
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Feb 13 2006, 06:54 PM
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Getting Started

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I played twice 1 vs 3 (insane) AI, one of the AI is Stone Giant. While playing half way, Stone Giant just disappear. When I type -ma, stone giant's name was gone.
Anyone face the same thing like this before??
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Rusty Nail
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Feb 13 2006, 11:39 PM
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missing ai? nope, haven't encounter that before and haven't fought with ai tiny. another thing that i've noticed is that they LOVE to stick together in one lane if given the chance. in 5 Vs 5, 2 lanes will have 1 hero while the last lane will have 2. there's time where there will be 3 ai on one lane and i've to take the empty lane not to mention that it happen early game where everybody still lvl 1. another 'smart' encounter i had was in a 3vs3 game where 1 hero take 1 lane each. i manage to reach enemy base first and before i know it, my ai team mates are in my lane pushing which resulted enemy ai to attack my base. it's fun to see them making decisions without being told anything, truly different experience with the last ai map i've played.
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seighart
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Feb 14 2006, 01:22 AM
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New Member
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i also noticed that the zeus- ai controlled knows when to use his ulti....its funny that if the ai senses that there is a player with low hp,he will cast his ulti ^_____^
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Ultima
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Feb 14 2006, 02:46 AM
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QUOTE(seighart @ Feb 14 2006, 01:22 AM) i also noticed that the zeus- ai controlled knows when to use his ulti....its funny that if the ai senses that there is a player with low hp,he will cast his ulti ^_____^ yeah thats true... when my hp is low, then zapppppp, zeus cast his ulti.. very smart ai lor lol
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Rusty Nail
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Feb 14 2006, 10:25 AM
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not only know how to use ulti, the moment that my hp is in the red zone, ai would actually try to finish the job even if it meant going behing enemy creeps. of courselah, it's not that dumb to follow me back to base
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spitz
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Feb 14 2006, 01:32 PM
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New Member
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The a.i defenitely improve a lot from my point of expectation. Now CM gets more deadlier now, know how to frostbite (no, not frostnova) almost everytime as long as there are mana resides on her. Not only that, after frost bite, she will go near you and voila! cast her freezing field to finish you off and then frost nova = GG. I also notice that while playing against CM and pudge on the same lane, when CM frostbite then pudge will only show out his dismember. Overall a good effort put upon making this masterpiece set. =)
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Mascon
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Feb 14 2006, 06:01 PM
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Getting Started

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Missing Tiny isnt a big problem. All AI gathering at bottom right of the map need to be fix. Everytime farming half way, all AI gone. waiting down there for you to slaughter. AI still need to improve on defending their base.
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Rusty Nail
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Feb 14 2006, 06:05 PM
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"maybe it's something to do with the smart AI gaining experience without actual combat." i've noticed that sometimes meelee hero will wait behind the creeps without fighting to gain exp from them. they did a lousy job in protecting base defences. only when the tree or ice throne is being attacked only they try to defend it.
==added== AI have maphack? My team of AIs manage to push all the way to enemy base and i retreated to base fountain to charge up. while waitting, enemy AI zeus used his ultimate and it struck me. O_o damn weird.
This post has been edited by Rusty Nail: Feb 14 2006, 10:09 PM
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adwin
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Feb 17 2006, 07:39 AM
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yup .... Tiny will just disappear .....
true .... the AI is much more Stronger than in 6.12b ...... some of the hero seldom use their skills ....e.g Treant .....
i never saw him use his ulti even ONCe ..... O_O he was in my team, cuz i try 3 vs 5
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