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 GSL 2011 season 2, New Map Pool

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smartleader
post Mar 3 2011, 08:50 PM

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NaDa micro is too good, I would be glad if I've half of his APM. 2nd game hellions micro is godly.
smartleader
post Mar 4 2011, 05:48 PM

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QUOTE(evofantasy @ Mar 4 2011, 12:58 PM)
MC threw down FF on the left n right side at almsot the same time (line 0.5sec) delay between both...
and army control was superb...
that's the key moment in that match for me as if he handled it badly he could have lot at tht moment...


Added on March 4, 2011, 12:58 pm

i always love to see nada micro his tanks since scbw...
i kinda agree tanks are too soft now, need some hp buff...
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Agree, tank is really soft now, would like to see some buff though since the nerf on their damage output.
smartleader
post Mar 4 2011, 06:36 PM

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Oh darn, I don't know SCV can repair inside Medivac! Maybe we need to switch on the auto-repair then.

SlayerS_Alicia is so good man, the tech switch to collo is perfect.
smartleader
post Mar 4 2011, 06:55 PM

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God darn, stop playing all-in game!


Added on March 4, 2011, 6:56 pm
QUOTE(evofantasy @ Mar 4 2011, 06:52 PM)
its a good way to extend ur blueflame hellion...
short time between drops etc...

btw: most games toss won were nt due to amulet
*
Maybe they're trying to adapt for the possible change that may come to them.


Added on March 4, 2011, 7:13 pmTerrible play by TSL_aLive, he still can't pull it off despite being so far ahead?

This post has been edited by smartleader: Mar 4 2011, 07:13 PM
smartleader
post Mar 4 2011, 08:46 PM

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QUOTE(jeffvip @ Mar 4 2011, 08:25 PM)
What is 'semi-drop' means actually? kelly, why semi?
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Because the medivac is only half filled. rclxms.gif
smartleader
post Mar 4 2011, 11:32 PM

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IEM champion will fill the Code S spot that IdrA left out, kinda surprising to me. So let's say any of the winner, for now on its either ST_Ace, Moonglade or FOXmoon, in which all of them struggle even in Code A will get this spot.

I think its better for Code A to battle for that spot considering how hard to even qualify for Code A in GSL?
smartleader
post Mar 4 2011, 11:47 PM

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QUOTE(quest_5692 @ Mar 4 2011, 11:37 PM)
Code A is so competitive now, im super impressed with them...well, not moonglade and ret.
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Yup, I've a feeling that the Up and Down Matches are going to be much more interesting than Code S this season.
smartleader
post Mar 10 2011, 05:52 PM

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Did the free stream laggy today?
smartleader
post Mar 10 2011, 06:21 PM

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sanZenith, what a surprise package.
smartleader
post Mar 11 2011, 05:55 PM

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SuperNova just throw game 2 away.
smartleader
post Mar 11 2011, 06:15 PM

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QUOTE(quest_5692 @ Mar 11 2011, 06:13 PM)
patch 1.3 public test changed!

the casting animation of fungal growth got taken back. so no more casting image. (more imba!!!!!! 4 sec fungal growth is a nett buff now)

and f*** YOU BLIZZARD!!!! why touch my ghost!!!!

ghost EMP will remove 100 energy only....wtf
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No reduction on shield? Oh man, this is gonna be way more hard with toss deathball.
smartleader
post Mar 11 2011, 06:21 PM

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Just checked the PTR update, should be fine with ghost. Stimpack upgrade increase by 30 secs. Overall its a nerf Terran ptach for me.
smartleader
post Mar 11 2011, 06:26 PM

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QUOTE(quest_5692 @ Mar 11 2011, 06:24 PM)
i think i read its 4 seconds but deal old damage. means last time maybe X damage over 8 seconds. which is X/8 dmgs^-1 now its X/4 dmgs^-1 which means the rate of damage is twice as fast. hence medivac cant overheal fungal growth damage now. a stimmed marine will insta die after 4 sec. instead of after 8 sec.

correct me if im wrong in this regard.
*
That's what I get from my understanding as well.
smartleader
post Mar 11 2011, 06:42 PM

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QUOTE(westley0214 @ Mar 11 2011, 06:29 PM)
Yup I just checked, you are actually correct. It's 9 damage per second now. Total of 36 damage over 4 secs.

But it still wouldn't kill a stimmed marine with shield outright I think, stimmed marine have a total of 55hp, after stim = 45hp. Looking at the brighter side, they will be able to dodge Blings after FG easier now.


Added on March 11, 2011, 6:37 pmHmm... what happened in the 4th game on Metalo? Just finished shower and it's over. Close spawn and Terran pushed with Stim Siege timing and killed Z straight?
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The is no way marines can dodge banelings now.

SuperNova scouted Losira 1 base allins, and after that gged when he has no army to defend SuperNova push.
smartleader
post Mar 11 2011, 07:37 PM

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HuK avoid all those Bosses!
smartleader
post Mar 11 2011, 07:45 PM

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QUOTE(quest_5692 @ Mar 11 2011, 07:44 PM)
hey bro,  i didnt saw the up down draws. can you write it out here?
*
http://www.teamliquid.net/forum/viewmessag...topic_id=200369
smartleader
post Mar 20 2011, 02:16 AM

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Lol, so much haters on TL to critisize on his BM for the July's base Nexus. Even bring out the old SC:BW history, stating he is only a B-teamer who struggle along his career. sweat.gif
smartleader
post Mar 21 2011, 12:36 AM

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QUOTE(evofantasy @ Mar 20 2011, 10:22 PM)
http://www.teamliquid.net/forum/viewmessag...topic_id=203120

good recap + analysis of the finals which imho very very true indeed...
july coulda won some of those games if he reacted better...
i really hate how he move his hydras off creep he coulda play safe and outmicro mc for a much better timing push...
*
This guy sounds a little bit July fanboy to me.

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