QUOTE(hidden830726 @ Jan 25 2011, 06:20 PM)
stacking/fail to move away wont be affected by ping under 400-500?
Serious? Not slightly delay?
I've never blames on latency on wipe, i am merely saying latency gives different between competitive raiding.
If skill is equal, then latency will be one of the differentiator.
The TS is talking about competitive raiding. Not about normal raiding. I knew it is possible to move away from fire if ping 400 - 500, but how optimise is the movement, are u taking extra damage and hence giving extra pressure to the healer, due to the split second delay?
So? How can latency not important in competitive raiding.
If u want to argue, pls argue within the context of this thread.
QUOTE
Some members of Stars TW actually play from the US. So 200-350ms give or take, which is pretty optimal while not perfect.
Blizzard did not design encounters that require superhuman reflexes. All encounters give you ample time to interrupt or react.
In the case of optimal latency, honestly, it's rare to see people failing to interrupt cause of latency, but I see a lot of people failing to interrupt just because it gimps their dps
^
this.
skill is a subjective variable. you can have the BEST SKILLED players of the WORLD place together. however if they have zero co-ordination and they cant work together at all, they can be as noob as a 3rd rate non-factor scrub guild trying to break low tier raiding content.
my point? there are many things that affects an outcome of a PVE content raid. and i for one, strongly disagrees that so long latency is under 400-500, you will not be affected by said latency. one can always try to move ahead. sure you may gimp probably a few % of your dps, however you not dying/giving pressure to healers was your concern right?
again, WoW was not designed to require superhuman reflexes. it is designed for people to work together in unison the correct way (aka learning your damn encounter, and beating it. and by learning i dont mean reading up wow wiki or guides as you are contending for WORLD RAIDER, aka being damn fast at content where guides arent even out yet)
again, latency is important. if you lag over 1k ms ping, you have no reason to be in the guild/raid. however, if you are serious about raiding, especially competing for server/world first, i believe it is safe to assume that one should at least put in dedication, such as getting a better connection (if screamyx doesnt work, try jaring, try unify for example, or even move house/place of residence), if pc lag, buy new pc. etc etc.
you may think its overboard, that is YOUR OPINION. the rest of those elitist sure as hell dont think so. and most of them are even SPONSORED for being at the top of the world.
Added on January 25, 2011, 6:32 pmQUOTE(hidden830726 @ Jan 25 2011, 06:28 PM)
Come mon, be realistic, technicalities is one of the main reasons why Malaysian online Gaming suffer.
Period. If we assume, our line top notch, pc, superb, time, no problem, money, not an issue, can we be competitive?
Boleh!
No one is trying to blame on latency as culprit, ppl just implying that latency is one of the major issue / barrier to Malaysian competitive raiding.
PC:
can you buy a decent PC that can support WoW at full graphic settings and no lag?
yesconnection:
can a malaysian get under 200-300 ms (even lower than 400-500 whoo!) with or without tunneling/vpn?
yesi know there are MANY MANY Malaysians can say yes to the above to. even in
THIS VERY LOWYAT.NET WOW FORUMif you cannot at least put in the effort/dedication to make the above "no's" into "yes's", then i believe you do not have a place within competitive raiding.
This post has been edited by Quazacolt: Jan 25 2011, 06:32 PM