I notice RPG games nowadays has lesser of level grinding & gold/item farming, it's especially true for western RPGs
but for JRPGs, the developers still like to put it as a necessity in the game to grind level & farm for more gold in order to progress further in the game
When I was younger, it was the age of JRPG on console, FF series, Chrono series, DQ series, and so much more
but all requires you to spend some time, at least a few hours of your time just wonder aimlessly on the map to fight enemy to farm for gold & exp
and most of the time you can never rush a boss fight, and it's a sure GAME OVER if you didn't level up a few levels before fighting the boss.
Since I was a kid then, I got all the time & energy in the world, I can grind 12 hours non-stop just to level up my characters. And some of my friends already reached the maximum level in mid-game
After almost 3 decades playing games, I find myself sicked & tired of level grinding and item/gold farming.
Yes, I still loved RPGs, east or west... but if i encountered a game that requires me to grind just to progress, I'll abandon the game straight away
most recent example is resonance of fate/end of eternity
i just hated to waste that few hours of just fighting enemy and nothing else, as my gaming time now is already limited.
but compared to fallout3, i fell in love straight away, and hooked on it.
I also noticed lesser & lesser JRPGs are being produced.
So is the decade 201x, gonna be the last decades for JRPGs? The decade they died?
Grinding & Farming? Still Lovin' it?
Level/Exp Grinding & Gold/Item Farming, Still lovin' it?
Dec 16 2010, 04:12 PM, updated 16y ago
Quote
0.0142sec
0.73
6 queries
GZIP Disabled