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Grand Strategy Wargame!, Civ5, Europa Universalis, King Arthur...
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Grif
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Dec 9 2010, 12:31 AM
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QUOTE(talexeh @ Dec 8 2010, 11:43 PM) Ahh... thanks to you, I learned something new today. Grand Strategy Wargame, eh? I guess StarCraft 2's inter-galactic pew-pew-pew'ing isn't grand enough.  Joke aside, do you think that the Civilization series doesn't fit into this genre?  I've renamed the thread title as well. Have you tried any other grand strategy wargames aside from the Total War series? When you move thousands of ships around in AI War, yes, Starcraft II pew-pew isn't as grand as all.
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Grif
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Oct 24 2011, 05:50 PM
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Heh heh. I should have gotten Sword of the Stars earlier. Damn this game is addictive alright.
Allow me to explain.
Randomised tech-tree. Each game will net you a different tech tree, depending on your luck. You may be able to research that nifty PD guns this game, but the next you may get Shields instead.
Wildly different playstyle for each race. For example, Humans use AI-War-esque wormhole thingy to travel between stars, while Liir (space dolphins) use a more conventional FTL drive and go anywhere but slow down when they near a planet. And so on. Each race have their own unique strength and weaknesses which forces you into a radically different playstyle. (Did I mention the galaxy map is 3D? Oh yes.)
Boss encounters. Oh yes, just when you think you had that empire by the throat, a Planet Killer shows up at your homeworld and proceeds to massacre it. Ain't pretty.
3D (sort of) tactical battle. Although the interface are aligned on a 2D plane for simplicity's sake, all of the ships and physics are represented on a 3D battlefield. Your ships may go up or down if they need to.
So yeah. Fan of 4X space games? Get this. It's on for $5 until Oct 29 on Steam.
This post has been edited by Grif: Oct 24 2011, 05:51 PM
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